face2papalocust Shadow drop un peu foireux mais confirmation de The Elder Scrolls IV : Oblivion Remastered aujourd'hui et dans le game pass (il y a 1 Jour)
Blackninja J’adore CTR même si j’ai du mal avec le haut niveau, la conduite c’est du pur kart sans fioritures mais je kiffe Sonic pour son côté DKR. (il y a 3 Jours)
Flash_Runner @Blackninja: CTR est plus équilibré que Sonic, c'est un peu l'héritier de DKR. En plus il offre un excellent solo. Chacun ses sensibilités. Moi c'est BLUR qui me manque un peu.. Il est introuvable. (il y a 4 Jours)
Flash_Runner Pour avoir bien pratiqué dernièrement Sonic Transformed, il y a du bon, mais aussi des bugs qui te ruinent des courses, la majorité des circuits sont rincés, mais les armes et les dérapages sont sympa (il y a 4 Jours)
Blackninja @Driftwood: Oui j'ai vu de bonne preview, après MK va tout déchirer sur son passage (mais je ne suis pas fan du monde ouvert).Au passage à l'époque sur N64 DKR était laaargement mieux et plus innovant (il y a 4 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
* In the MeriStation TV interview, Cliff says there will be a ton of new executions in the game this time round and there will be an incentive for using them in multiplayer.
* Almost every weapon in the game has its own finishing execution.
* Executions must now be earned through a task related to it (presumably to do with the relevant weapon). Once unlocked, you can then freely use it to show off to your friends.
* The Scorcher: Jammed into the enemies’ torso, the Scorcher is then fired, causing flames to come out of the body through the eyes and mouth.
* The Shotgun: The reloading catch is unhinged, wrapped around the neck of the enemy and then used to snap the enemies’ neck.
* Pendulum Lancer: Enemy is slashed open with the bayonet
Features
* Rod confirmed 4 Player Co-Op in the Gears IRC, with 4 unique characters. Rod confirmed that co-op includes Marcus, Dom, Cole, Baird and a "variety of other characters". Cliff confirms that at some points in the game you will play as an entirely different squad (that includes no Marcus and no Dom)
* Arcade mode is a new addition for the campaign mode. After beating the game, you can return with your co-op buddies to enter in a scored competitive version of the campaign. Pop-ups will appear throughout the game to show what your friends are achieving, challenging you to better them on the fly. Mutators can also be added to increase the fun in Arcade mode, including big head mode, changed sound effects and more. These mutators will be exclusive to Arcade mode, and will not be found in multiplayer.
* Casual difficulty has been made extremely easy. Rod describes it as being “borderline tourist mode” where you’ll rarely die and there is an auto-aim that will basically snap from enemy to enemy.
* In the MeriStation TV interview, Cliff says there will be a ton of new executions in the game this time round and there will be an incentive for using them in multiplayer.
* Almost every weapon in the game has its own finishing execution.
* Executions must now be earned through a task related to it (presumably to do with the relevant weapon). Once unlocked, you can then freely use it to show off to your friends.
* The Scorcher: Jammed into the enemies’ torso, the Scorcher is then fired, causing flames to come out of the body through the eyes and mouth.
* The Shotgun: The reloading catch is unhinged, wrapped around the neck of the enemy and then used to snap the enemies’ neck.
* Pendulum Lancer: Enemy is slashed open with the Bayonetta
Features
* Rod confirmed 4 Player Co-Op in the Gears IRC, with 4 unique characters. Rod confirmed that co-op includes Marcus, Dom, Cole, Baird and a "variety of other characters". Cliff confirms that at some points in the game you will play as an entirely different squad (that includes no Marcus and no Dom)
* Arcade mode is a new addition for the campaign mode. After beating the game, you can return with your co-op buddies to enter in a scored competitive version of the campaign. Pop-ups will appear throughout the game to show what your friends are achieving, challenging you to better them on the fly. Mutators can also be added to increase the fun in Arcade mode, including big head mode, changed sound effects and more. These mutators will be exclusive to Arcade mode, and will not be found in multiplayer.
* Casual difficulty has been made extremely easy. Rod describes it as being “borderline tourist mode” where you’ll rarely die and there is an auto-aim that will basically snap from enemy to enemy.
FROM THE DARKNESS I DRAW MY STRENGTH!!
I barely touched MP in gears 2 it was such a nightmare for me.
Prepare To Drop!!
** Yes We CAN!! **
http://www.twitter.com/simonlundmark - Follow me on twitter
Mods, stop changing my SIG! I'm going to end up banning you!
http://www.twitter.com/simonlundmark - Follow me on twitter
Prepare To Drop!!
** Yes We CAN!! **
http://gameinformer.com/b/features/archive/2010/06...
Mods, stop changing my SIG! I'm going to end up banning you!
Physical changes to maps only cosmetic? By that you mean MP maps?
Mods, stop changing my SIG! I'm going to end up banning you!
I guess this is the map he's talking about.
In direct comparison Gears 3 looks a lot better than the second, largely due to the GI lighting and better colour palette. Really excited about this now, I didn't want to, not until Christmas anyway. :/
** Yes We CAN!! **
http://gameinformer.com/b/features/archive/2010/06...
Prepare To Drop!!
** Yes We CAN!! **