When I found the Quake 4 images a couple of days ago, I said to myself: "No 720p versions, no news". But today I finally found them, so here they are, a little late, together with those two vehicles & multiplayer trailers from Quake 4.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (2 Weeks ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (2 Weeks ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (2 Weeks ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (5 Weeks ago)
CraCra Y a un souci sur les forums ? (8 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (11 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
All comments (32)
But now?
It doesnt look so next gen i gotta be honest to say...
I mean it req 64 mb 3d card,while we gonna have a 3d card that has 512 mb...
Ofc this engine was out long before it came though.
But now?
It doesnt look so next gen i gotta be honest to say...
I mean it req 64 mb 3d card,while we gonna have a 3d card that has 512 mb...
but this...... this doesnt' look near as good as doom 3, or even Quake IV on PC for some reason
Jeez.
Jeez.
higher framerate = smoother gameplay
I know I personally don't like playing an FPS on PC at < 100fps
I don't mind 40-50 fps on PC, although I've got a pretty good setup so the Source engine runs at 90-110. Doom III hit about 60-70, which shows that either the Source engine is more efficient of Doom III is ineffecient and better graphics. I'd say the latter is true.
I'd be happy with anything >30 on X360 because it's going through a TV, so it's to be expected.
higher framerate = smoother gameplay
I know I personally don't like playing an FPS on PC at < 100fps
Smoother gameplay goes up to max 75 fps. All after that is just greed for more fps.
And bye the way. The screen does not show 100fps if you don't have a 100hz monitor and most goes around 75hz
I don't mind 40-50 fps on PC, although I've got a pretty good setup so the Source engine runs at 90-110. Doom III hit about 60-70, which shows that either the Source engine is more efficient of Doom III is ineffecient and better graphics. I'd say the latter is true.
I'd be happy with anything >30 on X360 because it's going through a TV, so it's to be expected.
PC users will laugh at any ideas of the 360 being next-gen if it cannot surpass top of the line PC performance for at least 6 months; and that is with games such as this (typical PC fodder) running at 60fps.. but start it off at 30fps and we have already lost any argument.
<Sigh> ..
Yes, its a *BIG* let-down to hear a game running with such poor frame-rates. Sheesh, I have seen a number of "first-hand" play writeups today that have directly compared the PC & 360 version and *ALL* have commented at the surprise at the lower-framerate; or as it was written in one, "slower more sluggish performance."
I also love how everybody are design and art critics for next generation, thats all I see people bitching about on alot of forums lately.
Yes, its a *BIG* let-down to hear a game running with such poor frame-rates. Sheesh, I have seen a number of "first-hand" play writeups today that have directly compared the PC & 360 version and *ALL* have commented at the surprise at the lower-framerate; or as it was written in one, "slower more sluggish performance."
You may not believe me but once these developers have learned to adjust to the architecture we are going to see a HUGE difference in games. It will be more difficult than last gen because of the move away from x86 processing but it will happen because developers know that multicore programming is going to be needed for PC games in the near future anyway.
Oh and BTW, I would rather have a locked framerate at 30fps than something that fluctuates from 40-60fps, fluctuating framerates are very unimersing.
That is so poor!
Guys, if you are so disappointed or if you are not interested in 360 anymore because of it´s poor performance that you all know about already, than do us a favour and write your rubbish in some PS-froums, and leave us the hell alone!
Oh, and don´t think that I´m a stupid little Xbox-fanbaoy, who can´t handle any critics...But your way of thinking and argumenting makes me sick!
Sorry
You may not believe me but once these developers have learned to adjust to the architecture we are going to see a HUGE difference in games. It will be more difficult than last gen because of the move away from x86 processing but it will happen because developers know that multicore programming is going to be needed for PC games in the near future anyway.
It is a simple fact that many development houses are already concerned that many of their programmers are not well versed with multi-core technology and therefore already see themselves struggling with the next generation systems. This is reflecting in games such as Q4 that is showing a more weakened game on console.
I go back to the point that games should be developed with "true" next-generation performance; and that means 60fps across the board. 30fps is from a bygone era ..
The reality remains that very few developers are going to have the resources and the time to get the best out of a multicore setup; so its not going to happen for the majority of games.. possibly only the dedicated 360 "only" games. PGR anyone.. Oh yes, thats 30fps too.
Maybe if you stopped making excuses we wouldn't be in this sorry mess. But hey, lets just see the previews continue and the frame-issues get mentioned and see how the hardcore gamers are going to take to the news that their new console is showing signs of faltering before it even got off the ground.