reneyvane @Soda: Est-ce qu'ils ont amélioré l'ergonomie des phases en véhicules et est-ce quelles ont toutes été gardé avec la même l'attitude taille des zones/liberté d'action ? Merci. (il y a 3 Heures)
face2papalocust @Soda: Encore pour une nouvelle licence ça me toucherai pas beaucoup mais là c'était beaucoup trop bien installer,c'est vraiment stupide (il y a 11 Heures)
Soda @face2papalocust: La catastrophe industriel :/ dommage pour nous, joueurs français. (il y a 11 Heures)
face2papalocust @Soda: Ah oui j'avais oublié cette histoire de Vf tu viens de m'enlever l'envie d'y jouer. (il y a 16 Heures)
Soda Par contre, ils ont gardé les voix originales pour les rôles secondaires. Ça donne un mélange vraiment … naze. Bref jouez en VO, la Vf est une purge. (il y a 17 Heures)
Soda @Blackninja: une dernière chose, la vf est malheureusement une catastrophe. Les acteurs principaux ont été replacé comme annoncé, mais ça fait très IA. (il y a 17 Heures)
Blackninja @Soda: Je voulais craquer mais je vais attendre la version GP Merci du retour 😉 (il y a 19 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7481 Jourscut-scene:
http://gamevideos.1up.com/video/id/24193
combat:
http://gamevideos.1up.com/video/id/24194
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7481 JoursIn extreme cases, large pieces of content were removed completely. Caleston, a story-related "outland" planet with refineries and industrial cartels that was intended to be a part of the game's core story arc, was deleted from the game outright. We will never get that planet back, people. Shed a tear.
In Mass Effect 2, BioWare is using a linear, phased approach to level design that builds the levels step by step, starting with only the most important parts. This method has a couple of primary requirements: from the very outset, always keep your levels playable, and always keep them at target performance. The designers should only do the minimum of necessary work to answer the important questions about each level, most of which amount to "Can you still see how this will be fun when it's finished?"
Well, this looks pretty cool and all.Each design team starts with the simple narrative overview, then immediately moves to a barebones playable version of that framework with boxy geometry, no texture maps, placeholder set pieces, and fake dialogue. Each successive phase layers in more and more polish, such as final voiceover and surface effects.
The BioWare rep giving the talk commented that he wished he could show footage from a finished section of the game, but the team hasn't reached the final phase of polish on any levels yet.
During the presentation BioWare showed a brief production video from Mass Effect 2, which I would be remiss in failing to describe to you. There was a cutscene which took place inside a flying car traveling in the airborne traffic lanes of the Citadel. The conversation here involved an Asari character named Seryna--whose speech was just a little less formal than Liara's was in the first game--and an unnamed male Spectre wearing the trademark N7 armor. Granted, you could make your character look however you wanted in the original game, but this character looked nothing like the male Shepard with the shaved head from the first game. So maybe he really is dead? I don't know what to believe anymore.
So there's your nugget of new information. There's an Asari named Seryna in Mass Effect 2--or BioWare put a little bait-and-switch in that demo video to make people like me look awfully foolish. Let's look forward to finding out which it is!
Perhaps most importantly, the company mentioned at the end of the talk that this new design process will allow the team to identify problem areas and poor performance earlier on in development, allowing them to smooth out rough frame rates and, yes, speed up those horrendously slow space elevators.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7651 Jours
Inscrit depuis 7743 JoursThanks DC, good find.
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 6507 Jourscut-scene:
http://gamevideos.1up.com/video/id/24193
combat:
http://gamevideos.1up.com/video/id/24194
Prepare To Drop!!
Inscrit depuis 6693 JoursThe city cutscene gives me hope though, seems quite busy, at least in the sky.
http://www.gametrailers.com/gametrailerstv_player....
Cheack the above link out, much more ME2 stuff.
Inscrit depuis 6507 JoursPrepare To Drop!!
Inscrit depuis 6952 Jours"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."
Inscrit depuis 7025 Jours
Inscrit depuis 6507 JoursAnyway the internet is a flood with new rumors after these vids, and after watching it a number of times, here are some thoughts.
So Casey said that "The teaser's little "SHEPARD IS DEAD" will have a tie-in with the storyline." this makes me think its a coverstory, that along with "getting to play from other charcters prospective" makes me think that maybe at the beginning of the game you will hear of Sheps demise and go looking into it?
So Information for the downloadable content will be revealed soon, i'm thinking E3 and casey also mentioned about content to tie into the ME2 game?.
They wish to add more numerous romances and it'll be as "complicated" as the ones from the first game.
We can expect the Illusive Man from Ascension to tie in with the storyline.
there is a concept shot of man with his hands behind his back. This may be the Illusive Man?, we know from Ascension, not to mention he gives off that feeling.
http://i380.photobucket.com/albums/oo244/Muhkuh_bu...
Is this Shep and Wrex? Having a smirk on your face and saying "Good to see you too Wrex" when a Krogan is lifting you up like that doesn't sound like the reaction of a new character.
http://i380.photobucket.com/albums/oo244/Muhkuh_bu...
The interaction going on appears to be like that between old acquaintances (with Wrex being caught by surprise... which would explain why he's lifting up the character). add pic
Could this be the new Mako?
http://i380.photobucket.com/albums/oo244/Muhkuh_bu...
A new squad character?
http://i380.photobucket.com/albums/oo244/Muhkuh_bu...
What the hell is this? Geth alliance? power armor?
http://i380.photobucket.com/albums/oo244/Muhkuh_bu...
If you check out 16:05secs you see two Krogans walking up to a Structure, Reaper maybe? any it looks amazing and polished even of screen.
And at 18:30secs you also see a polished section of the fling cars going throught the city, just took my breath away!!!
When you play your save imported file, the introduction cutscene will change from profile to profile?.
It was mentioned that we will find out if we play Shepard or not at E3, let the speculations fly!
The story will further explore humanity's role in the galaxy, and also explore the Reapers even further.
Prepare To Drop!!
Inscrit depuis 7177 JoursAWESOME! A lot of info about ME universe and Cerberus. That logo on 1st video was on Cerberus screen. I think in ME2 Shepard go under cover to know about it and Cerberus will be the main enemy in ME2 and replace Saren and Geth.
And that Illusive Man will be in ME2.
Metroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Inscrit depuis 7743 JoursAlso, I really like the design of this robot, awesome.
http://i380.photobucket.com/albums/oo244/Muhkuh_bu...
Or just about ALL art in the Mass Effect universe :P
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 6507 JoursAlso there is an off-screen shot of "The Hero" Character and another party member (from the back, it looks like Kaidan" It looks like Kaidan is dual wielding pistols as he uses a biotic power
http://i181.photobucket.com/albums/x234/starmin76/...
Prepare To Drop!!
Inscrit depuis 7177 JoursAlso there is an off-screen shot of "The Hero" Character and another party member (from the back, it looks like Kaidan" It looks like Kaidan is dual wielding pistols as he uses a biotic power
http://i181.photobucket.com/albums/x234/starmin76/...
Metroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Inscrit depuis 6952 JoursAlso there is an off-screen shot of "The Hero" Character and another party member (from the back, it looks like Kaidan" It looks like Kaidan is dual wielding pistols as he uses a biotic power
http://i181.photobucket.com/albums/x234/starmin76/...
Guess we'll have to wait and see.
"This is our decision, to live fast and die young. We've got the vision, now let's have some fun."
Inscrit depuis 7481 JoursThese little golden nuggets of info and footage would make any true FAN happy!!
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7651 JoursGuess we'll have to wait and see.
Inscrit depuis 7481 Jourshttp://www.dagbladet.no/2009/03/29/kultur/spill/ma...
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7148 Jours
Inscrit depuis 7481 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7467 JoursDon't you know who I am? I'm the goddamned Banman.
Inscrit depuis 7481 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 6507 Jourshttp://www.dagbladet.no/2009/03/29/kultur/spill/ma...
Prepare To Drop!!
Inscrit depuis 7177 Joursmay be those were Kali and Jillian(or Lemm) from the book?
Metroid Prime / Shenmue / Mass Effect / Super Mario Galaxy / Eternal Darkness / Legacy of Kain / Tomb Raider / Final Fantasy Fan
Inscrit depuis 7481 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!