With its many technical shortcomings on PC, PS4 and Xbox One, we didn't expect the Switch version of The Sinking City to shine particularly but we still were curious to see how Frogwares had ported their game on Nintendo's console. It's nice to see so many non indie titles coming to Switch, even though it's not always the best way to experience them. Compared to the other versions of the game, you'll see a lot more aliasing and pop-in issues, fewer pedestrians on the street it seems and a choppy framerate that doesn't go too low according to our plugin, but that is nonetheless quite annoying. Details also seem to have gotten lost since last June, but handheld mode manages to hide the graphical shortcomings a little at least. What will remain an issue though are the awfully long loading times (loading the game from the title screen takes about 1 minute and a half), which makes dying all the more frustrating as you can imagine. The Sinking City is not a bad game by any means, it just lacks a good amount of polish and a bit of variety when it comes to its gameplay mechanics, but to play it on Switch you'll have to make even more compromises than on the other systems.