Milhouse
Inscrit depuis 6417 Jours
I've played through the PC demo. Resolution set on 1280*1024, anything other is set to maximum. Well, the demo really doesn't wowed me. It's a good shooter, but nothing special. The characters looks good, but the environment textures are really bad for a PC game (not better than most of the 360 games). Honestly, the game doesn't look better than CoD3, it's just another setting. But don't get me wrong, CoD3 (i know it's not from IW) still looks very good.
The very sad thing is that CoD4 still provides this shity noob gameplay. The controls are just bad, i hate this noob aiming. From gameplay view i am very disappointed, because it hasn't changed from the predecessor. Another disappointing thing is that the AI is just bad. It's like CoD2/CoD3, lots of enemies with no brain runs over the war field. The game is all about massive enemies to get the feeling that you are in the middle of a war.
To be fair, i will judge the game when the final version is out and you can see more media. But after seeing this demo i have to say that the E3 presentation looked much better (E3 presentation looked amazing) than this demo.

@ GriftGFX
lol, the game is nowhere near better as R6+GRAW combined. Maybe the graphics looks more realistic, but from gameplay view it's just bad like CoD2/CoD3. The only CoD game with good gameplay was CoD1. Anything above is just a kiddie shooter.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
Posté par Milhouse
@ GriftGFX
lol, the game is nowhere near better as R6+GRAW combined. Maybe the graphics looks more realistic, but from gameplay view it's just bad like CoD2/CoD3. The only CoD game with good gameplay was CoD1. Anything above is just a kiddie shooter.
Uhm.. can't say I agree. At all. Kiddie shooter.. bad controls.. lol?

As for the R6/GRAW comparison.. well I guess if you prefer "tactical" shooters (which, I would argue that Ubi's recent bastardized versions of both franchises aren't really all that tactical anyway) then I guess Call of Duty wouldn't be for you.. but I like action games and I love FPS.. two things that Ubi is hardly capable of capturing at all. GRAW is a pretty average game.. and R6 is a shadow of its former self.

If anything has been dumbed down to a "kiddy" level, it's Rainbow Six and Ghost Recon. As for "noob" aiming -- I'll take "noob aiming" over blindfiring around corners and lines of sight that you shouldn't even have. Third person cameras in first person shooters? You can keep'm.

I honestly don't understand how anyone could bitch about the controls. The default binds? Sure.. but that's something I've got to adjust in just about every shooter. I think the controls are great.. and I also think this is going to be the best COD since the original.. easily.

COD3 was fucking terrible.
En réponse à
UrukHaiPT
UrukHaiPT
Inscrit depuis 6540 Jours
More guns available in demo!

Here's the steps to use them ...

1. Right click on your desktop icon and then click on properties.
2. Change the target line to read: Copy this - +set thereisacow 1337 - after this "C:\Program Files\Activision\Call of Duty 4 - Modern Warfare Demo\iw3sp.exe"
3. Click ok.
4. Enter the game by double clicking the desktop icon as you normally would.
5. Turn on the console (it's in options)
6. type this in the console (press ~ to open the console) before you start a map: /spdevmap bog_a
This will s.tart the map loading.
7. Once the map is loaded and you are playing. Open the console again and type: /give all

Here are some other ones to try after type /give all:
/r_desaturation 4 (black & white mod)
/god (can't be hurt or die)
/demigod (can't die but can be hurt)

A clan m8 posted in our forums, pretty fun, we get to experience plenty weapons! Im trying at the moment and is cool :D
En réponse à
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Inscrit depuis 6858 Jours
En réponse à

"For seven hours, all we could do was sit still and listen to them hunting us. All we could do is sit, and wait for Phaethon."

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
Thanks UrukHaiPT. I'll check that out right now.

EDIT: Strange.. some of the weapons feel a little off. Why is the M16A4 fully automatic? I also noticed (this could be mostly in my head, I'm not sure) that the M4 and M16 both seem to have slightly more recoil/diversion than they did in the 360 MP beta. I wonder if that's in my head, or the product of additional tweaking to the weapon balance. They're still FAR more stable than any other assault rifle I've used so far. Even the G3 has an insane amount of kickback compared to the M4 and M16.

That's still a fraction of the total weapons in the game. I think there are like, 40+ weapons in the campaign. Cool find though. I wonder if there's anything else we can unlock via the console.
En réponse à
Milhouse
Inscrit depuis 6417 Jours
Posté par GriftGFX
COD3 was fucking terrible.
Then with your words CoD3 is as fucking terrible as CoD2. I won't say that it's fucking terrible, but i don't like the CoD gameplay, because there is no gameplay at all. CoD4 is no exception, it plays like CoD2/CoD3. What i don't like about the gameplay is that it's neither tactical or realistic. Everything is based on fast reaction, it doesn't require you to think tactical or just to think a little about your actions. Because of this lack it's all the more annoying that the controls are so easy/simple, because nothing is challenging.
And with all respect, but R6 on realistic is worlds apart from CoD, because it requires the player to act in a tactical way. But i've not started to talk about R6. That was you. When it comes to gameplay and FPS i can just name: Red Orchestra Ostfront, BiA, Battlefield series, GRAW PC, MoH Airborne, HALO3.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
Yea.. I still don't get it Milhouse. There's nothing wrong with COD's gameplay. COD3 is terrible because of horrible campaign design, it's much worse than COD2. If you think COD2's campaign is mindless, I'm not sure how you can like Call of Duty 1 either. What I don't get most is the complaint that the controls are simple/easy -- especially when you go on to say that you like Halo 3 -- which is much more straight forward when it comes to its most basic gameplay mechanics. Really, that just makes the "noob aiming" comment that much more ridiculous. What exactly is "noob aiming" anyway? Why shouldn't basic gameplay mechanics be.. well basic and intuitive?

COD3 has noob aiming. That's actually another way in which COD3 is much worse than COD2. You can basically use the camera adhesion to cheat your way through the game, thanks to all the console centric aiming aids that are forced on the player. All you need to do is throw smoke everywhere and let the autoaim take over -- which will lock on to HEADSHOTS with the M1 right through the smoke. It elevates the M1 to another level, and takes much of the challenge of Veteran out of the game. Challenge which is quite frankly poorly designed anyway, since all it entails is making it so your allies literally CAN NOT kill the enemy with bullets (only grenades) and makes the enemy fire seek out your head like every nazi has an aimbot. If you can't see where COD3 fails at copying COD2's formula, I'm really not surprised that you don't see the good in the franchise at all.

If you don't like.. well.. good for you I guess. The fact that you think MOH:Airborne is somehow more advanced is.. well.. also ridiculous. It has a less linear campaign design, which is cool, but then it fails to move forward in so many other areas it's not even funny. MOH is a franchise whose mechanics are just now starting to grow up, yet somehow COD is a "kiddie shooter." Please. The most interesting thing about MOH is the lean and peak mechanic.. which while cool would never function in a game as fast paced and action packed as Call of Duty. It would seriously damage Call of Duty's multiplayer too, since movement is so important and MOH is so.. rigid by comparison.

And nothing is challenging? You don't expect Veteran to be challenging? No gameplay at all? Give me a break. I'm quite pleased with the direction that Call of Duty is heading, especially in terms of the much needed redesign to the multiplayer component of the game.

It's no achievement in AI, I'll give you that much.. but that's never been one of Call of Duty's strong points. Enemies do use cover though -- they even blind fire around corners which is a new element to the franchise.. but I'll submit to that one bullet point.
En réponse à
Inflatable
Inflatable
Inscrit depuis 7651 Jours
FPS MP on consoles tends to be less tactical anyway.. That's because the aim is harder with a controller so you can run arround more easily without getting killed.. Try running arround mindless in CoD on the PC and you'll get killed a lot more, because people will hit you more easily when using a mouse for aiming.. The most succesfull players online are the people that know the maps, can read other players, and use the right tactics in any situation.. They don't run arround gunblazing.. So yeah, I kindof disagree with Milhouse that CoD is just based on fast aim.. It's no RS, but it's also nowhere near UT-instagib which is mainly movement and aim..
En réponse à

http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/fiat124.jpg

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
I don't see what's so wrong with a game coming down to fast aim + movement + use of the environment anyway. I certainly wouldn't call UT(99)/Q3A kiddy games either, despite being terribly basic when it comes right down to their gameplay. There's still plenty of skill and gameplay involved.
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 6879 Jours
I can say this, GRAW outdo COD4 when it comes to weapons, especially GRAW2.
The ammount of weapons and headgears you can choose from in GRAW 2 is just crazy!

Sure GRAW1/2 is more tactica, however the controls are clunky and the animations are a bit wierd, not only that but the character itself is infront of the damn screen which is hard to see what you are aiming at.

With animations I mean that when you are trying to go around the corner it get stuck on the well and such, VERY annoying.

The aiming needs to be fixed, because you can't do anything about it which is wierd.

However the level design of its environment changing from light to dark, shadows...etc. is amazing.
It is just hard to see the soldiers because they are wearing camo and are blended with the grass or stone...etc. add that with the shadowing, lighting...etc. its more realistic.

Now I haven't played COD4, but from what I have seen its great, and I am obviously gonna adjust to its gameplay mechanics to very good at it.

PS. It is just not reasonable to say FPS MP on consoles are less tactical.
IF you are playing with a friend or groups of friend and you all have mics andkeep talking to each other then its all tactical.

Just because PC FPS>>>>Console FPS doesn't mean PC version is better at being tactical.

It isn't about aiming nor what control scheme between control and K&M, its about who you are playing with and how.
En réponse à

PS3: MGS4 - Metal Gear Online - Killzone 2 - Uncharted - Haze - DMC4 - God of War 3
360: Mass Effect - Assassin's Creed - Call of Duty 4 - DMC4 - Dark Sector - Ninja Gaiden 2 - Too Human - Fable 2 - Resident Evil 5

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
Headgears.. hah.

I'm not sure about weapons. There will be quite a few weapons in COD4. Like 40+ in single player, at least. Not sure about MP.

I wish Alliance: The Silent War wasn't CANNED.. because that game was going to be the ultimate gun nerd sim. 200 fire arms from nearly 200 years of history in one game.. with simulation balistics. But the guys who were making it fucking shelved it so they could work on a new graphics engine for SECOND LIFE ONLINE of all things. It's always a shame when an FPS team loses a player to an MMORPG.. it's even worse when we lose a great FPS entirely.. especially to what amounts to a 3D chatroom.
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 6879 Jours
Yeah I heard about that game, even saw some footages...crazy weapons to pick from.

But so far I think GRAW 2 has best weapon selection...however, with the customization in COD4 we can see a wide variety of personal likings.
En réponse à

PS3: MGS4 - Metal Gear Online - Killzone 2 - Uncharted - Haze - DMC4 - God of War 3
360: Mass Effect - Assassin's Creed - Call of Duty 4 - DMC4 - Dark Sector - Ninja Gaiden 2 - Too Human - Fable 2 - Resident Evil 5

Bingham67
Inscrit depuis 6630 Jours
Posté par GriftGFX
Headgears.. hah.

I'm not sure about weapons. There will be quite a few weapons in COD4. Like 40+ in single player, at least. Not sure about MP.

I wish Alliance: The Silent War wasn't CANNED.. because that game was going to be the ultimate gun nerd sim. 200 fire arms from nearly 200 years of history in one game.. with simulation balistics. But the guys who were making it fucking shelved it so they could work on a new graphics engine for SECOND LIFE ONLINE of all things. It's always a shame when an FPS team loses a player to an MMORPG.. it's even worse when we lose a great FPS entirely.. especially to what amounts to a 3D chatroom.
Ye game looked awesome although i dont think they ruled out going back to it have they ? i personally thought budget got to much for them or they were given some hefty money to develop this second life game gutting. :(
En réponse à
Milhouse
Inscrit depuis 6417 Jours
Posté par GriftGFX
If you think COD2's campaign is mindless, I'm not sure how you can like Call of Duty 1 either.
I was never talking about mindless campaigns. I've never played CoD1 campaign, but i've played a lot the multiplayer part (and United Offensive). The gamedesign/gameplay is thousand times better than CoD2/3 or the CoD4 demo.
For example: you've got very big maps and tanks. Anything requires more skills and to act in a team.
What I don't get most is the complaint that the controls are simple/easy -- especially when you go on to say that you like Halo 3 -- which is much more straight forward when it comes to its most basic gameplay mechanics.
Then you must played another CoD4 demo. I would take HALO 3 gameplay anyday over CoD2/3/4 gameplay. And the aiming of HALO 3 requires you a lot more skills than CoD4. Also the use of weapons feels more realistic (for example: you have to consider the distance). I am not saying that HALO 3 is my absolute preference when it comes to controls, but in overall it's a very good mixture and worlds apart in gameplay/controls than CoD.
Really, that just makes the "noob aiming" comment that much more ridiculous.
When i target the cross-hair just somewhere (yeah somewhere->it doesn't require the player to target accurate) around the enemy and the cross-hair automatically gets bigger and red, i really don't know anything other to say than noob-aiming. You can even hit the enemy on very large distance with those stupid noob aiming.
And nothing is challenging? You don't expect Veteran to be challenging? No gameplay at all?
I've played the demo on veteran. Sure, you are mostly going to die for some times to finish a checkpoint. But the next time you exactly know what to do, because you exactly know where the enemies are placed and because of this stupid noob aiming it's easy to take them down. And because of the stupid AI nothing is challenging.
It's no achievement in AI, I'll give you that much
The AI is the worst i've ever seen from all last FPS games.
En réponse à
Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 6984 Jours
Posté par Milhouse
Also the use of weapons feels more realistic (for example: you have to consider the distance).
Halo 3 weapons... more realistic? One word: deviation.
En réponse à

My Blog: http://www.NextGenThinkTank.com

Sath - Missed the<br>hay
Sath
Inscrit depuis 6879 Jours
Halo weapons are your standard sci-fi human weapons.

COD4 is however realistic considering that they got professional man from the army to help them out from models to sound.

One thing that is a bit bummer in COD4 is that it doesn't have recoil what so ever.

Counter-Strike had great weapon recoil, and that took skills to aim perfectly everytime.

I wish and hope COD4 has recoil in the weapons in the final product which I highly doubt it.
En réponse à

PS3: MGS4 - Metal Gear Online - Killzone 2 - Uncharted - Haze - DMC4 - God of War 3
360: Mass Effect - Assassin's Creed - Call of Duty 4 - DMC4 - Dark Sector - Ninja Gaiden 2 - Too Human - Fable 2 - Resident Evil 5

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
Posté par Acert93
Halo 3 weapons... more realistic? One word: deviation.
Yeah.. that's a pointless conversation. Halo 3 requires a lot more skills than COD4 too? Halo 3 has no recoil (literally, none -- okay the SMG has recoil -- that's just about it right there) and no deviation.. yet the weapons feel more realistic. You don't have to consider distance in Call of Duty? WHAT? Pick up an MP5 and try telling me it has the same functional range as the M4 -- try hitting something with the same accuracy zoomed as unzoomed. Whatever.

This is pretty classic too:
When i target the cross-hair just somewhere (yeah somewhere->it doesn't require the player to target accurate) around the enemy and the cross-hair automatically gets bigger and red, i really don't know anything other to say than noob-aiming. You can even hit the enemy on very large distance with those stupid noob aiming.
The reticle turns red to tell you that you've got a target. It doesn't increase your accuracy or autoaim in any way. Also, when the reticle gets bigger -- it means there's more deviation/less accuracy.. so uhh.. okay. Call of Duty certainly requires you to target certain hit boxes, especially since every weapon in the game does dramatically more damage with headshots.. unlike Halo where several of those "realistic weapons" don't even do different damage levels depending on different hit boxes. Oh, and Halo has loads of aim assists that you can't even disable in most cases, outside of custom games.

Note: I'm not bashing Halo's gun play.. I actually think it's very refined and the balance between firefights, melee, and grenade use are expertly tuned.. but it's far from being more realistic.

That's not even considering the fact that you can turn the reticle off in Call of Duty.
Posté par Sath
One thing that is a bit bummer in COD4 is that it doesn't have recoil what so ever.
Where do you get this stuff? COD4 definitely has recoil.
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 6879 Jours
Posté par GriftGFX
Where do you get this stuff? COD4 definitely has recoil.
Not what I have seen from the videos I have seen.
I saw two footages of some guy using machine gun and the shooting didn't have any recoil.

But I better play the game myself to experience the truth about it. Although you played both versions from beta and SP and you saying it is in there, I will take your word for it.

PS. Do we really need another "This FPS game is better than Halo, and vice versa" thread? :S

Why not Crysis then? Crysis has better weapon realistics than Halo does which is closer to COD4, than Halo.
En réponse à

PS3: MGS4 - Metal Gear Online - Killzone 2 - Uncharted - Haze - DMC4 - God of War 3
360: Mass Effect - Assassin's Creed - Call of Duty 4 - DMC4 - Dark Sector - Ninja Gaiden 2 - Too Human - Fable 2 - Resident Evil 5

LEBATO - IS WRONG
LEBATO
Inscrit depuis 7135 Jours
No recoil? LoL, try the AK when you play the game Sath !
En réponse à

Nothing more rude than trying to be the internet diplomat and abusing of power.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
There was very little recoil on the M4 and M16 in the MP beta on 360. The M4 honestly feels a bit different in the single player demo.. like I've said previously I'm not sure if this is because it's been tweaked or a difference in the model for SP/MP.. but regardless the game certainly has recoil. I even complained about the fact that most guns have far more of it than the M4 and how that doesn't seem very.. fair. The AK-47 has ridiculous kickback and far less functional range than the M16.
Posté par Sath
Why not Crysis then? Crysis has better weapon realistics than Halo does which is closer to COD4, than Halo.
Uhm, because that's not the direction this conversation has taken and far fewer people here have actually played Crysis than either of these games? Hell most of us have barely seen what weapons Crysis has to offer.
En réponse à
Milhouse
Inscrit depuis 6417 Jours
I didn't see any recoil in CoD4. CoD4 gameplay is simply unrealistic. You can shoot with the RPG and there is no recoil.
En réponse à
TheBeagle
TheBeagle
Inscrit depuis 6618 Jours
Posté par GriftGFX
I don't see what's so wrong with a game coming down to fast aim + movement + use of the environment anyway. I certainly wouldn't call UT(99)/Q3A kiddy games either, despite being terribly basic when it comes right down to their gameplay. There's still plenty of skill and gameplay involved.
Thats pretty much what Halo, MOH and really just about any FPS is anyway right ?
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
Posté par Milhouse
I didn't see any recoil in CoD4. CoD4 gameplay is simply unrealistic. You can shoot with the RPG and there is no recoil.
Yup, that's just about the only weapon in the demo without recoil, and I'm not even sure what the big deal is.. the AT weapons in BF don't have much if any recoil either, but they're all one single shot and then you've got to reload anyway, so I'm not sure what the big deal is. The RPG-7 isn't exactly that reliable in COD4 anyway.

Even the M4 has a considerable amount of recoil in the demo.. not nearly as drastic as the G3 or AK-47, but it's still very noticeable. But I'm not going to try to convince you to like it.. I'm just pointing out the facts. There is recoil -- there is deviation -- oh, and when your reticle turns red, it doesn't change your accuracy (or the shape/size of the reticle) at all. It's about the most "noob" feature the game offers, but it's not entirely uncommon for the cross hairs in many a game to change color to indicate that you're targeting an enemy and not a friendly.

If it bothers you that much, play with them off, or don't bother playing at all.

Many people have no problem with the way the game controls. You say it's easy and simple, I say it's intuitive.. and no more simple than many of your examples of FPS games that supposedly have vastly superior gameplay.

I did generalize Halo's recoil a bit before.. the SMG isn't the only gun with recoil, the sniper rifle and AR have small amounts of it as well. But that doesn't really change the fact that Halo's gunplay is pretty simple by comparison. Not knocking it, because I love me some Halo and I think it's pretty well adjusted and it all blends together nicely.. but it's anything but more realistic.
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 6879 Jours
Posté par LEBATO
No recoil? LoL, try the AK when you play the game Sath !
Well I haven't seen any footage of the AK, and AK-47 has ALOT of recoil for sure, so I will be sure to try that weapon out.
Posté par GriftGFX
Uhm, because that's not the direction this conversation has taken and far fewer people here have actually played Crysis than either of these games? Hell most of us have barely seen what weapons Crysis has to offer.
But surely you have seen footages?
The footages I have seen gives you like the normal army weapons with modifications that Crysis has.

But I don't see why we should compare it to any game, can't it just be a stand alone experience without comparing it.
En réponse à

PS3: MGS4 - Metal Gear Online - Killzone 2 - Uncharted - Haze - DMC4 - God of War 3
360: Mass Effect - Assassin's Creed - Call of Duty 4 - DMC4 - Dark Sector - Ninja Gaiden 2 - Too Human - Fable 2 - Resident Evil 5

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7013 Jours
Posté par Sath
But I don't see why we should compare it to any game, can't it just be a stand alone experience without comparing it.
It's called discussion. Just going with the flow. This all started when someone asked if this game felt like GRAW.. and it continued down this path when Milhouse called out the games shitty noob gameplay. I don't have a problem with discussing how Call of Duty relates to other games.. if it makes you uncomfortable just ignore us. It's something to talk about while we patiently wait for the games release on November 6th.

We already exhausted the topic of pants.

Halo 3 was just used as a point of comparison.. but it doesn't even matter. We don't need to compare and contrast to point out that some of Milhouse's complaints (specifically the reticle/auto-aim claim -- the recoil -- the apparent lack of headshots) are just.. not true.
En réponse à
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