Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
Prepare To Drop!!
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Prepare To Drop!!
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Gentlemen.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Also want the elbow back :)
I think i have stood in poo
Placing players in the roles of Daniel Sloane-Suarez (callsign Archer) and Mikhail Loskov (codename Kestrel), the pair will initially not get along at first. “They don’t really like each other or trust each other,” says Patrick Redding, Co-op Game Designer before continuing “but you’ll hear in their dialogue, moving through the missions, that their trust is slowly building.”
Archer and Kestrel’s storyline will begin two months before that of the single player campaign, and will detail how EMP’s have been liberated by rogue factions within Russian Intelligence and then sold on to members of the Russian Mafia. Due to such a fact, the co-op campaign will immediately begin within the heart of St. Petersburg in a mob den.
Redding explains “You are going into this really seedy, gritty underbelly where we can put the whole graphical horsepower of our engine and the Xbox 360 to work giving you the lurid texture of this place.”
The emphasis on such a co-op portion is based upon communication, tactics and looking out for each other. “If Sam Fisher is our panther, then these two guys are like a couple of Velociraptors taking down the herd,” states Redding.
These will currently being referred to as Third Echelon Missions, and will be spread across a variety of six maps. These are based upon four levels seen within the co-operative campaign, and two that will be exclusive to the mode.
At the time of writing, four modes have currently been confirmed;
Hunter – Clear the map of enemies,
Infiltration – Clear the map of enemies, without being detected,
Last Stand – Protect an EMP warhead from waves of enemies,
Face Off – Two players go head-to-head, includes a number of customisable AI enemies spread throughout the map.
** Yes We CAN!! **
"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"
"First come smiles, then comes lies. Last is gunfire"
** Yes We CAN!! **
Mods, stop changing my SIG! I'm going to end up banning you!
http://www.eurogamer.net/articles/splinter-cell-co...
"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"
"First come smiles, then comes lies. Last is gunfire"
http://www.eurogamer.net/articles/splinter-cell-co...
** Yes We CAN!! **
Prepare To Drop!!
6 hour campaign 6 hours.... SIX HOURS! omfg, six hours....
That means 3-4 by any decent gamers terms holy shit thats fucking LAME!
I think i have stood in poo
** Yes We CAN!! **
Well i might have to buy it then afterall :D
I think i have stood in poo
• Archer and Kestrel are the new co-op characters.
• Takes place about 2 months before Conviction.
• Roughly 6 hours.
• Cover system similar to Gears of War.
• If you’re wounded, you can either play dead or use your pistol until your partner heals you or you bleed out.
• Deniable Ops (Multiplayer mode): Series of standalone challenges set within the same four stages from the co-op story mode, plus two additional maps:
• Hunter: Where players have to kill off all enemy NPCs on the map.
• Infiltration: Same concept as Hunter mode, but detection by enemies automatically results in failure.
• Last Stand: Protect an EMP warhead from waves of attacking foes.
• Face Off: The sole adversarial mode, with players going head-to-head with a costumizable number of A.I. Opponents populating the map.
• You earn points through out the SP and MP.
• Change your character look online.
• Persistent Elite Creation system: Upgrade Weapons/Gadgets/Appearance.
• Six Maps (four for the story co-op and two only for Deniable Ops).
Prepare To Drop!!
Brutal.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Prepare To Drop!!
Brutal.
No SvM no sale, that was the greatest thing that ever happend to online games :( reason i am waiting for PS3 version is so me and a buddy of mine can play it...
I think i have stood in poo