Blackninja @Zega: Non sur Séries X sorry 🙃 (il y a 4 Jours)
Zega @Blackninja sur PC? J'ai testé hier l'update DLSS, le rendu est tout cassé. (version GP) (il y a 4 Jours)
Blackninja @Zega:moi je trouve que c’est un des meilleurs jeux sous U5 (il y a 4 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Has a mode from Bad Company != has a lot in common with Bad Company. They're completely different beasts. I can't even play BC2 anymore. BF3 completely ruined it for me.
Wandering Bear cures vaginas
Yes! Less and less hand holding! I'm still a little caught up on armor regen.. but this is awesome!
Oh, and here's a comparison between Caspian Border (Conquest 64) and the largest BC2 map (Harvest Day). A fan made this, but DICE said it's fairly accurate:
http://twitter.com/#%21/L_Twin/status/103496117500...
Gah I wish this weren't just Bad Company 2 with a new coat of paint ;)
Conflicting message.. but that's good enough. If it can detect a real line of sight (that doesn't persist through soft cover) then I'm okay with that.
Players can spawn straight into a vehicle from spawn menu if a teammate is driving it.
So transport vehicles won't go to waste when a ignorant driver go off without waiting for anyone.
I don't know how I feel about anyone just being able to up and spawn in my vehicles. Those spots are for my squad.
Oooh, Profound, isn't it?
And there are definitely problems with BC2 if you don't have a good team too. They need not put effort into rewarding lone wolves.
Clarification on 3D spotting:
This lets you essentially "nudge" your buddy to tell him about a target, or point out a sniper on a hill you see but cannot engage (with your shotgun for example). But it prevents players from using 3D spotting as a wall hack.
Additionally, the primary motivator for the change is that 3D spots that you cannot see are not threats. We noticed that players would focus on 3D spots over everything else, meaning they would ignore people in line of sight. It's far less confusing when the 3D spot on a soldier can only be seen if you can see the soldier.
Oooh, Profound, isn't it?
They better optimize the hell out of this game cause a two card requirement would suck
They better optimize the hell out of this game cause a two card requirement would suck
It's not unreasonable for new software to stress new hardware. It's more unreasonable to expect to play every game w/ maximum settings.
edit: looks like you did play it, cool! I want to run this baby at high settings at 1080p @ 60 FPS, I hope a single GPU can handle that. I am waiting for the newer cards ^_^
I mean I might buy another GTX 570 to achieve that, but I'm happy knowing that I don't need to to achieve 60+. I'm willing to turn some things down a peg if I need to.
Also smoke is a big killer in Bad Company 2, its the only thing that knocks my fps down by 20 FPS for some strange reason. I hope Dice optimizes the smoke effects in this game. Smoke + AA don't mix well
That was rhetorical.
But I have always gone for framerate first, graphics second.
http://crookedmind.promagnum.com
You can play this game at 50% of its potential and it still looks pretty damn good.
I guess I'm simply worried it's like Medal of Honor (which was probably the worst fps I've played in a long while), or too run & gun/spray & pray like those assembly-line games such as Modern Warfare and Call of Duty.
http://crookedmind.promagnum.com