Flash_Runner @Blackninja: CTR est plus équilibré que Sonic, c'est un peu l'héritier de DKR. En plus il offre un excellent solo. Chacun ses sensibilités. Moi c'est BLUR qui me manque un peu.. Il est introuvable. (il y a 5 Heures)
Flash_Runner Pour avoir bien pratiqué dernièrement Sonic Transformed, il y a du bon, mais aussi des bugs qui te ruinent des courses, la majorité des circuits sont rincés, mais les armes et les dérapages sont sympa (il y a 6 Heures)
Blackninja @Driftwood: Oui j'ai vu de bonne preview, après MK va tout déchirer sur son passage (mais je ne suis pas fan du monde ouvert).Au passage à l'époque sur N64 DKR était laaargement mieux et plus innovant (il y a 1 Jour)
Driftwood @GTB: tant mieux alors, j'avais plus lu de avis mitigés. (il y a 1 Jour)
GTB @Driftwood: J'ai entendu des bons retours aussi. Je garde un ptit espoir. On verra bien. All-star Transformed était un bon concurrent à MK. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)
I'll always find performance damage to be FAR more important than visual damage. I'll be using cockpit or hood cam the whole time anyhow, so it's not like I'll see my car to begin with.
Just give me great tracks, great cars, great physics, great AI, and a great career mode and I'll be happy.
Oooh, Profound, isn't it?
video - http://www.gran-turismo.com/jp/news/sp/d9815p2.htm...
Mods, stop changing my SIG! I'm going to end up banning you!
This is America. My president is black and my Lambo is blue.
Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)
Mods, stop changing my SIG! I'm going to end up banning you!
Band myspace = http://www.myspace.com/skipcanyon
depends what you're looking for i guess.
Oooh, Profound, isn't it?
Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)
depends what you're looking for i guess.
To me that doesn't add much, but it does look like a great feature on paper, and it's very marketable, etc etc. I remember TOCA did a bunch of crap, and so that's what it was in each area. By heart it was a GT game, sure they did Rally but it was laughable. Had open wheel cars but they were laughable. For some people that was fun, but to me it was a missed opportunity to just focus effort on what works the best.
In some ways GT seems to have lost focus. Just from videos I can tell the Rally portion of it it's going to be a joke--and I know I must look bad saying that, but that is not rally. Check true rally games from last gen for that. You can have premium VW mini-buses, but that isn't adding *anything* to this game. So it's cool that they do have it, but downright useless from a racing game's perspective.
So as time passes by the graphics become less and less jaw-dropping, or I become even picker of certain things--which I don't see why I wouldn't after all this time. I think that for a racing game releasing in 2010, it won't be making anywhere near as much impact as GT3 did for example.
Mods, stop changing my SIG! I'm going to end up banning you!
This is America. My president is black and my Lambo is blue.
Mods, stop changing my SIG! I'm going to end up banning you!
Oh well, whatever
This is America. My president is black and my Lambo is blue.
Oh well, whatever
Mods, stop changing my SIG! I'm going to end up banning you!
They have done incredible job. Gfx have been improved since this but this also looks photo-realistic
http://www.youtube.com/watch?v=zEjKMzjB9_E
They have done incredible job. Gfx have been improved since this but this also looks photo-realistic
http://www.youtube.com/watch?v=zEjKMzjB9_E
Mods, stop changing my SIG! I'm going to end up banning you!
To me that doesn't add much, but it does look like a great feature on paper, and it's very marketable, etc etc. I remember TOCA did a bunch of crap, and so that's what it was in each area. By heart it was a GT game, sure they did Rally but it was laughable. Had open wheel cars but they were laughable. For some people that was fun, but to me it was a missed opportunity to just focus effort on what works the best.
In some ways GT seems to have lost focus. Just from videos I can tell the Rally portion of it it's going to be a joke--and I know I must look bad saying that, but that is not rally. Check true rally games from last gen for that. You can have premium VW mini-buses, but that isn't adding *anything* to this game. So it's cool that they do have it, but downright useless from a racing game's perspective.
So as time passes by the graphics become less and less jaw-dropping, or I become even picker of certain things--which I don't see why I wouldn't after all this time. I think that for a racing game releasing in 2010, it won't be making anywhere near as much impact as GT3 did for example.
Oooh, Profound, isn't it?