The Elder Scrolls V: Skyrim

Sath - Missed the<br>hay
Sath
Inscrit depuis 7374 Jours
Its good, but I liked the teaser trailer more.
I expect great tracks from the game :)
En réponse à
blmbox
blmbox
Inscrit depuis 6839 Jours
That track sounds like something straight out of Howard Shore's collection.

Obviously that's a wonderful thing. The music looks set to be excellent.
En réponse à
UrukHaiPT
UrukHaiPT
Inscrit depuis 7035 Jours
Skyrim: Building Better Combat: http://www.gameinformer.com/b/features/archive/201...

“We wanted to make it more tactile in your hands,” game director Todd Howard says. “I think if you look at our previous stuff I sometimes equate it to fighting with chopsticks – you sit there and swing them in front of yourself.”

Bethesda’s solution is a new two-handed combat system that allows players to equip any weapon or spell to either one of their character’s free hands. This flexible platform opens up countless play styles – dual wielding, two-handed weapons, the classic sword and shield combo, ranged weapons, or even equipping two different spells. Switching between loadouts on the fly is made easier thanks to a new quick-select menu that allows you to “bookmark” all of your favorite spells, shouts, and weapons for easy access.
“Before when we had magic, it never felt to us like you were actually doing it,” Howard admits. “It was a separate button, it flew out of your fist, and you could have a shield in your hand or a two handed-weapon – you could do it with anything.”

In Oblivion spells were cast with a face button, which allowed you to equip traditional weapons for melee combat and deftly cast spells between swings. By forcing players to equip a spell with one of their hands, players must make more of a commitment to learning the arcane arts. The ability to equip two different spells on your left and right hand raises the question – can you combine more than one spell? “We're not talking about that,” Howard says with a smile. “We're not sure. We'd like to; it'd be awesome.”
Ranged weapons could be effective in Oblivion once you improved your skill level, but you had to pierce enemies with several arrows to take them down. After playing an Oblivion mod that turned the bow and arrow into a formidable weapon capable of one-hit kills, Bethesda decided to adopt that approach. It now takes a lot longer to get off a shot, but the arrows are much more powerful than before.

As in Oblivion, you can zoom to aim, and the longer you keep the bow drawn the more powerful your shot will be. Unlike Oblivion, the arrows now violently impact enemies with a satisfying thud. To keep players from coasting through the world plucking enemies from afar, Bethesda has significantly altered the arrow economy to make them a valuable but limited option. You won't be rolling into combat stacked with 50 Daedric arrows anymore. Though you don't have much defense when using the bow and arrow, if an enemy gets too close for comfort you can still execute a bash move, which knocks your foe off balance and gives you time to create distance between you and your target.
Really looking forward to see this new combat in motion.
En réponse à

http://www.youtube.com/user/XXUrukHaiPT

Sath - Missed the<br>hay
Sath
Inscrit depuis 7374 Jours
I want gameplay footage now!

Sounds great though :)
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 7374 Jours
Next issue :D
En réponse à
blmbox
blmbox
Inscrit depuis 6839 Jours
Damn... now that's a cover.
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 7374 Jours
Posté par blmbox
Damn... now that's a cover.
I want a widescreen HD wallpaper version of that :D
En réponse à
ManThatYouFear
ManThatYouFear
Inscrit depuis 7451 Jours
Thats better than 99.9% game covers ............
En réponse à

PSN:ManThatYouFear
Santa better bring me what i want...

KORNdog
KORNdog
Inscrit depuis 6911 Jours
En réponse à
blmbox
blmbox
Inscrit depuis 6839 Jours
What are you trying to say... that shields existed before Skyrim?
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 6215 Jours
Pure badassery on that cover!!

I want a wallpaper too damn it.

>Really love the art going on there.
En réponse à

Real Madrid C.F. fan.

Megido
Megido
Inscrit depuis 6833 Jours
Fantsy armor that looks kinda similar to other fantasy armor? Now i've bloody seen everything! What an outrage!
En réponse à

Chanticleer Hegemony

blmbox
blmbox
Inscrit depuis 6839 Jours
Megido, you create the petition, I'll round everybody up who's willing to sign it. This MUST be stopped!
En réponse à
FireWire - IEEE 1394
FireWire
Inscrit depuis 7508 Jours
Thanks for that Korndog, totally forgot about that game, that used to be fucking awesome, dismembering people and shit
En réponse à

"First come smiles, then comes lies. Last is gunfire"

Sath - Missed the<br>hay
Sath
Inscrit depuis 7374 Jours
The Art of Skyrim
http://www.gameinformer.com/b/news/archive/2011/01...

- All ten races are back
- Each race has been upgraded to be distinguishable from the others
- Skyrim's style is described by Bethesda as "epic reality"
- Players will have a lot more customization options when they create a character, including scars and war paint
- Creatures are no longer randomly inserted into the world like in Oblivion, every creature is at a certain place for a reason. Creatures also have different behaviors.

Nords, fantastic approach.
Going for that norse art style, I love it so much, thats the same approach LOTR has which is my absolutely favorite of all time.

Good to hear the face customization is getting an overhaul, which is great, hopefully its not as limited as Mass Effect and its more like Dragon Age.
These guys worked on Fallout 3 and New Vegas, so I hope they have tons of various beardstyles, they better have the Gordon Freeman style in it :)

I cant wait to see the first gameplay footage, I am so excited for it.
En réponse à
Megido
Megido
Inscrit depuis 6833 Jours
Actually New Vegas was developed by Obsidian, not Bethesda. Anyway, i stil think Oblivion had a decent editor. Sure, not fantastic, but better than ME by far imo. They seem to have gotten better character artists this time ariund thugh, which will help it a whole lot when it comes to looks.
En réponse à

Chanticleer Hegemony

Sath - Missed the<br>hay
Sath
Inscrit depuis 7374 Jours
But they did Fallout 3, and the customization was the same as New Vegas, more or less.

Oblivion was decent, but I give the edge to Mass Effect when it comes to customization.
When you wanted a beard in Oblivion you have to change color saturation on the skin to have that ugly stubble, made the skin look way too dark and red with some black in there LOL

I just hope they have learned alot from Fallout 3 which was pretty good.
En réponse à
blmbox
blmbox
Inscrit depuis 6839 Jours
Yeah Fallout 3's character customisation was pretty good. I'm sure this will be better though.
En réponse à
UrukHaiPT
UrukHaiPT
Inscrit depuis 7035 Jours
Art seems to be much better than Oblivion. Waiting to finally see game in motion!
En réponse à

http://www.youtube.com/user/XXUrukHaiPT

Frozpot
Frozpot
Inscrit depuis 7266 Jours
Arg, I'd kill for than monitor he'd drawing on!! Too bad a good one is like, 3500 bucks...
En réponse à

Oooh, Profound, isn't it?

alimokrane
alimokrane
Inscrit depuis 7438 Jours
Yihaaaa! now that's a good cover. It better be the picture they'll use for the game cover. AWESOME!
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7507 Jours
Posté par Frozpot
Arg, I'd kill for than monitor he'd drawing on!! Too bad a good one is like, 3500 bucks...
The 12WX isn't without issue, but mine was $750 and worth every penny.
En réponse à
blmbox
blmbox
Inscrit depuis 6839 Jours
Inside Skyrim's Menu System Overhaul:

http://www.gameinformer.com/games/the_elder_scroll...



Every time another aspect of Skyrim is revealed, my expectations rise. It sounds like my perfect game.
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 7367 Jours
Sweet!!
En réponse à

** Yes We CAN!! **

rayy
rayy
Inscrit depuis 7481 Jours
That looks great.
En réponse à
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