Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 1 Jour)
TheDud @Drift, je peux pas commenter sous la video d'Horizon Lego mais la bombe qui rapproche les ennemis c est dans Rage 2 ;) (enfin à mon avis c est à ça que tu pensais) (il y a 1 Jour)
reneyvane @CraCra: Les clés pour le test qui sont distribués différemment, la version Gog day-one, on est cmairement sur une exclu Xbox/PC, très différente du traitement habituel de ce que signe MS. (il y a 1 Jour)
CraCra @reneyvane: bah oui juste exclu console, justement téléchargé le jeu hier 146Go (il y a 2 Jours)
Driftwood @face2papalocust: ça n'arirvera probablement jamais. :/ (il y a 2 Jours)
face2papalocust @CraCra: Oui je sais justement j'attends que ça se normalise pour tout les jeux peu importe l'éditeur ou la plateforme. (il y a 2 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Oooh, Profound, isn't it?
http://www.youtube.com/watch?v=O-J0yS1wemk
EDIT:
Those crashes look ridiculous
Now bring on more vids of the fantasy tracks please!!!
http://www.youtube.com/watch?v=O-J0yS1wemk
EDIT:
Those crashes look ridiculous
to this
Forza doesn't have good cosmetic damage, but on realistic settings if you ram a wall hard just once you are done for.
This is what needs fixing in GT5 the most, in GT4 you didn't get punished for ramming into cars or walls and people could easily use it to their advantage. If the stupid AI that always drives the same line hit you in GT4 you would get bumper car punched off the road.
As long as GT5 has severe and somewhat realistic performance damage and punishes the player for smacking into other cars, then I will be happy. if the bumper doesn't look super realistic bending from a smack into something, I could really care less.
I'm still to be impressed with GT5, with every small thing it does right it does half a dozen wrong.
hit a wall at that speed and the race should be over. a slight impairment to steering doesnt cut it, so imo, they shouldnt even bother with it. and yet both GT5, forza and PGR all do it, it's a waste of time.
but on the plus side, GT5 at least looks damn good when you're not hitting barriers
http://www.youtube.com/watch?v=4MuZAhOt3yk
http://www.youtube.com/watch?v=VCTMp4_nU4U&NR=1&fe...
http://www.youtube.com/watch?v=5LgrSCaSAsw
http://www.youtube.com/watch?v=fRyky_ryG9I
Yes its not perfect, but collision physics are a generation better than what happens in GT5.
If they don't get the performance damage right it's gonna seriously fuck up the online racing in a bad way.
Credit goes to Chubigans @ neogaf for this pretty amazing comic.
:) :) Dynamic weather confirmed in the latest famitsu
Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)
Credit goes to Chubigans @ neogaf for this pretty amazing comic.
:) :) Dynamic weather confirmed in the latest famitsu
http://www.computerandvideogames.com/article.php?i...
With damage like that, i would honestly prefer them not to bother with it at all, seriously that really needs to go!
-----
9 New vids here, looks like a new build...
http://www.computerandvideogames.com/article.php?i...
Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)
It's very dramatic, but the most stupid thing ever.
Mods, stop changing my SIG! I'm going to end up banning you!
Mods, stop changing my SIG! I'm going to end up banning you!
Currently playing: Bad Company 2(PC), Uncharted 2(PS3), Dead Space (PS3)
http://www.gtplanet.net/more-screenshots-videos-of...
Oooh, Profound, isn't it?
but i think the likes of
and
look great. it's gonna be dependant on how you crash. even burnout had some funky looking deformations. but at the end of the day, i'd rather have dynamic deformation then pre-scripted bumps and scrapes.
who knows. couple of months and we'll get the answer.
Oooh, Profound, isn't it?
GT5 damage officially a non-issue. seriously. looks damn good to me. sure you might get some funky deformations. but it looks great, and it all looks relative to where the impact happens too.