Many thought the NFS series was over after the horrendous Undercover, but EA has now announced *three* new games to be released this year. One of them is Need for Speed: Shift on Xbox 360, PC, PSP and Playstation 3, and one image was released.
EA press release:
Fifteen years; more than 40 countries; close to 100 million games sold. Need for Speed™ has helped to define automotive culture for millions of fans with its embrace of the car lifestyle and its cool rebellious attitude. Today, Electronic Arts Inc. (NASDAQ:ERTS) unveiled the details of what is in store for the franchise over the next 12 months, as the property expands to new platforms, new categories and new media.
Need for Speed is committed to providing unique and customized experiences for all types of racing fans by establishing three independent series; simulation, action and arcade racing. Each series will be developed by a highly-specialized team dedicated to delivering the ultimate racing experiences to car enthusiasts around the world – whether they be interested in adrenaline action, arcade fun or authentic simulation.
“We recognize racing videogame fans are very passionate and unique – they want customized gameplay experiences. Whether it’s more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences,” said Keith Munro, vice president of marketing, Need for Speed. “Each game provides a deep, engaging and rich racing experience. We’re giving players the option to choose the best racing title that suits their style of gameplay.”
Need for Speed SHIFT – Fall 2009
Shift into high gear! Designed to deliver a true driver’s experience that reflects contemporary motorsports, Need for Speed SHIFT is built by racers for racers. Need for Speed SHIFT delivers an authentic and immersive driving experience developed by Slightly Mad Studios in collaboration with executive producer Michael Mann at Black Box and senior vice president Patrick Soderlund at EA Games Europe. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. Need for Speed SHIFT replicates the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivaled sensation of the speed and feeling of racing a car on the extreme edge of control.
Soderlund is also part of a racing team that recently competed in the 4th edition of the TOYO TIRES 24H Dubai 2009, the first major race event of the year. His team ranked #5 in the high-profile race. Soderlund and the SHIFT development team are committed to bringing the on-the-track experience to players across the world.
Need for Speed SHIFT will be released on PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PSP® (PlayStation® Portable) and PC in fall 2009.
Need for Speed NITRO (Working Title) – Fall 2009
Developed by EA Montreal, Need for Speed NITRO for Wii™ and Nintendo DS™ will have players of all skill levels hooked from the moment they get into the action, while arcade racing fans will be exhilarated by the deep and challenging gameplay. EA Montreal has already established a strong track record of developing for these platforms and will bring their unique creativity and innovation to the Need for Speed franchise.
Gamers can build up their boost as they drift and drag behind their opponents and use it strategically to change the course of the race, but watch out for the cops! Offering a fresh and unique visual style, the game features a variety of licensed cars which can be fully customized to let the game reflect the player’s taste and personality. This evolutionary take on arcade racing, bringing back the best features found in Need for Speed games, comes exclusively to the Nintendo platforms this fall.
Need for Speed World Online – Winter 2009 in North America, (Summer 2009 in Asia)
Co-developed by Black Box and EA Singapore, Need for Speed World Online takes the race into the largest open world in the history of Need for Speed – designed exclusively for the PC. Beginning in Asia, this Play 4 Free action racing game will give Need for Speed fans access to licensed cars, parts and multiple game modes. Players will prove their racing supremacy through the sophisticated online matchmaking features and fully customize their profile and their ride.
EA and Black Box will have more news about the Need for Speed franchise in the months ahead.
For more information on the Need for Speed franchise, please visit: www.needforspeed.com.
All comments (46)
awesome...more mediocrity in the racing genre...as if we didnt have enough.
anyway, it looks like GRiD.....not a good sign.
Except not really, I doubt it'll match the awesomeness of GRiD, but it's being done by the GTR2 devs? At least it's a good start. Pretty screenshot at the very least.
Might actually be decent but it sounds like they are just heading into GT/ Forza turf which are some big shoes to fill.
http://www.gamersyde.com/gallery_9173_en.html
http://www.gamersyde.com/gallery_9513_en.html
http://images.gamersyde.com/gallery/public/9173/17...
Need For Speed: Sh!t
Lol, sorry, that was too easy...¬_¬
However, in recent years EA has really been hard at work turning their image around by releasing lots of quality software, instead of just more drivel.
Rock Band, Skate, Dead Space, Boom Blox, C&C: Red Alert 3, Mirror's Edge, Battlefield: Bad Company, Mercenaries 2, Fight Night: Round 3, Burnout: Paradise, etc., have all been releases under this new and improved EA regime. And even old and crusty classic franchises like Madden, which have long since stopped being good and were selling simply on their name alone, have made 180 degree turnaround. Madden 2009 stands as one of the best football games ever, on par even with NFL 2K5. So EA really has been turning things around in a big way.
So while the cynical part of me which sees the Need For Speed name wants to fall back into the old habits of just assuming the game is going to be shit because it is a "Need For Speed", the part of me that has been watching EA change for the better over the last couple of years, says that if they say they are rebooting the franchise, that maybe, just maybe instead of hating on them outright, how about taking a wait and see approach and see if they can deliver on returning the Need For Speed franchise into a top tier product.
I think I will stick with the higher ground and give them the benefit of a doubt on this one. It's not like they have not earned it of late.
But making one game fit everything, isn't that how they screwed up the last five Need For Speed titles?
Sounds to me like announcing three games instead of just one, is already a major step in the right direction.
BTW does NFS Carbon has the world recored on the platform releasing? it was on the old gen and the "next" gen and the PSP NDS mobiles "and I guess GBA" which means milking, milking, and milking to the last drop...
Also, I agree 100% that putting out a different game for each console style shows more signs of making sure each game is right for it's platform, and not a sloppy port fest like the past NFS games have been. I'm not sure what to think about NFS going the simulation route since Forza and Gran Turismo are soooo well done, but the more quality sims the better in my gearhead book.
Also, someone mentioned sim racing in real city streets and not all realistic courses and I also second that! great idea.
awesome...more mediocrity in the racing genre...as if we didnt have enough.
anyway, it looks like GRiD.....not a good sign.
Visuals have never really been one of NFS problems (apart from carbon which looked terrible).. framerate and solid gameplay have. And i cant understand why this franchise still gets high enough sales that they churn them out yearly. Atleast going the "sim" root the cars might not nolonger feel like bricks when they turn.
awesome...more mediocrity in the racing genre...as if we didnt have enough.
anyway, it looks like GRiD.....not a good sign.
Grid was like a beacon of hope for arcade racers in comparison with NFShit