GTB Clairement, chapeau bas. Je suis admiratif. (il y a 3 Jours)
face2papalocust Grand merci à vous pour tout ça on le dira jamais assez,clairement ça doit être horrible de tenir un tel ryrhme,je n'aurai pas les épaules et encore moins avec autant de talent. (il y a 3 Jours)
Driftwood heureusement pour le moral que j'ai eu davton toutes ces années d'ailleurs :p (il y a 3 Jours)
Driftwood et nos vies de famille. Mais oui, comme davton le dit, ceux qui penseraient que c'est une bonne planque et qu'on a des vies de rois, c'est un peu plus compliqué, et parfois on l'a bien payé aussi. (il y a 3 Jours)
Driftwood on n'a pas commencé gsy étudiants non, surtout pas moi #vieux ^^ on apprend à jongler, on fait des sacrifices, on essaie de mériter la confiance qu'on nous donne en préservant tout de même nos métiers (il y a 3 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
I'm going to stick my neck out and say atleast 10 player co-op.
Kin-hell Bungie rock (which i've argued i've on here many a time)
V
V
Don't touch that Squirrels nuts!
http://www.myxbox360.com/images/doa4/spartan10.jpg
http://www.gamekapocs.hu/jatekok/X360/deadoralive4...
Bungie
http://uk.media.xbox360.ign.com/media/734/734817/i...
http://uk.media.xbox360.ign.com/media/734/734817/i...
ROFL again....
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
The only reason you need 13 or 14 miles of ingame geometry draw distance is if you are gonna have HUGE EPIC WARS. /me drools
---
Over at Bungie.net, Frankie and co. have put up a feature noting that they have returned to Washington (and missed most of the cool stuff we got to watch from E3)
Here
Apparently, they were worried enough about crashes and accidents, since they were running real time, to do this:
Edit:- Found one, it's just the reflection of lighting.. pretty neat i suppose.
In essense, PRT computes the illumination of a point as a linear combination of incident irradiance. An efficient method must be used to encode this data, such as Spherical harmonics.
Also check out this ATI lecture on it: "Precomputed Radiance Transfer and Spherical Harmonic Lighting Techniques for Games" by Chris Oat.
A demo for those with NV hardware http://pouet.net/prod.php?which=13816&howmanycomme...
Kind of off-topic but interesting none the less.
PRT (Precomputed radiance transfer) lighting
HDR (High Dynamic Range) rendering
Procedural sky with light scattering
Postprocessing: motion blur
Reflection
Up to 350k polygones per frame (in demo)
Work Site Demo.avi
17 dynamic lights
Soft shadows
Dynamic occlusion culling
Procedural lava with seamless borders
Postprocessing: motion blur, refraction
Up to 300k polygones per frame (in demo)
The Cave.avi
Seriously with graphics like this who WONT buy halo 3?.... even many ps3 fanatics that wont admit to it will buy the thing. Acert do you foresee this halo smashing the previous record set by halo 2 of 125 million dollars on day one? Man this game is going to rock....
When people see what the hell halo 3 is capable of I don't think people will hesititate to pick up the 360 version of game of the next GTA. Seriously GTA, Halo, Mass Effect, Gears of War, Too Human (yes its still on the list I know the game will rock when its done) all those amazing games together.
Wow.. nice find jolli look at you making yourself useful :) Thats a good thing though I might feel the need to beat you up in doa 4 some more :P I didn't play it in so long, but once I took the first couple attacks from ya I remembered how to play then unleashed the beast within :)
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
http://files.filefront.com/3639995
This is from the reality engine by artificial studios. The above link ran at 35fps on a Radeon 9700. They have a VERY nice mansion video too. Their gallery (tech demos at the bottom). Cell Factor, Monster Madness, and Metranome use this engine. Their lead programmer/owner got scooped by Epic and I think the company was sold back to some of the staff.
You can see why peeps are upset seeing a 9700 do this. The issue is software, not hardware. Devs are leveraging last gen techniques on next gen hardware :/
Anyhow, all these small things add up.
If Artificial Studios, Wardevil, and Project Offset can do this stuff on inferior hardware -- then larger devs should be doing this + more.
Whoa what the hell there is some major storm over where i live and its scaring the crap outta me what the hell. I don't think i've ever heard lightning quite so loud....
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
God I love bungie. Just think... Halo 3 could potentially graphically massacre most next gen games for awhile. Bungie said that trailer they ran in realtime they took from a part of the game. About 1/3 of the way into the game or so they say.
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
And sure the Halo 3 trailer was cool, but it will be surpased in a matter of a year or so which is even more exciting .. :)
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
An Elegant Tapestry of Aphorisms - The musings of a brilliant self proclaimed gaming philosopher.
http://aetoa.blogspot.com
Then the master cheif will have to team up with the covenant (Elites) seeing as there's only one spartan left.
Don't touch that Squirrels nuts!
Then the master cheif will have to team up with the covenant (Elites) seeing as there's only one spartan left.
www.signal360.net
Maybe in the earlier part of the game you pick up where you left off in halo 2 (playable) and you see what takes place with the other spartan maybe they didn't die, maybe they just got seperated from you at the beginning then died later on who knows for sure.
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]
Now if we can only track down another 5, I'd be in heaven.
Don't touch that Squirrels nuts!
[b] Never judge a game too harshly via screenshots or videos, because they are in no way capable of properly representing what the game truly looks like were you to see it running in front of you on a 360 [/b]