Alan Wake Thread - Brand New Trailer!!

alimokrane
alimokrane
Inscrit depuis 7509 Jours
MUST RESIST THE TRAILER!!! Dont want to be spoiled MUST RESIST...../EXPLODES
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 7439 Jours
There are no spoilers trust me, just awesomeness!! :)
En réponse à

** Yes We CAN!! **

Optimusv2
Optimusv2
Inscrit depuis 7471 Jours
What an unbelievable trailer.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

blmbox
blmbox
Inscrit depuis 6911 Jours
That looks almost too good to be true. I'm annoyed though, as I can't really afford all these games...

Looks like I may have to initially pick this up over Splinter Cell and Red Dead, alongside Reach and FIFA 11 later this year.
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 6287 Jours
Yeah you should pick this up,I would pick this insteand of RDR if I had no choice but I will have the chance to get both day one,well not day one but the same week :)
En réponse à

FROM THE DARKNESS I DRAW MY STRENGTH!!

BLackHawkodst
BLackHawkodst
Inscrit depuis 6466 Jours
Just Amazing stuff! and a week early sweeeetttttt!
En réponse à

Prepare To Drop!!

icemanufc
Inscrit depuis 6245 Jours
Holy crap that was stunning!!
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 7471 Jours
Remedy confirmed this isn't CG



What an unbelievable looking game. In-game model with post processing.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

ACEfromRussia
ACEfromRussia
Inscrit depuis 7135 Jours
+2
looks so cool, omg


En réponse à

Metroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Fallout 3 / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Now Playing: Dragon Age Origins
Most Wanted: Final Fantasy XIII, Mass Effect 2, The Elder Scrolls V

Jin187
Jin187
Inscrit depuis 7323 Jours
Just completely phenomenal... wow!
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 7471 Jours
Posté par Jin187
Just completely phenomenal... wow!
Bah, looks like a first gen xbox game, first gen original xbox game :P
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

LEBATO - IS WRONG
LEBATO
Inscrit depuis 7701 Jours
Yup, that does it, best looking console game ever :D
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Optimusv2
Optimusv2
Inscrit depuis 7471 Jours
Sucks that the damn video, for whatever reason, won't download onto my 360. I keep getting an error messgae.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Sath - Missed the<br>hay
Sath
Inscrit depuis 7446 Jours
I would hardly say the best looking console game, but definitely one of them for sure.

Only game I can think of that I want that is on 360, I hope they port it to PC at some point.

I love her design...
En réponse à
BLackHawkodst
BLackHawkodst
Inscrit depuis 6466 Jours
Posté par LEBATO
Yup, that does it, best looking console game ever :D
Have to try my best to go a media blackout until release next month but i know thats going to be nearly impossible!!
En réponse à

Prepare To Drop!!

dcdelgado
dcdelgado
Inscrit depuis 7439 Jours
Should be getting updated hands-on previews soon!
En réponse à

** Yes We CAN!! **

ACEfromRussia
ACEfromRussia
Inscrit depuis 7135 Jours







En réponse à

Metroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Fallout 3 / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Now Playing: Dragon Age Origins
Most Wanted: Final Fantasy XIII, Mass Effect 2, The Elder Scrolls V

dcdelgado
dcdelgado
Inscrit depuis 7439 Jours
:O
En réponse à

** Yes We CAN!! **

Optimusv2
Optimusv2
Inscrit depuis 7471 Jours
Man, it's amazing what such a small team managed to achieve.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

LEBATO - IS WRONG
LEBATO
Inscrit depuis 7701 Jours
Here's a complete explanation of why they decided to do cinematics the way they did (Uncharted 2 style). I think it makes sense, and a good choice.

This is from an environment artist, one of the people responsible for such an awesome atmosphere!
Since this keeps popping up every time the cutscenes are discussed, let me try to give a bit more thorough answer even though it's not my area of expertise. We could've done the cinematics "realtime in-game" -style too if we would have wanted to but there's a few good reasons why videos (rendered with the game engine, of course) were a good choice for us:

We can do the editing in a software that's dedicated to it instead of building some sort of editing and camera management system in our own toolset. We have our own engine so we don't always have the luxury of using pre-existing tools.

We can do transitions like crossfades (which are notoriously difficult in real time graphics since basically you would need to render the picture twice and blend them together).

We can do post-processing on the video if needed without the need to implement said effects in the game engine. That being said, the post-processing capabilities of our engine are pretty awesome but it can be a bit silly to do additional features to the graphics engine if said features are only to be used in some cutscenes. It's not economical for a company of this size.

With video, we are not limited by the streaming of the game world. Terrain, objects, characters, textures etc. need to be read from the DVD into the memory before they can be displayed. With video, we can do cutscenes that show several distant locations in a quick succession without us having to worry about the time it takes to stream in a new location.

And as previously mentioned, we can do things like streaming in a completely new game location while the video is playing so the player won't see any boring loading screens when we want to switch the location.

We can pretty much ignore most of the potential memory or performance issues with the hires characters and textures when using video. It's much much faster to produce hi-resolution content when you don't have to worry about making it optimal.

And runtime memory is very precious. If we can avoid keeping hires characters in the memory, we can make rest of the game look better.

---

I hope this clarifies our choice of going with videos instead of "in-game" cines a bit. And I do stress that it is a choice: what works for Alan Wake is not the right approach for many other games. We chose videos because it was a better option for us (meaning Remedy and you, the players) because it results to a better looking game (both the playable bits and the cinematics) and less work for our programmers and artists. Of course videos are not an entirely problem-free approach either but game development is full of choices like these.
http://forum.alanwake.com/showpost.php?p=66469&pos...

This might just be the way more and more games will start doing cinematics. It improves the look of the game considerably, and the quality of the cinematics of course is much better. The great thins is that it's still not CGI, so the change from gameplay to cinematic is not that drastic, it's still using the technology of the game. Many games have done this, and it just works! Uncharted 2, Yakuza 3, Ratchet and Clank(?), Alan Wake, Mass Effect (select scenes). I wish they'd do this with Halo.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Optimusv2
Optimusv2
Inscrit depuis 7471 Jours
It's makes total sense, and it's exactly the kind of thing I feel more developers should take advantage of, but probably don't wish to due to disc space confinements or what not.

For example, what's being done with this game's cutscenes, videos rendered with the game engine with added post processing and effects, is EXACTLY what I'd like to see done for Halo Reach to maintain an even more amazing look and overall atmospheric quality.

For example, if Bungie did what these guys are doing with their cutscenes, all the game's cutscenes would look like the VGA trailer or better :) But if Bungie can make them look that impressive in true real-time then more power to em.

Batman Arkham Asylum did it too to amazing effect. Halo really should start doing it.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

IRAIPT0IR
IRAIPT0IR
Inscrit depuis 6287 Jours
Posté par dcdelgado
:O
This made me laugh,its incredible that the only thing one can do is :O

Awesome game ahead of us.
En réponse à

FROM THE DARKNESS I DRAW MY STRENGTH!!

icemanufc
Inscrit depuis 6245 Jours
:O

+1
En réponse à
BLackHawkodst
BLackHawkodst
Inscrit depuis 6466 Jours
Just watched the insider xbox interview, these guys def know what there doing.
En réponse à

Prepare To Drop!!

dcdelgado
dcdelgado
Inscrit depuis 7439 Jours
:)
En réponse à

** Yes We CAN!! **

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