Microsoft also released a couple of images from Fable 2, which is only a couple of weeks away from release.
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (6 Days ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
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Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
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All comments (38)
#3. Play golf much?
#5. Lush weeds much?
:D i cant wait
http://www.gamersyde.com/forum_8_27498_5_en.html#7...
Also there is nothing technically not impressive about dynamic shadowed light beams, stunningly modelled and detailed trees and foliage, 50+ NPC's on screen all self shadowed, houses without a loading time like Oblivion etc
It is a artistic and technical marvel actually
http://kotaku.com/5061048/fable-ii-online-co+op-so...
Also there is nothing technically not impressive about dynamic shadowed light beams, stunningly modelled and detailed trees and foliage, 50+ NPC's on screen all self shadowed, houses without a loading time like Oblivion etc
It is a artistic and technical marvel actually
but then that doesnt matter when artistically it looks so great. art style can make up for technical shortcomings. so its all good
Poly count looks realy great for a open world game like this.
Poly count looks realy great for a open world game like this.
- dynamic shadowed light beams
- shaders everywhere
- translucency in tree leaves
- shadows from every single leaf on every other
- 50+ NPC's on screen self shadowed
- huge landscapes fulled with detailed trees, forests, cities and houses with no loading
.. is not considered technically impressive
Actually Fable 2 is one of the most technically impressive games this gen, they just forcus on other things than best textures, and that is exactly what makes the art look so sweet
gameplay videos look much better, atleast in country side,
the town also doesn`t look impressive...
http://community.lionhead.com/blogs/fable_2_develo...
That said, it's going to be one of the few SP games I actually pick up because if it's anything like the first, I know I'll enjoy it tons.
Do you look at a painting based on how many paint-molecules there are, or based on the actual artwork?
Do you listen to music because of how many vibrating atoms are generated in your room, or because of the art in the song itself?
Do you read a book based on how many words there are, or based on how the story is?
Nuff said, i think i made my point :)
Technical stuff is pointless. Its the artistic style that matters, and its all that matters.
Look at the old over-used-in-comparisons WoW, it has craptacularly low-res textures and low-poly models, yet some enviroments look truly amazing, artistically.
Obviously newer gen games are gonna look nicer than old-gen games, due to better technology etc. Such as softer lighting, softer grass and trees, less flat shaders and stuff.
But comparing current-gen to current-gen tech is pointless. Its what they do with the tech that matters.
I'd rather look at Fable 2 than Crysis, which is a technical marvel, but still looks like shit. Its like comparing a painting with a blueprint. Blueprints have no soul.
That said, it's going to be one of the few SP games I actually pick up because if it's anything like the first, I know I'll enjoy it tons.
What people see is textures and shaders, but does Gears 2 have some huge free roaming forests, with trees everywhere, translucency in leaves, dynamic shadowed light beams and real time shadows from each leaf ?
Nope, even Gears 2 is behind Fable 2 technically, it only wins in textures and maybe shaders, only, but that is it
Try those pics, and see if you can find anything similar on any other game, only Crysis has that kind of environments in free roaming