Blackninja Le physique n’est valable que pour les consoles rétro non connectées à internet tout le reste c’est du vent faudrait que les gens se fassent une raison en 2024 (il y a 12 Heures)
CraCra Les PATCH c'est un autre problème (il y a 13 Heures)
reneyvane @CraCra: Je ne connais pas une seule réédition en boite compilant un jeu & ses DLC qui n'à pas au moins un ou deux patch : Cyberpunk & TheWitcher3 notamment. (il y a 13 Heures)
CraCra @reneyvane: Doit être fumasse tres souvent alors, doit plus avoir bcp de jeux boite qui n'ont pas soit un code ou que qq Mo et ensuite hop téléchargement (il y a 15 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
That said, I'm really not feeling the Arena. I'm almost always put into a terrible team and then it's up to me to rack up more kills than my team mates can give them.
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Overlook is a very impressive map, particularly from a visual perspective - I can see why Bungie said it's artistically the most developed map in the Beta. I have to say that Generator Defence is a very fun game mode, whether you're defending as the Spartans or attacking as the Elites. The only slight annoyance is that it's far too easy to defend the final generator, as it's a close-quarters area so everyone just selects the shotgun Loadout.
I also think that they should increase the numbers to 4v4, as opposed to the current 3v3.
A good tip, attack B while you are also attacking A or C at the same time. It's a LOT easier to get the final generator when it's A or C. Leaving B for last is always a good way to make the game even harder for yourself.
My biggest curiousity is gonna be if Invasion and/or generator defense are gonna have more than one map in the final game. I really think both new game types have a ton of promise but if it's a very limited number of maps then that is gonna really hurt these game modes.
God knows it really hurt Bad Company 2 as I know a lot of people who's primary reason for getting tired of BC2 is the lack of variety.
Back on topic: I don't think Halo has much to worry about here. Bungie has always packed Halo with a ton of variety and Halo 3 exceeded all expectations in this area thanks to the crazy amount of variables in custom matches. It gives Bungie a lot of wiggle-room too in terms of what they can do with playlists. Even on maps that we've known for some time, things have changed and evolved in Halo 3. Add in forge to that equation, and you've got quite a package. Reach will considerably extend these features. Imagine all of the potential games and loadouts you could come up with. The possibilities in Reach are many.
I'm just hoping that Reach doesn't follow the same path.
I'm just hoping that Reach doesn't follow the same path.
Pwn'd by Phaethon360.
Mini-gun. Near C there is a mini-gun and it will shred it down to about 5%.
Nades. One of the elites has 3 plasma grenades. 2 players swooping in with that rock pretty fast.
Grenade launcher. kill a Spartan and use it against them.
Yeah, pathetic list. Help!
Pwn'd by Phaethon360.
Apart from that, I can't really say I have any other tried formulas. I just shoot it 'till it burrrrrns!
Quad Kill
http://i41.tinypic.com/mw46mr.jpg
http://www.bungie.net/Stats/Reach/FileDetails.aspx...
Deadly Ammo Drop
http://www.bungie.net/Stats/Reach/FileDetails.aspx...
Sword to Generator
http://www.bungie.net/Stats/Reach/FileDetails.aspx...
Some sweet grenade launcher action
http://www.youtube.com/watch?v=VAPjo7wgvH8
Beta tips
http://www.youtube.com/watch?v=zy_YOks5ahA
Pwn'd by Phaethon360.
Oooh, Profound, isn't it?
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Oooh, Profound, isn't it?
http://twitter.com/deftangel
Oooh, Profound, isn't it?
Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.
And while I agree that AL is a little too buff, it also makes you immobile, which is giving something up.
I'm not going to argue against it being a little overpowered, because it's essentially on the same side of the argument that says that the grav hammer takes skill and strategy to use effectively.