Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 23 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Oh well. I'll play the beta and see what it's all about. I am still enjoying BF3 and its additional content in the meantime. 2142 came out less than a year after Battlefield 2.. so at least we're not on a yearly release schedule.. I guess. At least that game was different enough to allow it to co-exist with Battlefield 2. I don't think that will be the case here. Perhaps we should have jumped back into the future for a couple of years.
PS. Canceling Bad Company 3 was still a good idea regardless.
Hopefully they implement a bit more destruction.
I am about to get back into bf3 because of all my friends I think...
I didn't know BC3 was cancelled though, that is sad.
And BC3 being canned is purely speculation on my part. The series makes no sense anymore. There's no way to keep Bad Company distinct without making it the "dumbed down" Battlefield franchise. That's especially true with the central titles appearing on consoles. Even if you prefer Bad Company's simplified gameplay, it doesn't make much sense. It's an identity thing. They're just too similar.
Battlefield 2 will probably always be the best "pure" Battlefield game. I sorta look at BF3 as a "greatest hits" record for the genre. That's especially true after Close Quarters, which BF3 executes surprisingly well.
I on the other hand rarely play CQ ever since the novelty wore off. While the gameplay is very good it lacks any variety, I had more of that on the BC2 infantry maps. But this seems to be the way BF4 is heading.
Amazing gun. Already hit 100 stars and it's quickly catching my M16.
Also.. 93R <3!
The lead designer of BC2 was the lead designer of single player for BF3 (lol). I don't even think there is a "Bad Company" team. Alan Kurtz left the BF3 team in January to work on BF4.
It's not like people are stuck in one spot. Most of the people who worked on Bad Company 2 also contributed to BF3.
Come on Doom Bringer, use your head, you "know things" after all.
Cool Armored Kill trailer (no new guns?):
http://www.youtube.com/watch?feature=player_embedd...
Woot.
Oooh, Profound, isn't it?
Really enjoying CQ so far. So many variety they are adding with the dlcs. Can't wait.
"The hull has been breached and the SCIENCE is leaking OUT!"
Real Madrid C.F. fan.
I also think Close Quarters has some pretty solid "classic" level design. Ziba Tower and Scrap Metal are both pretty awesome. Scrap Metal has so many cool little shortcuts. 925 and Donya aren't too shabby either.. Domination is a good time.
And if you're speaking of infantry focused vanilla maps, Bazaar (32/64) and Seine (32) are pretty snazzy conquest maps too.
They do cut good trailers though. EA even manages to make MoH look passable.