Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 15 Heures)
Driftwood @reneyvane: on aurait bien voulu mais on a jamais eu de réponse à notre demande de code malgré le formulaire rempli. Même pas un "non désolé", ce qui est toujours très pro comme façon de faire. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Lets hope GoW2 will get free (sponsored) DLC.. And lets hope most other consolegames will too in the future..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
Noobs.
I figure you are the best person to ask this Grift. What is the mod that comes with the game? Modwarfare.... I can't figure out what it actually does.
Also, why the hell do servers that I add to favourites just vanish?
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Some are pretty cool though. Even though I haven't been competing this season, I still enjoy playing on PAM servers running the latest CAL rules. There are no ranks, no unlocks, and a restricted set of perks and slightly adjusted weapons for balance. Zombies and CTF are also both pretty neat too.
While the server browser is pretty good (better than Battlefield, at least), it is a little wonky at times. I just use Xfire to manage my favorite servers.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
According to the studio, it is one of "less than 10" games to reach the 10 million mark since 2000. Although we don't know for sure what those games are, our best guesses are The Sims, The Sims 2, World of Warcraft, a half dozen Nintendo DS games and Wii Play. As of January 2008, Halo 3 was at 8.1 million units sold worldwide. (It should be noted that the Call of Duty 4 has an advantage here by merit of the PC and PS3 versions.)
Well played, Infinity Ward, well played.
POP 2 - NG2 - RE5 - BG&2 - GoW 2 - Alan Wake - AitD 5 - FarCry 2 - Fable 2 - Tales Of Versperia - TR Underworld - The Last Remnant - THuman - Infinite Undiscovery - Cry On - SH5 - Banjo Kazooie 3 - VP 2
My Blog: http://www.NextGenThinkTank.com
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
http://www.fileplanet.com/185051/180000/fileinfo/C...
Osu! Tatakae! Ouendan 2
War, war never changes...
http://www.fileplanet.com/185051/180000/fileinfo/C...
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Here's another mirror, not terribly quick though:
http://forum.i3d.net/downloads.php?do=file&id=1214
Everyone on the server was bitching about Killhouse, but, that's only because there were 36 of us crammed into that tiny level. I think with 16-20 people it would be fantastic, and with 10-16 it would be simply aces. I actually found myself shooting at the mock enemies, I got a kick out of that.
Chinatown is fucking awesome though. It brings back some good memories from COD2--so much so that it makes me want to reinstall COD2 so I can play some rifles only again. It's funny how the map name for Chinatown is even mp_carentan. It's just a classic layout, although they've made some small adjustments here and there, I believe they're all for the better. One thing I was surprised to see was the lack of MG's. They put them up in other MP levels, and they're present in the COD2 version... but I'm not really complaining.
So far so good. I'm gonna go back and play some more shortly.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Killhouse is just too much for more than 16 people.. and it's even worse in TDM. I think team deathmatch is easily the worst game mode in Call of Duty 4 anyhow, but I figured it would be a good way to learn the new maps. My mistake!
The TV station is great, and Creek seems fairly solid too.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
Holy. Shit.
Yeah--go ahead and make fun of my incorrect aspect ratio (forced 16:10, with an increased FOV to top that off, and then squished down to 4:3) and my 800x600 resolution with no anti-aliasing. I'm still using a pretty old PC, and I need my 125fps.
Anyway, that took, oh.. two hours? And my fingers are sore as hell.
Good times.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.
And yeah, I'm never doing that again. It was sorta fun, but, it took way too damn long. I was pretty drained/burnt on the whole experience by the end of it all, that I nearly let finalD catch me. They need to turn that down to like, 100, maybe 200. 1000 is just freaking insane.
I just played another Killhouse HQ game on a populated server and let me tell you, this map is too damn small for the PC version of this game. It would probably be suitable for match play, where people confine themselves to 5v5, but most pubs support more than 32 people. I know there are smaller ones, and that's fine. Maybe if it's a server with a 16 player cap than Killhouse is suitable, but for anything larger it just gets insane. In the HQ game I was just in, I'd just go prone in front of one of that plywood room on the center/side of the map and just shoot through the whole thing with my AK and get 4-5 kills in a row every time. Stupid.
The general reaction to Killhouse is that it's "Shipment 2." I know that's not really accurate, since the map is what, ten times larger? But still.. it just devolves into this shitty nade spam/lmg whorefest that's really anything but fun with too many people. It's not nearly as chaotic as say, 50 player FFA on Shipment though (then again, what is)--for fun:
http://www.youtube.com/watch?v=Gpp43YnKCJM
That's already been posted in this thread but it gets me every time. The music is so fitting. Ah, people need to go play 50 man FFA on Shipment again before comparing Killhouse to it--it makes it look tame by comparison.
Noobs.
jk
i suck at COD4 i cant aim with a controller worth shit. I see my brothers playing and their like *head shot* *head shot* *head shot* im like wtf how are you doing this....but im good with a mouse tho, wish i had a good pc to play it on a good gfx.
Strange memories on this nervous night in Las Vegas. Has it been five years? Six? It seems like a lifetime.