GSY Review
PC
Xbox 360
PS3
Maybe we tend to forget it, but the modern FPS genre would probably be different from what it is today without the Medal of Honor franchise. It used to be a forerunner back in the days when the genre was far from being on a roll on gaming consoles, since it was released on the first Playstation. We all discovered an action game that used the first-person perspective and offered a truly cinematic experience. It was also a clear nod to Spielberg’s Saving Private Ryan, which used to be a reference World War 2 movie in those days. The franchise quite logically progressed to the Playstation 2, Xbox and PC platforms (among others) with an ever unquestionable success. In the meantime, another franchise was being prepared in Activision's territory. The Infinity Ward studio was in charge of the development part, under the lead of EA deserters who had actually worked on Dreamworks Interactive’s game. Since the launch of HD consoles, players now only have eyes for the Call of Duty series. An explanation may be found with the last two games of the franchise Infinity Ward released: both were set in a more modern in-game context and both had sensational success. The Airborne episode was given a cold welcome in 2007, so the people at EA eventually considered the real necessity to set their fetish franchise in modern war contexts. Doing so, they were ready to risk their series being a copycat rather than the model it used to be. Some may say this role reversal is legitimate, but the question is: is this attempt to reboot the series likely or not to appeal the players today? Find the answer in our review of the single player mode and the related videos.