reneyvane Peut être le drama de la rentrée 2026, après l'arrêt du partenariat entre Playstation & Kojima-Production, on apprend que Sony ne veut pas (plus) que le studio utilise le Decima Engine ! (il y a 16 Heures)
CraCra Génial, WARDOGS vient d'être annoncé sur Séries et PS5. Mais en 2028 ^^ (il y a 22 Heures)
reneyvane La sortie de la NeoGeo AES+ est repoussée au 16 septembre 2027 ( A cause du prix des composants et de l'ampleur des précommandes ) ( Source : Gamekult ) (il y a 1 Jour)
Blackninja @Driftwood: je l’ai fait à l’époque j’en garde un très bon souvenir (il y a 1 Jour)
Driftwood @Blackninja: je doute qu'il soit fondamentalement meilleur, mais je ne l'ai pas fait à l'époque. (il y a 1 Jour)
Blackninja @davton: ça m’a donné envie de refaire celui sur 360 (il y a 1 Jour)
davton @davton: ah bah voilà :D (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7671 JoursWait, I'm confused. Two of the previously announced 8 maps are part of this day one DLC bullshit? But then they say there are "ten maps" -- can someone find me a list of ten distinct maps for this game? Their math seems really fuzzy.
Inscrit depuis 7102 JoursWait, I'm confused. Two of the previously announced 8 maps are part of this day one DLC bullshit? But then they say there are "ten maps" -- can someone find me a list of ten distinct maps for this game? Their math seems really fuzzy.
weird.
Inscrit depuis 7671 Jours
Inscrit depuis 7024 JoursStill gonna buy it day one, but damn that doesn't seem like much. Especially when some of them are only for the crap awful game mode rush. Conquest is really the only game mode I'm interested in. Deathmatch maybe but I have high doubts about that working in a battlefield game.
Inscrit depuis 7430 JoursOooh, Profound, isn't it?
Inscrit depuis 7701 JoursNot a great policy but it shouldn't really concern anyone purchasing a new copy.
Inscrit depuis 7430 JoursOooh, Profound, isn't it?
Inscrit depuis 7024 Jours
Inscrit depuis 7430 JoursOooh, Profound, isn't it?
Inscrit depuis 7102 JoursStill gonna buy it day one, but damn that doesn't seem like much. Especially when some of them are only for the crap awful game mode rush. Conquest is really the only game mode I'm interested in. Deathmatch maybe but I have high doubts about that working in a battlefield game.
squad up with some friends and play inteligently and you'll have more fun playing Rush that in any other online shooter, period.
Inscrit depuis 7671 JoursI still do not appreciate their shitty math when it comes to the map count. New layouts should definitely not be treated like entirely new maps.
squad up with some friends and play inteligently and you'll have more fun playing Rush that in any other online shooter, period.
And squad dm looks great.
That said, a bunch of lone wolf losers can ruin any gametype in Battlefield if they try hard enough. That's not a problem unique to rush or even this game in general. Oh, how many times I've played 2fort and been on a team of snipers!
Inscrit depuis 7102 Jours
Inscrit depuis 6081 JoursSteam: Doomsong83
Inscrit depuis 7671 Jours
Inscrit depuis 7102 Jourssame thing happened with titan mode back in 2142. loved it because it was a great mix of conquest and rush (sort of), but also lots of people complaining about balancing issues.
edit: also, BC1 had gold rush (exactly the same as rush in BC2, except you couldn't destroy buildings on them) and altough you could also c4, rocket, shoot the crates, you only saw this every now and again. never was a real unbalanced issue
Inscrit depuis 6081 JoursSteam: Doomsong83
Inscrit depuis 7173 JoursIn Conquest, even when your team is loosing, you get your small victories by capping flags against a bigger opposition. This aspect of the game is totally lost in Rush because you're facing an entire team on a small amount of space. Also Conquest is way more dynamic, you need to make decisions on the fly as balances shift during a match.
Inscrit depuis 7173 JoursTV advert for the game. Pure class.
Inscrit depuis 7102 JoursTV advert for the game. Pure class.
Inscrit depuis 7024 JoursIn Conquest mode I find myself having far more fun even when put in a bad squad.
I just don't like how unbalanced Rush matches usually are. When it's all working out evenly rush is a great mode for sure, but if you say that you are in a ton of Rush mathces that work out in a balanced way then you are either A. a liar B. remembering the good more than the bad or C. one lucky ass mother fucker b/c I have a very different experience.
Seems like Rush is either far too easy to far too hard for my team to attack/defend. Seldom is it a close match.
Inscrit depuis 7430 JoursOooh, Profound, isn't it?
Inscrit depuis 7671 JoursEvery game of conquest is a lot more unique.
The first set of objectives are ridiculously easy to take out with jihad-quads.. but they've tweaked most of this stuff anyway. Still. Conquest FTW.
Inscrit depuis 7671 JoursBring it!
Inscrit depuis 7102 JoursSeems like Rush is either far too easy to far too hard for my team to attack/defend. Seldom is it a close match.
But in the end we'll have to agree on disagree. It's like arguing which one is best, basket or football. It's just a matter of taste.
Inscrit depuis 7173 JoursBut I think I'll just go with the G3. It was beast in BF2 and by the stats it should be the same in BC2.
But then again, I run into many situations where a huge ass clip just means the difference. Oh well, decisions decisions...