The Elder Scrolls V: Skyrim

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6951 Days
Posted by Megido
Somehow i imagine that the pathfinding is the same (kinda weird and random) no matter what version you get. I mean i've had monsters stuck on small obstacles MANY times as well, so i assume that it might well hapen to companions too.
What he said.

Giants aren't so tough now.. but only solo. If there were more than one I'd be screwed.. or even like.. a Giant and wolf heh..
In reply to
UrukHaiPT
UrukHaiPT
Since 6478 Days
Here's me with my Dragon armor (Light version). It's very easy to farm smithing. Just make Hide bracers only needs Leather, and leather strips.



And a bonus night pict:

In reply to

"The hull has been breached and the SCIENCE is leaking OUT!"

Megido
Megido
Since 6276 Days
Lol, horny for attention much? Rewriting your old post and reposting images, smooth ;)
In reply to

Chanticleer Hegemony

UrukHaiPT
UrukHaiPT
Since 6478 Days
Posted by Megido
Lol, horny for attention much? Rewriting your old post and reposting images, smooth ;)
lol funny. Yes i reposted them, because it was the last message of the page so people might miss it. Got a problem?
In reply to

"The hull has been breached and the SCIENCE is leaking OUT!"

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6951 Days
Yes. You're to be beheaded at dawn.

BTW.. I wouldn't have even seen them and I had just posted a reply to the previous page.
In reply to
UrukHaiPT
UrukHaiPT
Since 6478 Days
Winter is coming.
In reply to

"The hull has been breached and the SCIENCE is leaking OUT!"

BLackHawkodst
BLackHawkodst
Since 5837 Days
wow thats some Awesome armor!!, i've done about 40hrs and only whiterun and riverwood done, this game is soooooooo big, but i'm loving every min of it :)

Also just got attacked by 3 sabre tigers and 2 sprites at the same time, follower dead in 2secs :/ time to reload.
In reply to

Prepare To Drop!!

UrukHaiPT
UrukHaiPT
Since 6478 Days
The armor is quite nice, and very easy to do it, compared to other armors. Now need to level up enchanting. I hate those tigers, very sneaky reminds me of Red Dead cougars what a bastards. I summon my dudes and keep runing :P

I'm at Riften now doing thief guild quests, then gona move to Windhelm, and start focus on main quest otherwise i will be like max level when i do it.
In reply to

"The hull has been breached and the SCIENCE is leaking OUT!"

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6951 Days
Why are people playing the game one location at a time? The game gives you tons of reasons to travel. I understand not rushing the main quest (even though the pacing is pretty good this time around), but I wouldn't ignore it. A branch of the main quest every now and then drives you around Skyrim, and if you try to do everything in this game, you will get burnt out.
In reply to
BLackHawkodst
BLackHawkodst
Since 5837 Days
Yeah the bastards came out of the trees and surrounded me... :(
In reply to

Prepare To Drop!!

BLackHawkodst
BLackHawkodst
Since 5837 Days
Posted by GriftGFX
Why are people playing the game one location at a time? The game gives you tons of reasons to travel.
I'm exploring loads, but thoes are the only 2 main cities i have been to so far.
In reply to

Prepare To Drop!!

UrukHaiPT
UrukHaiPT
Since 6478 Days
Posted by GriftGFX
Why are people playing the game one location at a time? The game gives you tons of reasons to travel. I understand not rushing the main quest (even though the pacing is pretty good this time around), but I wouldn't ignore it. A branch of the main quest every now and then drives you around Skyrim, and if you try to do everything in this game, you will get burnt out.
I have been exploring alot. Just avoiding main citites i don't want to do quests there. I like to get to a city and do most quests there, then move on. And the quests i did already had me traveling plenty to other citities.

Keep hearing main quest is fun, need to start it. Didn't even get to High Hrothar yet :P
In reply to

"The hull has been breached and the SCIENCE is leaking OUT!"

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 6951 Days
Well I just wiped out two giants all by my lonesome. I feel pretty badass now, and I haven't even begun to exploit enchantment and smithing.
In reply to
Sath - Missed the<br>hay
Sath
Since 6817 Days
I decided to start over but with a mage focused this time.

I went to level 30 with my rogue and had a strong enchanted one handed weapon, had enough strength and powerful weapons, but it pisses me off that the enemies do not react to my damn swings at all!
Even wolfs and regular bandits dont react to them unless its a power attack only or a finisher or the last hit-kill, even when I do the 5-6 hit power combo with dual wield they dont react, and I have died many times because of that crap (by bandits and trolls mostly).

Seriously, the melee combat in this game is pure garbage and is a half assed job that makes melee combat totally useless and unsatistfying way to play this game.

I think it was ManThatYouFear that said the the same thing and went with mage, that way you dont have to deal with the shitty melee combat instead you do magic stuff which atleast is more satistfying, which I agree.

If it wasent for the art and atmosphere of this game I would care for it at all, the music I can get anytime I wanted.

But with my level 5 mage, I love summoning a flaming atronach (spelling?) to help me out, its at novice but still, makes me have 2 companions, Lydia and her.
First thing I did when I was strong enough was to try and join the mages guild, and got a staff along the way.

Bethesda needs to get their damn act together if they plan on making melee combat type of games because games such as Kingdom of Amalur is leaps beyond this game in combat department.
Even Fable is better than this.

I have a question to those that are maybe 40+ level and wield any type of sword/combo, being dual wield, one handed+shield (shield bash doesnt count) or two handed.
Do enemies react to your normal attacks? I am not talking about to the point enemies are weak its a one hit kill.
Posted by GriftGFX
Well I just wiped out two giants all by my lonesome. I feel pretty badass now, and I haven't even begun to exploit enchantment and smithing.
How did you take them out? what weapon?
In reply to
Megido
Megido
Since 6276 Days
Why would you start getting feedback at a higher level? Unless there is some perk, like the 50% stagger for bows, but you'd get that way before LV40. But yeah, that's what i've been saying all along. In many respects skyrim is just as crappy as Oblivion and combat is a fine example of that.
In reply to

Chanticleer Hegemony

Sath - Missed the<br>hay
Sath
Since 6817 Days
Posted by Megido
Why would you start getting feedback at a higher level? Unless there is some perk, like the 50% stagger for bows, but you'd get that way before LV40. But yeah, that's what i've been saying all along. In many respects skyrim is just as crappy as Oblivion and combat is a fine example of that.
Because I expected, the higher the level, more stamina means more strength in your arms, and the perks having much more precentige to do the attacks with a SWORD or AXE something that isnt shield bash.
I have even unlocked perks that allowed me to do like 40% damage WITH a chance of critical damage.

But nope, no reaction from the enemies as I mentioned before.
Bethesda is just plain lazy and incredibly dumb for not actually putting as much effort in their combat mechanics in games as they do with other stuff.

Its like if I played a FPS and all the guns has horrible sound, weapons lacked any punch and was like a paintball when shooting and the hit detection was way off and not even in the game.

For me, in any fantasy game, I look at combat first and foremost before anything else. be it action game or RPG and I was foolish enough to expect anything other than what the videos showed before release.

Bethesda is only great at making fantasy worlds thats about it.

Now this mage, is decent for now, I am not high level with many spells to do much, but I hope it gets better.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 6797 Days
The combat gets the job done, and I have had no problems with it whatsoever. Only thing that would've made it better is to make it Dead Island style with limb hacking. That and friendly AI not getting in your way and/or dying from your blows.

Since I use Heavy Armor and my sneaking is low, I normally don't even try my bow, but I've leveled it up enough that dragons/mammoths/giants get high damage from it. Combine that with the Shout of Unrelenting Force, most things go flying, and then get power jabbed to death.
In reply to
Sath - Missed the<br>hay
Sath
Since 6817 Days
Of course the combat gets the job done, it does its purpose which is damage.
My issue is the unsatistfying part of enemies not reaction to the normal attacks when they are not blocking, and that pisses me off. I keep attacks and I expect the bastards to react so they dont get a chance to do their attacks unless its a sub boss demon or something.

When enemies dont react to my swings then the combat sucks IMO, plain simple.
I dont get it, the game is a RPG and not a action game. Its not like they have to focus on making alot of combos or whatever, only thing they have to focus on is weight behind enemies, SFX, detections and hit reaction simple.
Combat is REAL TIME combat, its not something like Final Fantasy or Dragon Age were its all commands.

I wish the game had a counter attack system and to be able to block with dual wield.

My other issue is level number and health on enemies from afar when I have the crosshair on them, like Borderlands.
I want to know what level the enemies are before I can decide if I can take them on or not, many times I am just going to fight anyone (except mamoths and giants) and then I die within 3-4 hits by them because the enemy was like 10x the stronger than I was.
One reason why I say this is because of the scrolls and spells, some of them says that level "random number" creatures and people will flee for a certain amount of seconds or the zombie spells...how the hell am I suppose to know what level they are when I cant see it on my screen? dumb decision.

Now maybe I am missing an option in the game or something, but anyone with mage specialist that knows can tell me?
In reply to
Megido
Megido
Since 6276 Days
Well i think the enemies generally scale after your own level so if you are lv 30 i don't think you'll be facing many lv 8 enemies.

I just find the game to be very rough around the edges in general. I put that down to quantity over quality, which has kind always been Bethesdas problem. The games are good, but if they dropped from 250 dungeons to maybe 80 the game would still be huge, but there'd be more time to make the systems tight, each location more unique and there'd be more time to make quests more interesting. I really think they should scale down the quantity and push up the quality.
In reply to

Chanticleer Hegemony

BLackHawkodst
BLackHawkodst
Since 5837 Days
Posted by Phaethon360
The combat gets the job done, and I have had no problems with it whatsoever. Only thing that would've made it better is to make it Dead Island style with limb hacking. That and friendly AI not getting in your way and/or dying from your blows.
Agree, also it would be great if they had an option to turn off friendly fire and a few more options for them like if you low on health to potion .

I'm loving the combat i'm a BattleMage, am i'm badass!!, took a quick trip to Riften last night, some great characters and quest there, i will try to get to the Mage School this weekend can't wait!!, i know that trek will be awesome :)
In reply to

Prepare To Drop!!

ManThatYouFear
ManThatYouFear
Since 6894 Days
I can imagine your issues sath, i had that with oblivion, hence i rolled a back stabbing mage :) and the combat is fantastic for me
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Sath - Missed the<br>hay
Sath
Since 6817 Days
Posted by Megido
Well i think the enemies generally scale after your own level so if you are lv 30 i don't think you'll be facing many lv 8 enemies.

I just find the game to be very rough around the edges in general. I put that down to quantity over quality, which has kind always been Bethesdas problem. The games are good, but if they dropped from 250 dungeons to maybe 80 the game would still be huge, but there'd be more time to make the systems tight, each location more unique and there'd be more time to make quests more interesting. I really think they should scale down the quantity and push up the quality.
Enemies dont scale when you level up, atleast not to my knowledge. I am playing on Adept difficulty so I dont know what that means but that was default.
IMO big world to explore is not selling me the game at all, I am not buying a game so I can take a tour of a world they created.
I want the gameplay to be as tight as possible and responsive as possible, for me that is a much more important on how many plants I can rip, how I many animals I can kill and cook them, how many useless items I can react with like spoons and shit like that.
Thing is, Oblivion came out years ago and now its 2012, there is no excuse for shitty combat anymore, even Fallout 3 had garbage shooting feedback.
I am not buying the "its a RPG" because thats a dumb excuse.

Kingdom of Amalur, Dark/Demons Souls, Fable, Tales of Xilia (or whatever its called), those games have great combat as well as its RPG elements.
You have to fight to level up, and when you do level up and add perks to your combat skills you obviously want to try and find enemies as soon as possible. But whats the point if combat is such a huge crap in this game.

The core thing in this game is to having fun is the combat, and the combat is just as pathethic as it comes IMO.
Nice animations, nice weight to the attacks, nice SFX and hit detection when hitting. But when the enemy doesnt react to your attacks its like you are shadow fighting with no impact whatsoever and that pisses me off the most, and it kills you the most.
While enemies can hit you WITHOUT power attacks and stagger you and make you disoriented and go back, happened many times to me and I was "wtf?".
Posted by BLackHawkodst
Agree, also it would be great if they had an option to turn off friendly fire and a few more options for them like if you low on health to potion .

I'm loving the combat i'm a BattleMage, am i'm badass!!, took a quick trip to Riften last night, some great characters and quest there, i will try to get to the Mage School this weekend can't wait!!, i know that trek will be awesome :)
http://www.youtube.com/watch?v=ElkmSi0xKaA Battlemage...still no freaking hit reaction to normal attacks unless you do a power attack and even that doesnt do shit.
Posted by ManThatYouFear
I can imagine your issues sath, i had that with oblivion, hence i rolled a back stabbing mage :) and the combat is fantastic for me
Pretty much.
With mage its all about visual effects doing the damage and not steel to body.

I have tried like 4-5 builds now and still no satistfaction.

Shield and sword, two handed sword, one handed weapons, one handed weapon + magic, dual wielding.
I have played with each until I am to level 20 tops because I feel at level 20 I dont have to deal with no hit reactions.
Only one I can say has atleast the most effect is definitely by far shield and one handed weapon, because of the shield bash.

This is pretty much my last Bethesda game I will play because I cant deal with crappy combat in such a game focused so much on melee (and magic).
I cant wait for Kingdom of Amalur to come in February, seems to be my type of RPG.
In reply to
ManThatYouFear
ManThatYouFear
Since 6894 Days
when i cast spells they react sath (due to the stagger perk)
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PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

Sath - Missed the<br>hay
Sath
Since 6817 Days
Posted by ManThatYouFear
when i cast spells they react sath (due to the stagger perk)
What perk did you add?
I am focusing alot on destruction! That fire and lightning!
In reply to
KORNdog
KORNdog
Since 6355 Days
no issues with combat for me, i dont use the shitty melee fighting, and i've avoided the limited magic system. archery for me, point, shoot, kill. simple. the game does have a lot of issues tho, and i'm with megido, next time i'd like them to push quality over quantity for once. would make for a much more polished game. but ultimately if this bethesda RPG template doesnt change drastially by their next game, i wont be buying it. they all suffer the SAME bugs and glitches. it's like they dont learn from their past fuck ups.
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