GTB State of Play mardi 24 sept à 23h59. (il y a 21 Heures)
MadDemon @GTB: ça a l'air prometteur 👍 (il y a 23 Heures)
reneyvane plus proposer 2 modes d'affichages. Pour viser le 60fps, il faudra souvent faire des compromis (résolution dynamique ou bloqué <1080p). Pas de miracle avec même cpu et la même quantité de mémoire. (il y a 1 Semaine)
reneyvane @zero2lyon: LoL, avec l'autre news de DF que je relaye sur le forum ou X jeux PS5pro pourrait être calculé en résolution hybride (840p/60fps), ça montre l'usine à gaz, de studio qui ne pourront (il y a 1 Semaine)
zero2lyon @reneyvane: ah dommage j'aurai vraiment aimé que ce soit celle de la PS3 :) (il y a 1 Semaine)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Plus: Sprint, mounts, etc.
Speed was less of an issue in Oblivion than it was in either of the modern Fallout games. Once you play the game w/ higher movement speed (affects NPC's as well), it's basically impossible to go back. I'd rather my play time not be dominated by walking (at crawling speeds).
I dont want to sprint and stop each few seconds, I mean its a video game and not real life, a fantasy at that.
Unlimited sprint ftw!
Prepare To Drop!!
Slow game is slow. You may be okay with walking through molasses, I'm not. Elderscrolls, even pre-sprint, gave you more options for faster travel. If you actually tried NV or FO3 with tweaked world movement I doubt you'd think slower is better.
I dont want to sprint and stop each few seconds, I mean its a video game and not real life, a fantasy at that.
Unlimited sprint ftw!
Slow game is slow. You may be okay with walking through molasses, I'm not. Elderscrolls, even pre-sprint, gave you more options for faster travel. If you actually tried NV or FO3 with tweaked world movement I doubt you'd think slower is better.
I think that Oblivion gives you more options to counter that slowness. Mounts help a lot.
What I do disagree with is that unlimited sprint == higher global movement speed. That's not true. Sprinting generally comes with a handicap.. with or without stamina.
Even Horses has sprint now :)
If you fast travel to different places you will be missing out alot of hidden locations such as awesome dungeons, ruined shrines...etc.
I understand the stamina for attacks and blocks but the rest? c'mon now.
I hate it when devs limits my movement in a video game, unless they try to make it a gameplay feature like Demons Souls/Dark Souls (one thing that pissed me off).
But considering sprint in Elder Scrolls isnt a gameplay mechanic to difficulty I think they should add unlimited sprint.
But from what I saw from the video, when the player was sprinting I didnt see any stamina draining (might have missed it, saw the video only once).
Prepare To Drop!!
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
Prepare To Drop!!
Prepare To Drop!!
Prepare To Drop!!
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
That is one sweet looking Argonian too!