Driftwood @GTB: ah, pas trop suivi (il faut dire que la sortie cet été, ce n'était pas facile d'y jouer). (il y a 1 Heure)
GTB @Driftwood: Le Halo semble assez peu apprécié des joueurs aussi (et donc bouche à oreille plutôt négatif). (il y a 2 Heures)
Driftwood @Blackninja: Halo et le Gears sorti sur PS5 ne sont que des remakes. Les gens qui jouaient sur XB et sont passés chez PS dès la 4, il y en a beaucoup et ils n'ont pas envie de refaire de vieux jeux. (il y a 2 Heures)
Soda tâter* (il y a 2 Heures)
Soda Perso, j'ai raté le mode horde, et je m'y amuse bien, idem pour le multoueurs, il manque quand même un peu de cartes pour varier les plaisirs, mais je crois que pas mal de contenus est à venir. (il y a 2 Heures)
Soda @face2papalocust: Gamekult a rajouté un point à sa note, passant de 5 à 6/10 grâce au multi, comme quoi, les gouts, les couleurs tout ça...^^ (il y a 2 Heures)
Blackninja @MadDemon: dit ça à Halo (il y a 7 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7823 JoursMods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7725 JoursKorn, I don't think games have to have similar themes to be in competition. I mean Assassins Creed 1.5 and Uncharted 1.5 are coming out tugging for essentially the same audience at that time. AC1.5 is Ubi's own property so they'll obviously want to give that as much space as possible. Especially after last year's Prince of Persia 0.5 being shoved aside in a most peculiar fashion.
GAME had a trade in deal where you could get new Far Cry 1.5 or Prince of Persia 0.5 for ONE used game, which probably speaks volumes about how poorly those ended up selling in those incredibly important first months.
http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
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Inscrit depuis 7561 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7632 Jourshttp://www.worthplaying.com/article.php?sid=65308
Inscrit depuis 6368 Jourshttp://www.gametrailers.com/player/56232.html?r=1
Inscrit depuis 6588 JoursPrepare To Drop!!
Inscrit depuis 7561 Jourshttp://www.gametrailers.com/player/56232.html?r=1
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7561 JoursNew TGS 09 Trailer: http://uk.xbox360.ign.com/dor/objects/902601/tom-c...
IGN Hands-On: http://uk.xbox360.ign.com/articles/102/1027524p1.h...
Fisher doesn't mess around.
Even with the option to mark enemies and then kill them in rapid succession, the game can be quite tough. You can only mark so many enemies and the later stages of the game will toss large groups of guards at you simultaneously. What's more, you only get to execute on your marks after you perform a hand-to-hand take down. When the level first opens, you'll have to come up with something cleverer than marking each enemy and then watching them fall. That something will usually involve getting your hands dirty.
Conviction is in the polishing and bug fixing stage now, which means it's getting pretty darn close to being done. That's a fact that was readily apparent in the demo given to me. The visuals look fantastic, straight down to the little open wounds that appear after Fisher interrogated that officer's face into a fender. The sound is mostly complete as well and the bits I heard did a great job setting the mood.
The music and graphics aren't the only great parts about Conviction, of course. I had my doubts going in to the demo -- the Mark and Execute style of gameplay seemed to take a little too much control out of the player's hands. Now that I've gotten my hands on it, I'm a believer. It's a challenge of planning and coordination just to get to the execute phase. Once you get a few slick kills under your belt, you start to see how rewarding the system is. It forces you to play intelligently and then pays back in full the hard work you put into the stalking. Though Fisher is much rougher and brutal in Conviction than in past Splinter Cell games, he's still most comfortable out of sight and out of mind.
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
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Inscrit depuis 7702 JoursNow If Ubisoft can only get their act together and give us another Rainbow Six and Ghost Recon (Atleast we know that one's coming) I will be happy!
"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"
"First come smiles, then comes lies. Last is gunfire"
Inscrit depuis 7458 Jourshttp://tgs.gamespot.com/video/6228955/tom-clancys-...
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 6588 JoursTakedown Video Montage - http://xbox360.ign.com/dor/objects/902601/tom-clan...
Prepare To Drop!!
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Inscrit depuis 6368 Jourshttp://tgs.gamespot.com/video/6228955/tom-clancys-...
Inscrit depuis 7458 JoursGametrailers interview. Lookin' good :D
"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7687 JoursZapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Inscrit depuis 7561 Jours** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 7645 JoursI think i have stood in poo
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Inscrit depuis 7645 JoursI think i have stood in poo
Inscrit depuis 7561 Jourshttp://www.gamespot.com/pc/action/tomclancyssplint...
** Yes We CAN!! **
Kaz Hirai - Sony
"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do" LOLOLOLOL!!
Inscrit depuis 6588 Jourshttp://www.gamespot.com/pc/action/tomclancyssplint...
Prepare To Drop!!
Inscrit depuis 7632 Jours
Inscrit depuis 6368 Jourshttp://www.gametrailers.com/video/tgs-09-splinter-...