Optimusv2
Optimusv2
Inscrit depuis 6899 Jours
Well, you're right, it's completely reasonable to expect grass.

Also, in edge, they show a concept art of the spartans, including noble six, around what appears to be civilians in some kind of town. It appears Reach will actually make sure to show us the kind of world that Reach is and the people and/or creatures that exists on it so, come the end, we can actually have a contrast to the destruction.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

szaromir
szaromir
Inscrit depuis 6764 Jours
Engine interview (not technical at all)
http://www.edge-online.com/features/halo-reach-gut...

It seems that the save feature is in in SP campaign as well. Kind of unnecessary IMO, it's crucial in multiplayer but not so much in SP.
Overall I'm happy with their approach, that they're focusing on expanding simulation and AI aspects of the game as it really what makes Halo so much better than other shooters.
En réponse à

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

Frozpot
Frozpot
Inscrit depuis 6766 Jours
OOH, I am dying to fight me some Elites again! It'll be nice to fight something that's more than a bullet sponge. Well, even the Brutes from Halo 3 had better AI than most other games...
En réponse à

Oooh, Profound, isn't it?

Optimusv2
Optimusv2
Inscrit depuis 6899 Jours
http://gameinformer.com/b/features/archive/2010/01...

Gameinformer update with actual Reach info. Shocking stuff.

It's with Marty doing some of the music for the VGA trailer. There's a part where he gets rid of the percussion aspect and it sounds pretty awesome. I hope to see that get used in the game at some point :)

Oh, and Bungie is basically calling it a significantly improved Halo 3 engine from what I see in that Edge article.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

dcdelgado
dcdelgado
Inscrit depuis 6867 Jours
I hope Bungie give us some real HD screenshots form there latest build in the update tonight.
En réponse à

** Yes We CAN!! **

Optimusv2
Optimusv2
Inscrit depuis 6899 Jours
Posté par dcdelgado
I hope Bungie give us some real HD screenshots form there latest build in the update tonight.
I really hope so too. It seems obvious that they are avoiding giving out actual HD shots, perhaps until they feel the game looks more presentable by their standards? Cause it was stated in Reach that the team isn't very comfortable about showing the game in it's current state.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

szaromir
szaromir
Inscrit depuis 6764 Jours
You guys are too obsessed with this technology stuff. I don't know what looks bad or disappoiting in that batch of screenshots, given the scope of the game or in the comparison to the trailer.
En réponse à

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

Optimusv2
Optimusv2
Inscrit depuis 6899 Jours
Don't get me wrong, I think the game looks fantastic, but who doesn't always want bigger, newer screens from a more recent build. :D

What's more, everyone pretty much acknowledges that the game is still in development and, as such, nobody is really going nuts. I'll say one thing, though, if there is even the slightest chance of the environment achieving the level of detail already present on the character and weapon models (they don't have to) then... :D
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

icemanufc
Inscrit depuis 5673 Jours
Bungie Employee reveals the screenshots from both Edge magazine and Gameinformer are from a pre-alpha build on twitter.
Have a taste of what we've been working on http://trunc.it/4v9j8 remember those screenshots are pre-alpha, the real thing is looking hawttt!
http://twitter.com/vicdeleon/status/8042418010
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6899 Jours
I'm just dying to see some more videos of this game.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7007 Jours
Have we seen any? Oh right, that "in game" cut scene.

What's that saying again? Fool me four times, shame on.. what?
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6899 Jours
I totally believe it to be legit now that I've seen all the new screens.

The amount of detail on the character and weapon models is damn impressive, some of the absolute best I've seen this gen as a matter of fact, and a lot of the environment architecture is pretty much all in line with the cutscene. The cutscene's rock formations weren't at all a far cry from what we are seeing in these screens, not in the least. The real issue is that they are being shown to us from these perspectives that we clearly won't be playing the game in.

Even the same exact fog effect that was present in the trailer is also present in the only first person shot that we basically have of this game. For the noticeable areas where there are flat textures, there are also noticeable areaas where the textures look much better. Then to learn that the build is an older pre-alpha build from pre-thanksgiving and the details given on the significant improvement to their LOD system, the lighting, dynamic weather effects, and the amount of work they've put into the sky and the game's particle system and explosion effects, not to mention the new animation system.

When all is said and done and we probably see the first real major playthrough in July at E3, I think a lot of people are going to be seriously surprised with how good this game looks. If those character models are maintained as they are up until release and the environments get even 75% of the same treatment as the character and weapon models have, this game is going to be a stunner. At least that's what I believe based on what I've seen and read. Perhaps I'm giving them way too much credit, but I guess we'll find out.

Some would probably think that we already have our answer with the screenshots and magazine pictures, but I just have a really good feeling about this. After that cutscene and seeing actual gameplay character models, there's no way the cutscenes go back to just looking like Halo 3. I'm expecting top 3 best looking 360 title when all is said and done on this one. :)
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

icemanufc
Inscrit depuis 5673 Jours
Damn it it sounds like the pics from the mags are going to be the same ones they upload next week in HD, i hope they take the frm a newer build and the old pre-thanksgiving one.

Bungie Update:
Right. Let’s talk a little Halo: Reach.

Builds are coming in at a blistering pace as the team continues to drive hard and fast towards the ever looming Alpha branch. The process is so break neck at times that it’s hard for us poor dudes over in the community pod to keep track and chronicle the goings on for you in any meaningful way. For example, the build that brought you the latest batch of media assets was already weeks old when we scrubbed it for screenshots. Pre-Thanksgiving, in fact. The nature of the development process is such that stability can often become a concern when the various disciplines are routinely plugging in their new pieces of technical and artistical hotness, so when it came time to show it off to our media friends, we decided to dust off one of the older, notably stable builds. Game tends to show better when it’s in rock solid working order.
http://www.bungie.net/News/content.aspx?type=topne...
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6899 Jours
Well, they did mention something about possibly presenting us with some extra perspective with regards to certain things we've been eyeing, so maybe that means we'll be getting something new as well.
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

dcdelgado
dcdelgado
Inscrit depuis 6867 Jours
Sweet!
En réponse à

** Yes We CAN!! **

Viginti_Tres
Viginti_Tres
Inscrit depuis 6509 Jours
This you gonna like a lot: http://www.gamereactor.se/bild/?textid=20868&id=20...

It's in swedish but who cares, as long as there are some hi-res screenshots. :)

Some thoughts one the graphics:

I really like the detail on the characters. Just look at the marine.The ground/rock textures are obviously not properly done yet, they look fugly, and there should be more grass (after they praised their new LOD model it better not pop up like in Halo 3). What really bothers me though is the lighting. Especially in the shots with little illumination (the marine shot is a perfect example) it's completely flat and just looks worse than any Halo 3 shot you can come up with. I really hope this gets the amount of polish it deserves (and needs).
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7007 Jours
En réponse à
Nietzsche
Nietzsche
Inscrit depuis 6360 Jours
http://www.gamereactor.se/media/15/gamereactorspel...
that pic in particular shows just how fantastic this engine can be. It's a shame Bungie is so fond of very empty environments with huge epic background landscapes. It looks great when you are entering a new area, but the close quarters combat starts to feel like fighting in empty rooms.

That pic looks utterly fantastic from lighting to textures to details. If they can use this style more and less of the 2D ground textures this game would look stunning. It's odd how great some pics look and how bare others look. I just wish they would create more "busy" looking levels. Just not fond of how empty so many of the areas are, no mater how stunning the scale or backdrops.
http://www.gamereactor.se/media/15/gamereactorspel...
this pic is what I mean, technically great, but just kind of empty looking. AA and details look fantastic though. I have no doubt certain parts of this game are going to look quite stunning.
En réponse à
Viginti_Tres
Viginti_Tres
Inscrit depuis 6509 Jours
Posté par GriftGFX
Spoiler?
I didn't read the article, but yes people on neogaf say it's full of spoilers.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7007 Jours
Posté par Viginti_Tres
I didn't read the article, but yes people on neogaf say it's full of spoilers.
Click the link.. I was joking :P
En réponse à
Viginti_Tres
Viginti_Tres
Inscrit depuis 6509 Jours
I know, but I wasn't. ;)
En réponse à
Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 6978 Jours
The new shots have some of the most boring, bland, and dead looking environments I have seen on the Xbox 360. Ouch.
Posté par deftangel
The footage is legit, I'm certain.

But it's frankly bizarre they would "beta" test single player footage. What for? They've a million focus groups at MGS for that. The only viable reason would be to test co-op or other MP game modes.

I reckon that's the internal beta for MS employees. I'll still be amazed if the proper public beta has any SP content at all.
A good reason for a beta would be to see how people react to the new game design elements. Do they work well? Too hard? Confusing? Need more refinement or depth?

Or just some great PR / marketing ala a "beta" that is really a demo/marketing.

I doubt we will see SP in the Beta as well, but there are reasons why it could be done.

As per the fans and graphics--of course true Halo fans don't care about major graphics stuff. Just like they don't really want/care about major changes to gameplay (they fear change more than desire refinement and maturity in something they already like) fans are, well, fans. They already like it, so they don't typically care or demand much.

But at the current rate they should probably just stop talking about graphics and let the gameplay speak for itself before foot enters mouth. Based on the hilarity of their Halo 3 defensiveness (hey, you are getting even MORE than 720p buwahaaha) they might as well not compete with the Cryteks, NDs, and ids of the world. Why pretend even? Better off just talking about Forge or the Theater.
En réponse à

Pwn'd by Phaethon360.

blmbox
blmbox
Inscrit depuis 6339 Jours
Those screens show that the game has the potential to look stunning. Considering the stage it's at, and what Bungie can add between now and its release, I am very excited.

Looks like Halo may at the very least get close to looking as good as it plays.
En réponse à
Optimusv2
Optimusv2
Inscrit depuis 6899 Jours






En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7007 Jours
Is that Halo 3? They need to throw in some pickup trucks, ya know, so I can tell the difference.
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