Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
This segment from the Halo Edge Interview nails it.

http://www.edge-online.com/features/halo-reach-%E2...
Which encounters did you reference most? Silent Cartographer?

NS It depends on what we were looking for - Cartographer is a great example of solid level design that is in many ways non-linear but still has a focused objective. We talk about that and Flawless Cowboy. We talked about how to bring back some of that magic that was in Halo: CE. I'd say there's a lot of good high action examples from all three games.

CO Certainly, The Covenant from Halo 3 - that's a good example of on-foot, vehicle, on-foot. That was a long mission but it never felt long because you were constantly changing what you were doing. That's absolutely one of the missions I look at.

NS Certainly the missions that offer choice and replayability and allow you to attack in multiple ways, whether through a vehicle or different weapons. It's very important we retain that while the rest of the industry goes in the direction of very exacting, linear, almost movie-like levels that play the same way every time. We definitely are conscious that the strengths of Halo lie heavily in the ability to immerse players in this organic sandbox, and depending on how the player players it changes. Memorable, personal and specific things is what I love Halo for. That's what we want to drive the missions in Reach.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
Fact of the matter is the graphics will be excellent and the gameplay will own all!! Bring it!!:)
En réponse à

** Yes We CAN!! **

KORNdog
KORNdog
Inscrit depuis 6412 Jours
Posté par Optimusv2
This segment from the Halo Edge Interview nails it.

http://www.edge-online.com/features/halo-reach-%E2...
Which encounters did you reference most? Silent Cartographer?

NS It depends on what we were looking for - Cartographer is a great example of solid level design that is in many ways non-linear but still has a focused objective. We talk about that and Flawless Cowboy. We talked about how to bring back some of that magic that was in Halo: CE. I'd say there's a lot of good high action examples from all three games.

CO Certainly, The Covenant from Halo 3 - that's a good example of on-foot, vehicle, on-foot. That was a long mission but it never felt long because you were constantly changing what you were doing. That's absolutely one of the missions I look at.

NS Certainly the missions that offer choice and replayability and allow you to attack in multiple ways, whether through a vehicle or different weapons. It's very important we retain that while the rest of the industry goes in the direction of very exacting, linear, almost movie-like levels that play the same way every time. We definitely are conscious that the strengths of Halo lie heavily in the ability to immerse players in this organic sandbox, and depending on how the player players it changes. Memorable, personal and specific things is what I love Halo for. That's what we want to drive the missions in Reach.
that is definately something they need to do, later games in the series almost felt like the on-foot sections where completely seperate from the vehicle based action. i mean, yes, you always have to the "choice" to get out of the warthog at any time in any missions, but the distance you have to travel was sometimes so huge, it negates that choice in the first place. they need that balance between large open areas, but not so big that vehicles become a necessity. make it a choice like it was in silent cartographer.

another thing i think they should definately bring back, at least for single player. is invulnerable warthogs. maybe then we can get some of the magic from halo: CE in there. warthog jump anyone?

silent cartographer was definately the peak for the whole series as far as missions structure and level design goes. it felt open, when it really wasnt, and it was fun. they never quite managed to reach that quality again tho, both in halo CE, nor the next 3 games they released. if reach can be that good on a consistant basis, then i may finally find a halo game i can enjoy since CE.
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
Halo: Reach Developer Commentary: Video

Man this game will own!!

http://gameinformer.com/b/features/archive/2010/01...
En réponse à

** Yes We CAN!! **

szaromir
szaromir
Inscrit depuis 6764 Jours
I don't agree, Truth & Reconciliation is the best level in the series IMO. It is comprised of several big battles stringed withcorridor sections, but each of the battle is just incredible and the level has really alien feel to it, probably the most in the series (or in games overall).

One thing I regret the most that will miss Halo Reach is three way battles from Halo1&2. It was super fun triggering encounters between Covenant and Flood or Sentinels and joining the battle whenever you felt like it. Or maybe there will be sentinels in Reach? Would be cool.
En réponse à

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

KORNdog
KORNdog
Inscrit depuis 6412 Jours
Posté par szaromir
I don't agree, Truth & Reconciliation is the best level in the series IMO. It is comprised of several big battles stringed withcorridor sections, but each of the battle is just incredible and the level has really alien feel to it, probably the most in the series (or in games overall).

One thing I regret the most that will miss Halo Reach is three way battles from Halo1&2. It was super fun triggering encounters between Covenant and Flood or Sentinels and joining the battle whenever you felt like it. Or maybe there will be sentinels in Reach? Would be cool.
based on past games, i wouldnt be surprisde if there where flood too...lol
En réponse à
szaromir
szaromir
Inscrit depuis 6764 Jours
Well there was no flood in ODST and it wouldn't make sense for Flood to be in HR
En réponse à

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

KORNdog
KORNdog
Inscrit depuis 6412 Jours
Posté par szaromir
Well there was no flood in ODST and it wouldn't make sense for Flood to be in HR
reach doesnt sound like it makes much sense either way tbh, so i wouldnt put it past them. they seem to be fond of those annoying bastards.
En réponse à
szaromir
szaromir
Inscrit depuis 6764 Jours
It makes much sense to me... Each to his own, I guess.
En réponse à

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

blmbox
blmbox
Inscrit depuis 6339 Jours
Posté par KORNdog
reach doesnt sound like it makes much sense either way tbh, so i wouldnt put it past them. they seem to be fond of those annoying bastards.
How does it not make sense, exactly?
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
Yea, I don't get how Reach doesn't make sense. I've read as many of the books as I can and I don't really see how any of what we've seen of this game is beyond the point of making sense.

The Spartan III program timeline matches up nicely with the possibility of Spartan IIIs being on Reach. There is even a hint in Ghosts of Onyx from Ackerson that there were other Spartan III related operations going that Kurt was not made aware of.

It's also clear from First Strike that there was quite a bit more going on on Reach than ONI let on.

First there is the NOVA planet destroyer bombs, then there is the hidden parts of the ONI underground facility and the fact that there was some weird technology hidden down there that the Covenant referred to as the "Holy Light" that possessed the ability to bend both time and space. According to Dr. Halsey, it actually placed the Master Chief, Cortana and everyone else that was with him shortly after the events of Halo : CE, on an event path to ensure that he would make it back to Reach on time to save them.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Nietzsche
Nietzsche
Inscrit depuis 6361 Jours
Yeah Reach makes sense. Bungie is always good at keeping the halo universe in proper form.
En réponse à
vspectra06
vspectra06
Inscrit depuis 7714 Jours
Posté par Optimusv2
What you posted isn't just a doctored screen, it isn't even running on the Xbox 360. It also isn't even factually accurate to the game, since there is no mongoose on that level. It's also running at a resolution many many times higher than what Halo 3 truly ran at. The textures literally aren't even in the game, the lighting is nowhere comparable to that.

Aside from the super AA, these Reach screenshots, as far as textures and resolution are concerned, look legit. In fact, some would tell you that they don't look very impressive at all, aside from the model improvements.

In fact, I expect the final game to look better than these screens. I've seen real Halo 3 bullshots before, these Reach screens, however, look like a much more honest impression of what the game actually looks like currently, or at least pre - thanksgiving. You think these are Reach bullshots? Mark my words, we haven't seen Reach bullshots just yet lol. Eventually later this year we'll see screens that look so good and won't be at all representative of the final game, but these sure as hell aren't them, besides the AA.
The reach screens has just as much bullshot properties as the halo 3 ones. Here are the the original supersampled Reach images. Same size and resolution as the halo 3 ones. Framebuffer grabs of the game won't look anything like this.


En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
I strongly suspect it will look better.

According to a bungie artist that worked on this level, it's supposedly still just a 1st pass attempt.

http://trunc.it/50luf
.& the environment we all worked on (which is still just a 1st pass) but lookng alright y/n?


Absolutely epic bungie update !!

http://www.bungie.net/News/content.aspx?type=topne...
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Ronsauce
Ronsauce
Inscrit depuis 6993 Jours
Posté par Optimusv2
I strongly suspect it will look better.
In what way?

I mean, do you see the AA going on in those pics? I strongly suspect we won't be getting anything close to that....which doesn't go a long way towards making it look better.
En réponse à

Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.

SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 7031 Jours
Why ask in what way? Why not ask "what does strongly suspect even MEAN?".

I mean it's getting a little bit rediculous the way people hype one another up about this. Don't any of you ever take the wait and see approach, sprinkled with a bit of "oh yeah, there was that Halo 2 leadup.. and that Halo 3 leadup.. and that ODST leadup..." skepticism?

I dunno, I think some people here make realistic remarks about what kind of tech we can expect, and then other people rush in and "STRONGLY SUSPECT" differently, because LOOK AT THIS QUOTE FROM PERSON SAYING IT LOOKS AMAZING. It's like you're not even speaking the same language.
En réponse à

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark

GrimThorne
GrimThorne
Inscrit depuis 6880 Jours
Simon...........we can't be saved.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
In what way is saying you strongly suspect the game will look better somehow a problem or indicative of the fact that you aren't taking a wait and see approach with regards to how the game will ultimately look?

I can say I strongly suspect this about a game, I can say strongly suspect that about a game. Is that an implicit sign of certainty? Nope, it isn't. It's just an indication of how good a feeling I have about the game. What the hell is a forum coming to when others seemingly become offended at someone's excitement about a game?

People are free to have their own opinions, I say remove the sticks from your behinds.

How many times have I pointed out that I know the AA won't look that good? It still doesn't change my core point. I'm talking about the overall look of the game artistically and when whatever final visual polishes get tossed in and we get to see it in motion, you know, since the game is like 8 or 9 months away from release and all.

Also, don't give me any crap about some ODST lead up. What ODST lead up? I knew that game was going to be crap the moment it was announced to be some sort of Halo 3 expansion. Hell, it isn't my fault some of you were stupid enough to fall for it.

Anyway, in other potentially huge news, it seems that Kurt aka Spartan 051 and Mendez knew about Noble Team and were seemingly doing it behind Ackerson's back!? That's friggin awesome!
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 7031 Jours
I'm not the one who tries to combat real tech insight with vague quotes and hyperbole though. By leadup I mean exactly that; that each of those were preceded by identical wild speculation and reiterations of how the final product would magically emerge from its cocoon-like screenshots state, and angels would sing.

I don't mind excitement, I'm a constant champion of enthusiasm even. It just gets WEIRD when you try to enter into serious discussion where one side clearly has intimate knowledge with what this could reasonably end up being, and the other goes in with hopes and dreams.

I AM excited about this game and that's exactly why this back and forth annoys me. This thread is 37 pages long and the majority of time is spent going "I CHALLENGE YOUR TECH BREAKDOWN WITH MY KINDA SORTA HOPING IT'LL LOOK MAGICAL AND WONDERFUL!" and then having the tech guy come back with "when you say MAGICAL, do you mean animation or texture quality?".

I dunno, maybe I'm just tired.
En réponse à

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark

Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
Bah, yea we aren't getting anywhere. Well, I'd prefer to talk about something else entirely, but it seems that all most people on here ever want to talk about is graphics, antialiasing, geometry, textures, shadow maps or what not :P. Whenever I attempt to nerd up the thread with some actual cool halo fiction and speculation, that never seems to go anywhere :P

I practically called that whole Operation PROMETHEUS angle before anyone else on Bungie's site :P Sure I was wrong about certain details, but hey, can't be perfect can we?

http://www.bungie.net/Forums/posts.aspx?postID=398...

My thread speaking about operation prometheus and the possibility that noble team may be survivors of that mission. Again, I'm wrong on certain details, but hey, at least there was SOME truth to it.

Another theory I came up with that was suggesting that Kurt - Spartan 051 could be Lone Wolf, now appears to be wrong though. I was way off on this one, but I gave it a valiant effort :)

http://www.bungie.net/Forums/posts.aspx?postID=403...

May be wrong, but one of my very personal favorite theories on how Lone Wolf could be an attempted clone or contain the genetic code of Linda Spartan-058, who was referred to as a Lone Wolf in Halo : First Strike

http://www.bungie.net/Forums/posts.aspx?postID=399...


The update bungie released today on the info regarding the Spartans and that letter which appears to be written by Kurt Spartan-051 is truly awesome stuff :D

Kurt and Mendez knowing about Noble Team is something I never thought about at all.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
Posté par Optimusv2
Sweet Mary! its on.
En réponse à

** Yes We CAN!! **

dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
Might get some new Reach Footage?

MS X10:
Microsoft has today sent out an announcement regarding X10, an upcoming Expo that is set to show off their upcoming titles and hardware for this year. The company hasn’t held a similar event since 2006, when it held X06, with the following years X07 being cancelled.

Running at a length of just four hours on Thursday 11th February, it’s set to be held at the Terra Event Center in San Francisco

You can expect to see footage and demonstrations of this years biggest titles such as Alan Wake, Crackdown 2, Fable III, Final Fantasy XIII, Halo: Reach, Splinter Cell: Conviction amongst others. We’re sure that Project Natal is also set to feature, so we hope Microsoft will demonstrate some of the early titles for that.
http://www.thelostgamer.com/2010/01/25/microsoft-a...
En réponse à

** Yes We CAN!! **

BLackHawkodst
BLackHawkodst
Inscrit depuis 5894 Jours
Posté par dcdelgado
Might get some new Reach Footage?

MS X10:
Microsoft has today sent out an announcement regarding X10, an upcoming Expo that is set to show off their upcoming titles and hardware for this year. The company hasn’t held a similar event since 2006, when it held X06, with the following years X07 being cancelled.

Running at a length of just four hours on Thursday 11th February, it’s set to be held at the Terra Event Center in San Francisco

You can expect to see footage and demonstrations of this years biggest titles such as Alan Wake, Crackdown 2, Fable III, Final Fantasy XIII, Halo: Reach, Splinter Cell: Conviction amongst others. We’re sure that Project Natal is also set to feature, so we hope Microsoft will demonstrate some of the early titles for that.
http://www.thelostgamer.com/2010/01/25/microsoft-a...
Lets hope for some gameplay footage or Beta release date.

En réponse à

Prepare To Drop!!

Viginti_Tres
Viginti_Tres
Inscrit depuis 6510 Jours
I hope they reveal the MP of Reach. I mean since Halo 2 the MP has been a staple of the Halo series, known for pushing the envelope of what is possible. I have hopes for Reach to bring a new flavour to the core gameplay mechanics. We know Spartan-III aren't as well armoured as Spartan-IIs, and we haven't seen the BR/Carbine yet. And with reports that the Neddlerifle is a 3 shot weapon (thus the counterpart, the DRM, maybe, too) that brings back memories of the Halo CE pistol.

If MW2 did anything right it was reducing the amount of bullets needed to kill your opponents. It made the game a lot more sophisticated as a result. I'm hoping for the same with Reach. Everything we've seen and heard so far is pointing towards Reach being more frantic, more skill dependant and consistent. I mean they even confirmed they'll use hitscan detection this time, that's the biggest news in my eyes.
En réponse à
Il faut etre identifie pour participer au forum !
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • reneyvane

    reneyvane PS5 vs PS5pro sur EldenRing, la framerate diffère uniquement en mode qualité en activant le RayTracing. [url] (il y a 1 Jour)

  • MorphBZH

    MorphBZH Chez Microids, L'Amerzone décalé à 2025 et Little Big Adventures dispo (Xbox en décembre) (il y a 1 Jour)

  • MorphBZH

    MorphBZH Half Life 2 (+ep1,ep2) offert pour ses 20 ans [url] (il y a 1 Jour)

  • reneyvane

    reneyvane PS5pro et SAV, on fait le point. [url] (il y a 2 Jours)

  • reneyvane

    reneyvane La démo Steam de Shin Megami Tensei V est disponible alors quelle devrait arrivé dans quelques heures sur PS5. [url] (il y a 2 Jours)

  • reneyvane

    reneyvane Gamekyo fait un résumé très détaillé de l'avis de Digital Foundy sur le patch PS5pro d'AlanWake2 [url] (il y a 2 Jours)

  • Driftwood

    Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 3 Jours)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Aussi sur Gamersyde

Black Ops 6 sur PlayStation 5 Pro

  • Dimanche 17 novembre 2024
  • Driftwood

Couverture vidéo PlayStation 5 Pro : Jour 6

  • Jeudi 14 novembre 2024
  • Driftwood

Couverture vidéo PlayStation 5 Pro : Jour 5

  • Mercredi 13 novembre 2024
  • Driftwood