Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
I think it will have a melee combat system too like Bayonetta but not entirely focusing in it or not as deep,it will still be a shooter at its core but with the option to kick ass up close too,I can see how I will play it in my head and its very promising and different than anything Ive played in terms of shooters.
I quite dont see how is that doing it wrong.
FROM THE DARKNESS I DRAW MY STRENGTH!!
It's a context sensitive animation that you lock into while people are shooting at you from all sides. Melee needs to be quick so you can keep moving in a cover based shooter. If standing out in the open is even viable in your "cover based shooter", your cover is pretty meaningless.
http://www.twitter.com/simonlundmark - Follow me on twitter
FM" target="_blank" >http://www.youtube.com/watch?v=rLxVt6qFM
Here, the speed doesn't seem like that big of an issue, and the melee combat, especially animations, seem far more interesting.
Seems a lot more routine at first, that is until he exits cover for the first time.
Depending on the different range of moves you can use to engage an enemy with your guns, I can see this game being pretty solid. I like the range of movements available to the player, and if my assumption is correct, based on past games this guy's been involved with, there's quite a bit more surprises in store with regards to what the player can do.
It's a demonstration clip btw, meant to showcase the various mechanics and how to play the game.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
In most games, the only melee you can do is a simple punch punch knockouts, end of the gun hits, thats pretty much it.
But in Vanquish you can stylishly go close and do some typical japanese over the top martial arts attacks and quickly stylishly evade and start shooting.
And considering the suit form changes when in different modes like superjumps, slides...etc. it is awesome, I do like that when you go into overdrive momentum the back of the suit starts to release steam LOL
Stylish overdrive!
But I know exactly what the game is trying to do and I appreciate it alot, however I dont know how much of the melee is involved.
I'm definitely loving the artstyle and the gameplay looks like a ton of fun as well. I don't care much for Bayonetta, but this one is looking mighty tasty so far!
Animations going in and out of cover need some serious work though...
-- "Bob Loblaw Lobs Law Bomb" --
-- "You're under arrest, and I'm breaking up with you..." --
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http://www.myspace.com/jatonl
I think when we are given a more in depth section of gameplay from a specific level, people may end up finding it to be much more impressive.
I'll never forget this one important thing. Everyone, close to everyone at least, didn't think very much of Bayonetta when we got early looks at it. Many thought it was just going to be a new dmc clone with a few gimmicks here and there that wouldn't amount to anything special.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Also, I wish this game had active reload like Gears. I really love that mechanic and it saddens me no other games have 'borrowed' it from Gears.
-- "Bob Loblaw Lobs Law Bomb" --
-- "You're under arrest, and I'm breaking up with you..." --
http://www.youtube.com/profile?user=JatoNL
http://www.myspace.com/jatonl
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
The way he kneel after he finished that robot at the end of the video looked really badass
All the animations of him have that stylish thing goin on,I keep thinking that you know how games like Halo you are this soldier with superhuman habilities well in here it seems that you will be able to be like that you will be doing all the stuff you are suposed to do with that suit,its not only there you will be it,I dont know if I explain myself here not that Halo is bad but Masterchief is a badass but you not feel like a badass at all well to me anyway,just by this video I already know I will feel more badass than in Halo.
Note:
Im counting games where you are ina super suit,I didnt play Crysis I dont know how powerfull you feel in there but I think it doesnt count because its a FPS and you dont see those animations really well.
FROM THE DARKNESS I DRAW MY STRENGTH!!
Regardless though, the game's looking very cool which is all that matters really...
-- "Bob Loblaw Lobs Law Bomb" --
-- "You're under arrest, and I'm breaking up with you..." --
http://www.youtube.com/profile?user=JatoNL
http://www.myspace.com/jatonl
The best IMO.
FROM THE DARKNESS I DRAW MY STRENGTH!!
I think there's a lot of potential here in that it's Resident Evil 4 filtered through an american design process with Gears, then handed back to the original creator of RE4 to build more stuff on top of, but apart from the boosting seen briefly in the trailer there's nothing tangibly japanese added yet, in my opinion.
But yeah, the missile re-direction in the trailer is a subtle hint at a larger wave of silly awesome to come, I think, and though my initial reaction (at a choppy version of the video through a flash player my computer throws up from when running) was that it seemed played absolutely straight... IIIII'm not so sure anymore. I think Shinji Mikami can't really help himself but do some pretty funny stuff with it. It probably won't involve a post credits music video (I LOVE YOU BAYONETTAAAAAAARRRGHHH!!) but more like some Hideo Kojima-esque self referential silly.
I mean don't take my prior comments the wrong way, I'm still hopeful about this, and I do mean it when I say it's the first *thing* that even has the potential to top Gears as an excercise in expertly tuned mechanics in the cover shooter genre. The gameplay video posted earlier sobered me up some after the OMG-ness that was the trailer though, and I do have pretty major concerns right now.
http://www.twitter.com/simonlundmark - Follow me on twitter
The best IMO.
Or how the main character stylishly does what seems to be a copoeira type flip up into those awesome melee moves.
For one, there's just no way I'd ever take a look at this game and assume it was made by an American dev after seeing the melee combat animations. Perhaps before the melee, sure, but certainly not after.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
FROM THE DARKNESS I DRAW MY STRENGTH!!
All that said, I am actually very hopeful for this game. I'd love for it to be a good one, and I really am digging a lot of the design I'm seeing. Now if they could just hire some REAL voice actors...
Oooh, Profound, isn't it?
Awesome!
Hands-on
http://www.eurogamer.net/articles/vanquish-hands-o...
I can't wait to see more gameplay!
http://www.eurogamer.net/gallery.php?game_id=12797...
The more I see it the more I want now.
I want to see more fast paced melee action!
FROM THE DARKNESS I DRAW MY STRENGTH!!
http://www.computerandvideogames.com/article.php?i...
Im telling you guys this will change everything!! The hype I have for this game is only eclipsed by the one I had for Bayonetta,this will be insane!!!
Hot Damn!!!
FROM THE DARKNESS I DRAW MY STRENGTH!!
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
http://www.gametrailers.com/video/e3-2010-vanquish...
Gameplay footage!
Person playing is terrible.. doesn't know how to use melee or anything it seems.
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th