Splinter Cell Conviction Thread!

LEBATO - IS WRONG
LEBATO
Since 7072 Days
Posted by SimonM7
I love how oblivious us forumgoers are to the content on the main Gamersyde site. :)
Hey, I watched it here!
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

SimonM7 - The other mod's bitch
SimonM7
Since 6973 Days
I didn't. :D
In reply to

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

LEBATO - IS WRONG
LEBATO
Since 7072 Days
Posted by SimonM7
I didn't. :D
If I owned this site I would ban you, or at least change your avatar with one sporting a "traitor" sign.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

SimonM7 - The other mod's bitch
SimonM7
Since 6973 Days
Yeah I should make a Starscream me instead. :D
In reply to

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6796 Days
Simon LaBoof.
In reply to

Don't you know who I am? I'm the goddamned Banman.

dcdelgado
dcdelgado
Since 6810 Days
New Interview:
IGN AU: The big fly-through of the city streets?

Maxime Béland: Exactly. My dream – and I hope we can pull it off – is to have the whole game with no cuts. One f***ing seamless experience with no stops! You saw it – what's cool is that it hides the loading scenes; we play full-HD movies in full screen and you don't really notice that we're loading in the background.

We will do it – it's just that sometimes, when you use the mirror to look under the door for example, we do a cut. But no! Right now, we weren't able to do it for E3, but the idea is that next time Sam uses his mirror, he's going to pull out his mirror, the camera's going to shift down to the mirror and you're there the whole time. Same thing with the sticky camera.

Yeah, the sticky camera is back – I know a lot of fans loved it, so now you're going to throw it and the camera's going to go into the sticky cam. What I love about the sticky cam is, yes it's an old gadget that we're bringing back, but it works so well with the Mark and Execute. Now you and throw it, mark enemies with it and then also mark the sticky cam and blow it up, so enemies don't find it!

IGN AU: Man! Genius – so thought through. I love it.

Maxime Béland: Well, I won't say it was too thought through, but by building emergent systems, you sometimes get some nice surprises! [laughs]

IGN AU: Vantage Point is a really good example – but what other inspiration points did you have going into this iteration?

Maxime Béland: The three 'JB's – James Bond, Jason Bourne and Jack Bauer. And for me, a personal one is 'Man on Fire'. It's a guy who has nothing to lose; it's interesting for us, now that Sam has lost his daughter. I love what they did with the subtitles – when he was asking a guy questions in Spanish, the subtitles – call them 'alive subtitles' – the would move and get bigger. That was the original idea we had for the projected objectives. Also, what they did was overlap two shots at the same time – there's a guy in the car, but in the window, there's what he's talking about.

It fits with making games, because we want to make games where people are always inside the game. I love the games that have a shitload of cinematics, but it's not necessary. I started as a game designer, I love interactivity and I want the player to be in control as much as possible. Now, with the storytelling technology we have – the projected objectives, the projected movies – they're super-interesting and sexy.

And it's an actual light, you know, that's projecting them. When you're in front, it moves across your body. It's super cool.


IGN AU: Have you come across any weird quirks when developing these new systems? AI that's a little too dynamic, maybe?

Maxime Béland: Well, the Mark and Execute system is something that we changed a lot and tweaked a lot. We wanted to give players that feeling of taking out multiple guys super-fast, but we did so many iterations of it before getting it right. I don't know if you noticed, but you need to do a stealth hand-to-hand kill before gaining the right to execute. But what it does now is, when you play, you always have in the back of your mind "okay, okay – do I have my execute? No? How do I get it? Okay, okay – hand-to-hand kills." So when you're playing, you always keep this in the back of your mind. Mark-mark-mark, come out.

The idea is to always keep the player moving forward and in the loop – having the fewest possible disconnects, you know?

IGN AU: The pace seems a lot faster this time around too.

Maxime Béland: You know, it's not so much that it's faster, it's more that you're always in control. You can take your time, stick to the pipes and watch patrols and stuff. But you're always in control and taking care of it.

IGN AU: Thanks so much for your time – we can't wait for this one.

Maxime Béland: My pleasure. Thank you.
http://xbox360.ign.com/articles/100/1002538p1.html
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

BLackHawkodst
BLackHawkodst
Since 5836 Days
Man sounds like they are really ramping the SplinterCell game up in all areas, i'm a big fan of cinematics so i'll be curious to see just how this interactive machanic turns out, cant wait.
In reply to

Prepare To Drop!!

Milhouse
Since 6354 Days
The game looks great, but i don't like that mark & execute bullshit. For me it's very disappointing that they throw away their initial gameplay where you can fully interact with the environment. Ok, maybe this was set to high and to complicated to fulfill, but this is a completly turn. From all i've seen it looks very scripted.
In reply to
BLackHawkodst
BLackHawkodst
Since 5836 Days
This will be no more scripted than any of the other previous SplinterCell, Mark and Execute has to be earned by doing stealth kills, and from what i have read if you dont like it dont use it simple.
In reply to

Prepare To Drop!!

blmbox
blmbox
Since 6281 Days
I wish there weren't so many great games coming out. :(
In reply to
LEBATO - IS WRONG
LEBATO
Since 7072 Days
Wow, looking awesome.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

BLackHawkodst
BLackHawkodst
Since 5836 Days
In reply to

Prepare To Drop!!

Viginti_Tres
Viginti_Tres
Since 6452 Days
That trailer is so kick ass. I'm also impressed with the graphics, some of the best this gen.
In reply to
dcdelgado
dcdelgado
Since 6810 Days
Excellent stuff!!
In reply to

** Yes We CAN!! **

Kaz Hirai - Sony

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!

LEBATO - IS WRONG
LEBATO
Since 7072 Days
Ok trailer, not much new.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

alimokrane
alimokrane
Since 6880 Days
Splinter Cell DELAYED to 2010
SPLINTER CELL Conviciton DELATED to 2010! http://kotaku.com/5323801/splinter-cell-conviction... Oh well more tume for polish I guess

No prob here. More time for more polish :)
In reply to
IRAIPT0IR
IRAIPT0IR
Since 5658 Days
Nice thsi way I will pick it up for sure and I think thats exactly why they delayed it,this year have more awesome games in priority.
In reply to

HUNTED BY HEAVEN....HATED BY HELL....DRIVEN BY VENGEANCE!

Viginti_Tres
Viginti_Tres
Since 6452 Days
That's ok with me, this holiday season is busy enough.
In reply to
Optimusv2
Optimusv2
Since 6842 Days
Well the last delay did wonders :)
In reply to

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.

pssh! more like electronic g

SimonM7 - The other mod's bitch
SimonM7
Since 6973 Days
Yeah, to be absolutely honest I'm glad that they're making this autumn/winter less crowded. I was on the phone with my good friend Tim today and I was mentioning titles off the top of my head that are must haves that basically come out ON BLOODY TOP OF ONE ANOTHER and I couldn't stop coming up with more of them. It's just completely rediculous and it still pretty much is.

That said, Conviction is easily one of my most anticipated games right now, so it stings a little bit for sure. The pros far outweigh the cons though, even for Ubi themselves who must surely see both that and AC2 benefit from letting people save up cash for both.
In reply to

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

BLackHawkodst
BLackHawkodst
Since 5836 Days
Man that sucks, i was really looking forward to this in September :(
In reply to

Prepare To Drop!!

deftangel - Hot stuff!
deftangel
Since 6818 Days
Posted by SimonM7
Yeah, to be absolutely honest I'm glad that they're making this autumn/winter less crowded. I was on the phone with my good friend Tim today and I was mentioning titles off the top of my head that are must haves that basically come out ON BLOODY TOP OF ONE ANOTHER and I couldn't stop coming up with more of them. It's just completely rediculous and it still pretty much is.
You're probably going to find that March 2010 is going to have exactly the same problem. There is a whole slew of releases coming out then to go with Mass Effect 2 which was already there. Not to mention Capcom are fans of releasing stuff at that particular time of year.
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XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM

SimonM7 - The other mod's bitch
SimonM7
Since 6973 Days
Absolutely, but at least that's marginally better than having those march titles join the cluster-effing in the runup to christmas.

I hope publishers will eventually arrive at the conclusion that gamers pretttttty much buy games whenever.
In reply to

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!

KORNdog
KORNdog
Since 6354 Days
Posted by SimonM7
Absolutely, but at least that's marginally better than having those march titles join the cluster-effing in the runup to christmas.

I hope publishers will eventually arrive at the conclusion that gamers pretttttty much buy games whenever.
there is only one reason splinter cell would have had trouble in the run up to christmas, and thats cod4.5. moving to march seems like just as bad an idea tbh. i honestly wouldnt be surprised if it gets delayed again to mid 2010.

crap news tho, it was the only game i was looking forward to on the 360 this year. at least we know 2010 is going to be a bad ass year for games....mainly becasue 80% of the 09 releases have been pushed into 2010...lol
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icemanufc
Since 5616 Days
Thank god my pockets are saved :)
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