Ubisoft decided to unveil Reflections' Driver: San Francisco at E3 and presented us with a live stage demo during their conference. Still rather poor on a graphical standpoint, the game runs smoothly and the city seems to be full of life, but what was a bit unexpected and, for some, disappointing, was the choice to include a new feature called Shift. Thanks to it, Tanner can switch cars whenever he wants during a chase sequence, much like Agent Smith would with a passer-by in the Matrix. Odd to say the least, but it can all be explained by the fact that Tanner actually is in a coma and everything that happens in the game is a product of his unconsciousness. We will need to see more to see if this one is a win but we are all holding our breath for a great Driver game.
All comments (20)
Commented on 2010-06-23 18:53:15The minds obviously a fickle creature though.. it will accept that you're given the ability to matrix into the body of any car.. unless it's the car you happen to be chasing. Pffft
Commented on 2010-06-23 18:55:42
Commented on 2010-06-23 19:30:10
Commented on 2010-06-23 19:34:12
Commented on 2010-06-23 20:10:18
Commented on 2010-06-23 21:04:36
Commented on 2010-06-23 21:11:03 In reply to FunkYellowMonkeyI know Driv3r was poor, but it was more to do with bugs than the entire on-foot section.
Commented on 2010-06-23 21:13:40
Commented on 2010-06-23 21:45:29
Commented on 2010-06-23 22:02:15This creates tension and a love for your ride unlike this weird shift junk
Commented on 2010-06-23 22:54:05
Commented on 2010-06-24 00:24:42I'd rather play Stuntman.
Err, hang on...
(puts head in oven...)
Commented on 2010-06-24 02:53:10
Commented on 2010-06-24 03:24:37
Commented on 2010-06-24 03:26:31
Commented on 2010-06-24 13:01:15
Commented on 2010-06-24 14:42:48
Commented on 2010-06-24 17:33:51This company is always fail at graphics and good handling :p
Commented on 2010-06-26 21:08:08
Commented on 2011-07-18 23:03:13