Blackninja @Driftwood: C’est sûr que la plaine de nos jours en 2 min 30 tu en fais le tour. Tant qu’il n’y a pas d’endurance et d’armes qui cassent 😡 (il y a 2 Heures)
Driftwood @Blackninja: il va surtout falloir revoir le game design et la structure du jeu non ? Capcom a réussi ses remakes. Il n'y a pas de raison que Nintendo se plante avec une licence importante comme Zelda (il y a 3 Heures)
Blackninja Dans le même genre le remake de OOT va avoir beaucoup à faire pour convaincre. Il va falloir garder la formule originale en étant obliger d’apporter des élément de TOTK sans dénaturer le tout (il y a 3 Heures)
Blackninja @Driftwood: je préfère le look de la première trilogie mais je laisse le bénéfice du doute à PG et surtout j’attend de pouvoir visiter ce nouveau Albion par moi même avant de juger. (il y a 3 Heures)
Driftwood @Blackninja: peut-être que toutes les séries ne devraient pas essayer de faire dans le réalisme ? Cela donne un rendu global très banal, même si les décors ont l'air super chouettes. (il y a 3 Heures)
Blackninja @Driftwood: Ils auraient eu du mal à revenir sur une DA type Darksiders avec les grosses armures et des perso patibulaires tout en réstant réaliste. (il y a 3 Heures)
Driftwood C'est joli mais ça me fait penser au rendu de Hogwarts Legacy, très propre et clinique. C'était un très beau jeu aussi bien sûr, mais ça manque de personnalité pour un Fable. (il y a 7 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7337 JoursOooh, Profound, isn't it?
Inscrit depuis 6982 Jours
Inscrit depuis 7337 JoursOooh, Profound, isn't it?
Inscrit depuis 7700 Joursconfirmed for 2010 release?
seems 3D could have been the main reason for the delay.
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 6982 Jours
Inscrit depuis 7337 JoursOooh, Profound, isn't it?
Inscrit depuis 7700 JoursMods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7337 JoursOooh, Profound, isn't it?
Inscrit depuis 7700 JoursIf you haven't seen this by yourself, and you can't tell how it is a big deal unlike in games like GT5 and PGR4, then I don't know why it's even worth discussing this with you.
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7337 JoursOooh, Profound, isn't it?
Inscrit depuis 7700 JoursGo watch a replay of Forza 3, try to see inside the car at all times. Now put on a replay of PGR4 or the Gran Turismo demo. Now THAT is what it should look like, that's how it is in real life. You can see some complex interior shadowing going on at all times. The front seats creating a shadow on the back seats, etc. You can TRULY see details of the cars' interiors--you can see the other half of the car you know, I would say that's huge.
See this video:http://www.youtube.com/user/mimaximax#p/a/u/1/XIea...
At 17 seconds for example, or the sequence from 2:32 TO 2:36. See how defined the interior is, you can tell exact shape and color of all components, and the added shadowing adds so much to the overall look. You can see this from miles away, well........you can't actually, so I have to pinpoint a specific second in the video. PGR4 does this as well. This is for ALL cars in the grid. Try THAT with Forza, which doesn't even do it for the player's car.
Look at 19 seconds in this video (forza 3) when the camera is close to the viper: http://www.youtube.com/watch?v=_Y1ZJ00wRtM
Pause the video at 29 secs when the Viper is making a pass, you can't see shit, it's that what you call a rendered interior? Really? In Forza 3 you can see more of a silhouette, but you can't really see shit. It's totally lacking in details. And if you tell me the windows are tinted I will have to give you a virtual slap, however that works.
And you.......err, I can tell this does add a lot to the look in all areas, including gameplay. And I'm not comparing overall graphics of any of this games, I think FM3 looks really good regardless, the track detail is generally awesome and much better than what GT has shown for example. I just think this is a big drawback for it.
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7337 JoursOooh, Profound, isn't it?
Inscrit depuis 7700 JoursWell I'm glad that is over :P
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7337 JoursWell I'm glad that is over :P
Oooh, Profound, isn't it?
Inscrit depuis 7700 Jourshttp://www.gtplanet.net/wp-content/uploads/2010/05...
http://www.gtplanet.net/wp-content/uploads/2010/05...
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 7337 JoursOooh, Profound, isn't it?
Inscrit depuis 7322 Jourshttp://www.gtplanet.net/wp-content/uploads/2010/05...
http://www.gtplanet.net/wp-content/uploads/2010/05...
Inscrit depuis 6213 JoursCurrently playing: Uncharted 2, CoDMW2 (PS3), Torchlight (PC)
Inscrit depuis 7700 JoursMods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 6213 JoursCurrently playing: Uncharted 2, CoDMW2 (PS3), Torchlight (PC)
Inscrit depuis 6931 JoursI have faith GT5 will look very good. I'm much more interested in seeing what kinds of fantasy tracks, new physics, etc they have in store for us.
Should be very interesting to see how it all plays out. Also, they have yet to prove themselves online really. It will be interesting to see if PD can do online in a way shows the level of polish they are capable of.
Inscrit depuis 6213 JoursCurrently playing: Uncharted 2, CoDMW2 (PS3), Torchlight (PC)
Inscrit depuis 7700 JoursI'd like to see this in all racing games that are punishing like that.
Mods, stop changing my SIG! I'm going to end up banning you!
Inscrit depuis 6982 JoursI'd like to see this in all racing games that are punishing like that.
now do i want to see a rewind option in something like motorstorm 3?....hell yeah. any arcade game with rubberband AI needs a feature like this. although thinking about it, in the case of motorstorm, i think it could take away a lot of the intensity and fun of the game, since you're no longer afraid of screwing up. thats kinda part of the fun for me....in all racing games. your constantly at the edge of your seat rewid options take that away.
Inscrit depuis 7700 Joursnow do i want to see a rewind option in something like motorstorm 3?....hell yeah. any arcade game with rubberband AI needs a feature like this. although thinking about it, in the case of motorstorm, i think it could take away a lot of the intensity and fun of the game, since you're no longer afraid of screwing up. thats kinda part of the fun for me....in all racing games. your constantly at the edge of your seat rewid options take that away.
By that standard, all assists should not be part of a simulator. I think it comes down to accessibility. Much like some people don't have the patience to learn how to drive without a green line telling them where to break, I do not have the time or patience to repeat a 20 lap race. When I got to endurance races in FM2, I stopped playing, I had enough.
Having a rewind button does not change the simulation of the game (it is there), it does not degrade the experience, and it really is my choice. Some people were offended at the 1 button driving too, and that's the same situation.
So I guess my question is, would you be disappointed to see a rewind button in GT5?
Mods, stop changing my SIG! I'm going to end up banning you!