Zarsky
Zarsky
Inscrit depuis 6836 Jours
Hmm, very nice visuals....but it's a in-engine (probably pre) rendered cut-scene, which always look better as everything is scripted.
Hmm, characters running still looks a bit weird.
En réponse à
Doom_Bringer - I have terrible taste
Doom_Bringer
Inscrit depuis 6902 Jours
Posté par Seth
I doubt we'll get a lot of freedom in this. Probably linear cinematic game like Uncharted, with (hopefully) much less action.

Is there anything confirmed?
too much freedom isn't good imo, see the stalker series. I got bored of wandering around the map like an idiot and uninstalled that game. I think Crysis got it right
En réponse à
fabreezwait
Inscrit depuis 5758 Jours
This game is on my radar, but i need solid gameplay so i can decide.
En réponse à
archnophobia
archnophobia
Inscrit depuis 5375 Jours
T_T this is the definition of insanity...
En réponse à
PT_G4MER
PT_G4MER
Inscrit depuis 6147 Jours
What ? No Ellen Page ? :(
En réponse à
Drsw36
Drsw36
Inscrit depuis 6753 Jours
Is this a sequel to I am alive?
En réponse à

Proud owner of a : PC, PS3, XBOX360, PSP, DS, WII, PS2, Gamecube & Super Nintendo(yes! mine still work!)

raina
raina
Inscrit depuis 5391 Jours
Still no release date so this will be for 2013
En réponse à
digi_matrix
digi_matrix
Inscrit depuis 8154 Jours
Posté par Drsw36
Is this a sequel to I am alive?
Still need to finish that game. Really like it.
En réponse à

I swear to you if I even feel someone behind me ther's no measure to how fast I will bring this fight to your doorstep.
- Jason Bourne

nostradamus
nostradamus
Inscrit depuis 6211 Jours
These hacks sure love to show prerendered cg footage.
En réponse à
Xoar
Xoar
Inscrit depuis 5448 Jours
Posté par nostradamus
These hacks sure love to show prerendered cg footage.
Think it's touched up in game cut scenes they have shown off not CGI
En réponse à
xgei8ht
Inscrit depuis 6218 Jours
That's a cut scene using the game engine.

E3 will be pure gameplay.
En réponse à
MrWhite
MrWhite
Inscrit depuis 5446 Jours
Posté par Xoar
Think it's touched up in game cut scenes they have shown off not CGI
It's CGI using the game assets. Look at the animation. That's the first thing that gives it away. then there's motion blur and other post processing. The AA alone confirms it.
En réponse à
voixco
Inscrit depuis 6237 Jours
From an article on Gamespot about trailers:

"If a picture is worth a thousand words, then a trailer is worth a thousand screenshots," Taylor Kurosaki, cinematic production lead at Naughty Dog, says. "Every Naughty Dog trailer ever made--other than slates or titles--comprises completely of in-engine assets. Straight gameplay shots are recorded real-time out of the PlayStation, and cutscenes are rendered directly from the game. We don't use any CGI whatsoever."

Once again, I'm amazed at how incredible this game looks.
En réponse à
Tinks
Tinks
Inscrit depuis 7508 Jours
It'll probably have the same graphical quality as Uncharted

Thinking the game will look like this trailer is just foolish. When will people learn
En réponse à
KORNdog
KORNdog
Inscrit depuis 6983 Jours
Posté par voixco
From an article on Gamespot about trailers:

"If a picture is worth a thousand words, then a trailer is worth a thousand screenshots," Taylor Kurosaki, cinematic production lead at Naughty Dog, says. "Every Naughty Dog trailer ever made--other than slates or titles--comprises completely of in-engine assets. Straight gameplay shots are recorded real-time out of the PlayStation, and cutscenes are rendered directly from the game. We don't use any CGI whatsoever."

Once again, I'm amazed at how incredible this game looks.
All games should do this, and i really dont see why they dont, the cinematics benefit due to more complex animation rigs, and increased sample rate, but it retains the look of the game (something CGI doesnt, even though it does look cool) and then on top of that, since it's reading direct off the disc, you can hide load times with the pre-recorded movie. You basically gain consistency, and quality, and you lose all visible load-times. Win-win surely? They just need to not use the bink codec, that thing is an artifact-fest and is constantly flagged when eurogamer do a tech analysis.
En réponse à
Tw1XteR
Tw1XteR
Inscrit depuis 5395 Jours
My wallet is ready!
En réponse à
spacemanjupiter
spacemanjupiter
Inscrit depuis 7629 Jours
Posté par bleachedsmiles
ND's 'magic' only really comes into fruition with visuals and story telling though... gameplay seems to be taking an increasing backseat. I hope this has a decent balance between the effort put into polishing the gameplay as much as polishing the visuals.

I'm currently playing through uncharted 3.. and for a 3rd game in the series its strange to see tutorials and such hand holding continue till you're half way through the game when it finally trusts you to not be a complete idiot and know how to throw a hand granade.
A series of fixed camera angles, button mashing automatic platform sections, and hand to hand fighting that's a short step away from your basic QTE.. ND certainly arent leading the way on the gameplay front. But least we're garenteed some of the best acting and directed set pieces gaming has to offer with this Last of us.
Exactly why I'm only 1/4 way through Uncharted 3 and it sits and collects dust while I play Alan Wake and some other games that actually have some gameplay that keeps my interest.
En réponse à
spacemanjupiter
spacemanjupiter
Inscrit depuis 7629 Jours
Personally I think this trailor is not pre rendered, but I don't think it looks completely spectacular either. I think it looks great for in engine or real gameplay. I will buy this game I'm sure.
En réponse à
KORNdog
KORNdog
Inscrit depuis 6983 Jours
Posté par spacemanjupiter
Exactly why I'm only 1/4 way through Uncharted 3 and it sits and collects dust while I play Alan Wake and some other games that actually have some gameplay that keeps my interest.
didnt you find alan wake insanely repetative, same enemies, same location, same tectics, same combat situations (having to fall down a ledge and getting ambushed afterwards ad nauseum) i bought the collectors edition of that game and it felt like a 1 hour game stretched across 10, it's why i never bothered with any of the DLC. to each their own i guess.
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