Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
It was out as PS2 and Gamecube approached
They were the first devs to really take advantage of FPS on console (not to mention split screen), and they helped further pioneer 3d platformers on console too
I'm not saying they're superior to everything on PS1 or PC.
Nintendo always has shit for support but Rare games were always reviewed high and always guaranteed quality experience.
I realize they're shit now. They basically have 0 presence at this point. But if you owned a Nintendo 64 you owned Rare games
They were the best team on the system other than Nintendo themselves.
You can't really argue the impact of Goldeneye or Banjo & Kazooie
Maybe you hated them, but they sold like crazy and people played Goldeneye for years
I'd argue that Goldeneye had very little impact on FPS in general. It made a big splash on the N64, that's about it. And the genre didn't really boom on console until Halo anyway, so i don't really see the point of trying to sell Goldeneye as something revolutionary. If you want examples of shitty FPS on consoles, there's Doom on the snes, and Zero Tolerance on the Genesis/megadrive a whole generation before.
Cake or death!?
Cake or death!?
I mean, he calls the auto aim a good thing. Do i even need to go on? Still, what is this milestone really? Auto aim, 4 player multi player and the bond music is hardly what i'd consider an evolution of the genre. What's next? is C&C on PS1 also the best RTS of all time? Because, you know, it's a milestone in how to play RTS really poorly with a pad? It had the C&C theme music!
Guess i was just busy playing CTF in quake with 9 other people from around the world to have time to be wooed by a game with the 007 theme music and auto aim :P
Cake or death!?
And no I'm not serious.
Also the wikia article Tinks posted calls Goldeneye "one of the best shooter series of all time" so, that's not really on me :P
Cake or death!?
My favorite argument for the quality of overrated classics is: "it just didn't age well". Give me a break! Gold doesn't rust.
GoldenEye isn't mediocre because it's archaic... it's just both!
Yeah, if a game ages poorly it just means that it probably wasn't that great to begin with. But i think one can probably be charitable to older games that perhaps aren't so good (like wolf 3D) that still kind of paved the way for greater games (like doom, which by the way is still a lot of fun in spite of it's age). I just have a hard time seeing Goldeneye doing anything even remotely like that.
Cake or death!?
After that we all learned that the Tac-2 was the way to go. And everything was good...ok, that's a total lie. After i figured out my Genesis/megadrive controllers totally worked wiht my A500 i kept using those :P
Cake or death!?
Cake or death!?
64 dev cycles were brutal, but I always felt the 64 had the better multiplayer. PS1 was great for single player games much like the PS2 was. Sony has always been king of SP in my mind
Like you my friends and I had both systems, but 64 sort of ruled our time with 4 player split and other party type games or Smash, Mario Party, etc
That's sort of why I place Goldeneye so high personally. That game really took hold and everyone was playing it for a number of years. It wasn't just multiplayer either. The earning system was huge and made you play the single player endlessly for all sorts of challenges.
You'd go over to some new kids house and that's what you played to see who was best at it.
We did that with Halo on Xbox 1 (4 systems, 16 people happened even) but never really any other console games. Granted the accessibility with online changed everything.
I generally only think highly of games with long life cycles anymore. I miss days when games could have recognizable regulars because you played it long enough.
It doesn't really happen any longer, though I suppose some of the MMO's qualify these days. I never got into WOW though.
Also how you choose to play games now vs then doesn't really constitute much of an argument either. If you want to dive deep in pretty much any game i can almost promise you that there is a community, large or small, of dedicated speed runners and challenge runners out there. If you want to, you can squeeze endless time out of any game. You don't think it's related to you being a kid back then, and having all the time in the world to play games with your buddies vs today, when you most likely have a lot of other responsibilities to take care of?
Is Dark Souls really a 1000+ hour experience? Not really, but i do speedruns and challenge runs and shit and i've been playing it since release. The community keeps it interesting with events, new info and new crazy challenges.
Cake or death!?
It's not a bad thing to be good at SP experiences either. It's part of the reason why I wish I had a PS4 because I dig the idea of getting more quality solo experiences now that I enjoy narratives more.
I don't think it had to do with having more time no, nor me being a kid. The production rate is different now, same with the attention span. Communities die really fast as titles release and there's not enough longetivity anymore. Lots of games don't even get the dev time they need and are pushed out incomplete with the way patches and dlc work. Which also attributes to early deaths.
I never really wanted this subject to branch into PS1 vs 64 vs PC. I guess I put that on everyone else when I used the word 'GENERATION'.
I can appreciate a lot of shit on systems that I played or may have never touched. Like FF7 is considered one of the best rpgs ever made, which I'd never argue otherwise because the opinion is popular enough that I can accept that. I also never played it, plus I know it probably doesn't hold up to todays standards as most games don't.
I do think it's pointless to denounce a game on a system that was arguably one of the best titles on it's platform. Also to denounce a company which was one of the greatest developers on Nintendo systems from SNES till basically the Gamecube.
Feel free to denounce their current state now that they're a shell of themselves however.
I think if they still made quality titles less people would shit on them.
I still consider Rare fairly mediocre. But as i already said, i just don't even comment on their collect-em-ups straight off because i just loathe the genre in general. But their shooters and fighters were mediocre so far as i'm concerned. Never did play Diddi Kong Racing though.
As for FF7, it just suffers from the same issue as most jRPGs; early to mid teen boys being the main target. Ultimately this means that the story is hamfisted, poorly translated and filled with shitty teenage angst that most people over 25 have gotten past so long ago that it's hard to relate to it anymore. Still has some great music and cool visuals at times. Is DBZ the best thing ever? If yes, FF7 will probably explode your scrote in to space on a rainbow of pure bliss. Adults proclaiming it to be the best thing ever has some serious nostalgia goggles on, or have never seen a movie or read a book that didn't have "shonen" printed on the cover. I feel comfortable stating that as a fact :P
Bottom line; keep nostalgia and quality apart.
Cake or death!?
Also: There are some really good four player games on PSX... I'd (still) rather play Blast Chamber than GoldenEye. And I think the N64 has a ton of very good games. I still play Pokemon Puzzle League. It's the best version of Tetris Attack.
https://www.youtube.com/watch?v=eQUP3OpvugI
Cake or death!?
Cake or death!?
There are VERY few games that ever stand the test of time, it's a flawed counter. Technology is always improving on itself and so are mechanics in games.
Plus people played Goldeneye for YEARS, so it doesn't really apply here. The game was around for a long time and saw remakes on the Wii even, because it was that popular.
Oh.. it was popular? Why didn't you say so. That's the truest mark of quality.
GoldenEye did not decline in quality. It is what it is.
The notion that games are just abandoned immediately today is also mostly untrue, but that's a different topic.