GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7008 Jours
I don't really understand that complaint. Each piece of equipment was clearly different, and if you actually played the game you'd know where all the equipment was located on every map anyway. I can understand people just disliking the concept, but come on, you should know what you just picked up. If you didn't, well, you better have just started playing the game like yesterday. And from what blmbox is saying, and also from playing the beta, it wouldn't make sense if it were an additional feature at all really. Where would it go? You're running out of buttons on the controller! It's probably a new armor ability like blmbox suggested.
En réponse à
deftangel - Hot stuff!
deftangel
Inscrit depuis 6876 Jours
Medic and Shield damage armour classes to take each of those roles would rock. I hope they've actually been made to work well in practice, it would be a shame if they were missing. Bubble shield asides they were the two most useful equipment types.
En réponse à

http://twitter.com/deftangel

dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
Man some of those demos are truly amazing, this will be my most anticipated Halo title ever!!
En réponse à

** Yes We CAN!! **

blmbox
blmbox
Inscrit depuis 6339 Jours
Any links to 'em?
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
chk out the video links on this page, there are loads.

http://halo.bungie.org/
En réponse à

** Yes We CAN!! **

blmbox
blmbox
Inscrit depuis 6339 Jours
http://uk.xbox360.ign.com/articles/109/1098584p1.h...

This article confirms that the 'Drop Shield' is indeed an armor ability. Furthermore:

- Generator Defence, as seen in the Beta, will be available as a mode in Firefight
- A new mode called 'Rocket Fight' is also an available mode in Firefight, and involves 'you, your buddies, armor abilities, and an infinite supply of rockets'
- The new weapon called the 'Target Locator' is basically a device which allows you to designate airstrikes upon enemies
- A new Covenant weapon called the 'Concussion Rifle' fires explosive plasma rounds
- The Fuel Rod gun is back!
- Firefight will come with game-specific rewards and challenges, available on a weekly and daily basis
- Meeting these challenges will net you special armor permutations
- The level of customisation is crazy, allowing you to set up Firefight matches practically any way you want

IGN will also have hands-on impressions and new footage later on tonight.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
Thank god it's an armor ability :)
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Viginti_Tres
Viginti_Tres
Inscrit depuis 6510 Jours
Ehh, wasn't it quite obvious (from the video alone)? It doesn't make it any less of an Equipment in my eyes though. Well at least it has health now, you can shoot it down as long as you put enough bullets into it.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
Not entirely, because, unlike other armor abilities, this was something that was dropped and separate from the player.

Every armor ability we've seen thus far has been attached to the player in some way. Armor lock was something that didn't drop as some device, but was apart of the player's armor. Same for, say, the jetpack, sprint, Invisibility, etc.

With this drop shield, you can drop it, walk away from it, and come back to it again.

It isn't entirely the same thing, because, thanks to the fact that you clearly know ahead of time what it is that is in your poessession, you can be more strategic and deliberate in its use. I never felt that was the case in Halo 3, because I'd often times grab something and not be so sure of the function based on the icon, so sometimes I just used it without knowing. With armor abiltiies, it's a much more refined process.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

deftangel - Hot stuff!
deftangel
Inscrit depuis 6876 Jours
If Generator defence is in Firefight, I wonder if that confirms 6 players online.

I quite liked the idea of Armour abilities being physically attached to the player but I'm sure Bungie's got it figured out.

I wonder if Armour lock is supposed to replace the Power drainer.
En réponse à

http://twitter.com/deftangel

dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
For those that missed the IGN demo.

http://video.ign.com/dor/articles/1095923/live-sho...
En réponse à

** Yes We CAN!! **

Jin187
Jin187
Inscrit depuis 6752 Jours
Its all just too damn good, the sheer amount of content in this game is mindblowing!
En réponse à
BLackHawkodst
BLackHawkodst
Inscrit depuis 5894 Jours
Posté par Jin187
Its all just too damn good, the sheer amount of content in this game is mindblowing!
True this may well be the best FPS on a console ever!!
En réponse à

Prepare To Drop!!

dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
And PC!! (Waits for Grifs reply) :)
Lead producer Joseph Tung tells NowGamer exclusively about new resolution for the series...

We've just emerged from a impressive showing behind closed doors here at E3. The game is looking stunning - more on that later. In the meantime, here's a tidbit we picked up from the game's Lead Producer Joseph Tung. "Reach runs at a higher native resolution than Halo 3".

“it's significantly higher”

However, when pressed on whether that meant 720p or higher he wouldn't say "We're not talking specifics," he said "But it's significantly higher".

And it shows... the game is looking stunning.
http://xbox-360.nowgamer.com/news/3471/e3-bungie-r...
En réponse à

** Yes We CAN!! **

Optimusv2
Optimusv2
Inscrit depuis 6900 Jours
OH SHI!!!

PC REACH!? :o

Can you say most pirated game ever, if they dare? :P

On a serious note, the resolution increase from Halo 3, as confirmed by Beyond3D, is a significant resolutioin increase :)

It isn't hinting about a pc version. And if Grift doesn't post soon, I'll assume he had a heart attack at the mere thought of Halo Reach on PC :P
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

dcdelgado
dcdelgado
Inscrit depuis 6868 Jours
No no no!!! it was in response to Blackhawks best fps comment. lol :)
En réponse à

** Yes We CAN!! **

icemanufc
Inscrit depuis 5674 Jours
Over the years, though we’ve struggled to love Halo. The series has iterated, but never really felt like it was doing anything that couldn’t have been done in Combat Evolved or its sequel. Resolutions were low, graphics were average, stories ranged anywhere between confusing and utterly pointless. So here we are with Reach now and finally, it’s gearing up to the lead the world again. Bungie are rightfully proud.

You may have already seen the section of single-player gameplay which Microsoft showed at it’s press conference the day before yesterday. Noble 6 and his crew take on a giant fort, annihilating Covenant along the way, before getting into Sabre rocket ships and – in one of the most impressive in-engine sequences we’ve seen in a videogame for some time – blasting into outer space with all the correct rocket-stage science playing its part in a far more believable – for Halo – sci-fi ballet.

And that seems to be the crunch with Reach. Everything has more eight to it. Rockets behave like rockets, gravity is fiercer and less bouncy and weapons are more meaty and impactful. Once out in the ether, with all stages broken away from the Sabre, what we’re left with is a pretty cool Buck Rogers-looking assault craft. But this is Halo, and being Halo, it’s not very long before defecation meets oscillation.

Confirmed in person; the game really does look this good.

As we circled around a gigantic UNSC space installation, its occupants reported that its defences were down; cue dozens of Covenant craft jumping out of hyperspace and into the field of combat. Love X-Wing vs Tiefighter? Then you’ll love this. Frenetic and convincing space combat ensued as our demo team showed off both the Sabre’s forward-facing blasters, as well as homing missiles which simply ‘release’ from the side of the caraft, float there for a second, then break out of their outer casing and zero in on the enemy.

The demo ended with Noble 6 protecting the station long enough for it to get its own defences back online. We were assured by lead producer Joseph Tung that in terms of gameplay that’s completely new to the series, space combat is a minute part. Sadly, they weren’t talking about any of these allegedly dozens of new gameplay types today. Which is a shame.

We were also shown Firefight 2.0 as Bungie is calling it. The mode now has full matchmaking facilities, as requested by halo’s many fans. Well, that’s how Bungie put it anyhow; we would replace the word ‘requested’, with the word ‘lamented’. But then again with the other new feature in the mode we can’t feel too hard done by. You see, we were also shown briefly through the game customisation opions... briefly because there are so many it made our head spin and to show them all would take hours. Sod waiting for Bungie to make the playlist you want – now you can make your own.
http://xbox-360.nowgamer.com/previews/xbox-360/107...
En réponse à
icemanufc
Inscrit depuis 5674 Jours
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7008 Jours
Posté par Viginti_Tres
Ehh, wasn't it quite obvious (from the video alone)?
Yeah... but at least now he won't have to memorize item locations on the map (lol).
Posté par Optimusv2
It isn't hinting about a pc version. And if Grift doesn't post soon, I'll assume he had a heart attack at the mere thought of Halo Reach on PC :P
I've thought about it quite a bit already, actually. I know it's not going to happen, but while playing the beta it was clear to me that Reach feels more like a PC game than any other previous Halo title. It's the first Halo game that I think would be right at home on the PC. It's a bit of a bummer that it's impossible, but it is what it is.

The Beta was already a higher resolution than Halo 3 too. We already know this.
Posté par dcdelgado
And PC!! (Waits for Grifs reply) :)
Disagree, but maybe only because it's not playable with a proper FPS controller.
En réponse à
icemanufc
Inscrit depuis 5674 Jours
IGN 10 MIN DEMO: With Extended Space Combat footage OMG! that just looks so insane.

http://www.youtube.com/watch?v=WJqw6QvSzXQ
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7008 Jours
I'm a little less excited about the space combat the more I see it. It's really neat/novel though. There's one important thing that no one seems to be asking bungie about: Did they fix the vehicles? They were really bad in the beta. The combination of armor abilities (like sprint) and their extremely slow pace made them really useless. Scorpions did not feel very powerful, compared to their Halo 3 counterparts. I really hope they're aware of this!
En réponse à
icemanufc
Inscrit depuis 5674 Jours
This is the only section of the game its in i think?, whats got me more excited is the fact they have more special game types to reveal, i really think Reach is going to be special.
En réponse à
Viginti_Tres
Viginti_Tres
Inscrit depuis 6510 Jours
Already been dealt with pre-E3. I one of the WEs they were talking about how they beefed up vehicles (they don't 'splode randomly anymore), as well as the old control scheme they brought back. Didn't care enough to memorise all the changes. ;)

I'm actually more relieved that movement speed and jump hight have been increased. Thank goodness.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7008 Jours
Posté par Viginti_Tres
Already been dealt with pre-E3. I one of the WEs they were talking about how they beefed up vehicles (they don't 'splode randomly anymore), as well as the old control scheme they brought back. Didn't care enough to memorise all the changes. ;)

I'm actually more relieved that movement speed and jump hight have been increased. Thank goodness.
Phew, good news...
Posté par icemanufc
i really think Reach is going to be special.
For sure...
En réponse à
blmbox
blmbox
Inscrit depuis 6339 Jours
Posté par GriftGFX
I'm a little less excited about the space combat the more I see it.
... Why? Look at the backdrop man. Look at the beautiful backdrop...
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