While PC gamers are still eargerly waiting for Ubisoft to patch Watch_Dogs, a modder decided to try to give the game its E3 2012 visuals by tweaking a bunch of things which had not been activated in the original files and by adding things as well. Here is a short video we made using the mod so you can see what it's all about.
Update: Second video added with a bit of rain.
All comments (39)
Commented on 2014-06-17 19:29:16
Commented on 2014-06-17 20:18:06
Commented on 2014-06-17 20:40:47
Commented on 2014-06-17 20:41:53 In reply to Zat
Commented on 2014-06-17 20:58:02 In reply to Driftwood
Commented on 2014-06-17 21:15:24
Commented on 2014-06-17 22:15:14Thanks for the heads up Drift :).
Commented on 2014-06-17 22:30:52 In reply to Phaethon360Thanks for the heads up Drift :).
Thanks for the video, hope you guys can make and post more in different settings.
Commented on 2014-06-17 22:56:31
Commented on 2014-06-17 23:33:35
Commented on 2014-06-17 23:44:55 In reply to Sdarts
Commented on 2014-06-18 00:54:23 In reply to TaurineBut if you want a list:
Included in this mod(not all features are available yet):
-Changes to the default fog values
-Enabled bokeh DOF for the main cameras
-Stuttering Improvements
-E3 2012 Bloom
-Performance Improvements
-Enabled Headlight Shadows
-LoD Changes
-Reflection changes
-Added 3 new cameras to the game(closer, normal, further)
-Rain changes(High quality rain drops, properly reacting to light, etc)
-LensFlares(WIP)
-Lighting changes(TESTING AND WIP)
-Civilians density changes
Can't give you a depth technical analysis, but from someone who watched all the videos of WD on Gamersyde, the game looks way better than the PC videos. It's really on the level of the E3 2012 Demo.
Commented on 2014-06-18 00:56:35 In reply to Sdarts
Commented on 2014-06-18 01:04:37 In reply to DriftwoodAlso, the modder discovered some files pertaining to animations, so for example, that "hands up" animation from aiden before he does the blackout is one of them.
More info here:
http://www.neogaf.com/forum/showthread.php?t=83853...
Commented on 2014-06-18 01:07:05I hate those ("next gen", lol) flat 2D textures (e.g. the cobble stone streets)
Commented on 2014-06-18 01:11:24
Commented on 2014-06-18 01:44:20
Commented on 2014-06-18 02:38:07
Commented on 2014-06-18 02:41:33
Commented on 2014-06-18 03:23:06Still a bit better than out-of-the-box Ultra graphics, if you can stand the bugs.
Commented on 2014-06-18 10:19:40 In reply to Akumajo
Commented on 2014-06-18 14:41:22
Commented on 2014-06-18 15:21:42http://www.ign.com/articles/2014/06/16/watch-dogs-...
Commented on 2014-06-18 16:04:39 In reply to dUaLsHoCkhttp://www.ign.com/articles/2014/06/16/watch-dogs-...
http://en.wikipedia.org/wiki/Mod_%28video_gaming%2...
Extracts from Wikipedia:
"A mod or modification is the alteration of the program code of a video game in order to make it operate in a manner different from its original version."
"Unofficial patch:
An unofficial patch can be a mod of an existing game that fixes bugs not fixed by an official patch or that unlocks content present in the released game's files but is inaccessible in official gameplay. Such patches are usually created by members of the game's fan base when the original developer is unwilling or unable to supply the functionality officially."
TheWorse, the user who created this MOD, did MODIFY the code of the game, plus he also added NEW features, therefore, this is a MOD, a MODification of the vanilla game (original state of a game). Basically, something different than what is in the retail box or what you download.
Hope that clarifies it.
Commented on 2014-06-18 16:16:49It makes it a little more difficult to give Ubisoft your money.