Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (1 Week ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (1 Week ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (1 Week ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (4 Weeks ago)
CraCra Y a un souci sur les forums ? (7 Weeks ago)
nostradamus very few with religious beliefs are naive or zealots, but for sure don't find amusing their beliefs being thrown in for clout. maybe STFU with that discourse? (10 Weeks ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
If you just stand there shooting an Elite, it's no wonder you're not getting any joy. Aiming for the head with the DMR, which is a weapon you have constant access to throughout the game or, if you don't have the DMR available, then using the sprint AA to get up close to the enemy are just two ways to dispatch them fairly quickly. To imply that it's simply just a case of them having more health and you having less is pretty laughable.
I can understand that the first time you play on a map, but it's not that difficult to memorise where the 'power' weapons are located. I'd rather they were a little harder to find than being completely out in the open.
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Halo is pretty brilliant compared to other games in terms of AI though, ESPECIALLY in comparison to other FPS. Granted most FPS simply focus on their MP component rather than the balance that Bungie looks for. Halo is probably the only FPS that truly looks to succeed in all categories imo. They aren't concerned with some flashy technology, they are just concerned in making a great game both in MP and SP.
Other games like Gears get too wrapped up in adding "cool" shit rather than first making a great game. It's great they do that too because without Horde Mode what would Firefight be? They ignore basic things like dedi servers or basic glitches.
Games like Crysis and MW2, or even Killzone 2 get wrapped up in the movie or cinematic experience, which has its benefits as well. Unfortunately they are all too concerned in flash TO ME. You don't have to agree.
The unfortunate thing about looking to create such a solid all around experience though, is that your series can become quite tired.
I'll get Reach when it has more maps because of this. It'll surely have a longer lifespan for me if I do.
It sort of makes me wish I never played a Halo game until now. I'd probably never sleep and play Reach for endless hours.
A little bit disappointed there were no *really* large scale battles given the improvements in the engine. I'm thinking moments like the approach to the Scarab on The Ark or some of the stuff on Attack of the Control room. I'd be less annoyed if they didn't blatantly cock tease an awesome one at the start of Tip of the Spear. This seems to be a habit of Bungie or late, the whole Cortana thing in Halo 3 being another let down. That said, individual encounter to encounter gameplay in Reach is some of the best of the series without a doubt.
I'll also echo what Phaethon said, it's only the last two missions where I feel any sense of importance with regard to what I'm doing. That's a bit of a missed opportunity really. Also didn't dig any of the characters but the end was pretty good.
Really though, there are a lot of people going on about AI in this thread who don't appear to have the first clue about it. There's a great GDC talk where someone from Bungie talks about the behaviour trees and the sheer variety of behaviours that NPC actors can exhibit in Halo. Consider that other games like COD are hugely scripted and largely create (still great) gameplay through smoke and mirrors. Then consider this has been improved upon in Reach. Think about it, Firefight just wouldn't work as a gametype if the AI sucked.
http://twitter.com/deftangel
My impressions so far generally mirror Simon's. Especially the part about looking forward to another studio tackling FPS Halo. I think I'm getting a little tired of Bungie halo -campaign wise-.
Why did they make the majority of characters are so unlikable and generic? This boggles my mind.
I'm a little peeved that the way that Spartan IIIs are portrayed in the books, is almost nothing like how they are presented in the games. But I genuinely expected that, so I'm not surprised.
..I liked the levels. Oh, and finally, faces in Halo aren't painful to look at.
Gentlemen.
We built a big ramp, with a ring of fire, a helo to leap over, and a landing platform. It's pretty epic.
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Not my fileshare, but "like" away anyway :)
** Yes We CAN!! **
halo: CE
halo 3
halo reach
halo 2
halo ODST (didnt even finish it it was so crap)
it's the 'middle of the road' halo out of the series imo. not a complete failure like ODST but not up to the greatness of CE. if the story was better it would be above halo 3, but it's the main thing that lets it down. on the plus side, firefight is seriously fun. and i should get my money's worth in that mode alone.
looking foward to seeing where the series goes now bungie arnt involved tho. i'm hoping for a complete overhaul to the gameplay. we've had 5 games that play the same, i think it's time for something new (and hopefully better)
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
That said, I'm in two minds about whether a Warthog run at the end would have been a fitting ending. In one respect, aspects of the game do represent a "best of Halo" at times but then when you look at the game in that light, there are some glaring omissions. I quite like the set up of helping the Pillar to escape story wise. It's one of the few elements in that respect which felt cohesive. That said, I can see why it's considered anti-climatic also.
If the AI in Reach isn't great, which games have comparable or better AI? It's been a long while since FEAR came out which was noted in that respect.
http://twitter.com/deftangel
I think it's really cool to see the elites and the Skirmishers navigate the environment. I think a big part of the AI is how it can exist in such large and varied environments. Even FEAR only had to deal with small, compact areas. Is the AI as good as playing humans, no, but I can't think of another game or series that comes even close...
Oooh, Profound, isn't it?
Also if the AI in this game is not Great, then the AI in other FPS must be beyond shit!! :)
** Yes We CAN!! **
- Halo: Reach
- Halo: CE
- Halo 2
- Halo 3
- Halo: ODST
Reach's story is the easiest to follow, the characters appeal to me more, it has much cooler level designs, the way the campaign is delivered is a step up from anything the series has previously produced, the gameplay elements are more refined, and it's the only ending - well, along with CE - that I feel is not anti-climatic.
I can't say I was a huge fan of Halo 3 and, after that and ODST, I was beginning to buy into the thought that the series was vastly overrated. Reach has essentially restored my faith, which wasn't an easy thing to do.
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- Halo: Reach
- Halo: CE
- Halo 2
- Halo 3
- Halo: ODST
Don't you know who I am? I'm the goddamned Banman.
http://www.couchcampus.com
8 Bits - Games. Movies. Music. Stuff.
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I played a game of SWAT where all my teammates dropped out, so it was me VS 4 guys... and I won! Yay!...
Oooh, Profound, isn't it?
8 Bits - Games. Movies. Music. Stuff.
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-Halo Reach
Then from bad to worst
-Halo 2
-Halo 3
-ODST
But don't take it the wrong way, the game is overall a well put together game. It just plays it extremely safe on the already well trodden ground of the previous games.
"I still don't know if snakes make good pets, but at least they've got your f****g back."