Jin187
Jin187
Inscrit depuis 6749 Jours
Posté par vspectra06
I don't really see a problem with some cars having full interior damage vs some that don't. I'm not expecting to see insane visual damage anyway so I doubt this inconsistency will have that big of an impact. In terms of premium vs standard, I think visually/graphically the cars are still rendered with the same detail, it's just the varying amounts of damage. I know in forza3 I can never seem to get the bumpers to fall off on some cars while on others they drop off pretty easily and you can see the car frame/subframe.
The original statement was that premium cars will have full damage and standard cars wont have any damage (A couple of Scratches are not damage), so were no just talking about interior damage, were talking about exterior damage too.
En réponse à
vspectra06
vspectra06
Inscrit depuis 7711 Jours
The exterior damage seems to be limited to flapping doors and bumpers with slight deformities, which I don't see as looking drastically inconsistent with a car filled with a ton of scratches . It's not like seeing a damaged car in burnout versus a damaged one from pgr4.




It's sort of the same in forza.
http://www.youtube.com/watch?v=C04fLAsGay4
There's just mainly paint removal and scratches with barely any deformities for the Bugatti Veyron. You see some small pieces flying off but you can't even tell after looking at the car again. Other cars actually have the bumpers flying off.

http://4.bp.blogspot.com/_B7xcuo5z_5s/SoxQyYisy2I/...
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
Posté par vspectra06
I don't really see a problem with some cars having full interior damage vs some that don't. I'm not expecting to see insane visual damage anyway so I doubt this inconsistency will have that big of an impact. In terms of premium vs standard, I think visually/graphically the cars are still rendered with the same detail, it's just the varying amounts of damage. I know in forza3 I can never seem to get the bumpers to fall off on some cars while on others they drop off pretty easily and you can see the car frame/subframe.
I hate the fact that in Forza you can't see the interior of the cars outside of the in-car camera. Now imagine a race/replay where all cars look like your regular Forza car, but one of them, for some random reason shows a fully modeled interior, and substantially more detail overall. Well now you got a retarded situation, I don't know how this wouldn't boggle the mind of anyone out who appreciates consistency at all.

And again, this isn't about damage, it's about the looks. I also wouldn't mind just some cars having interior damage, that I can believe is hard to do for all 1000 cars. Of course none of this is confirmed, and there was no mention of damage, it was all visual difference including more details and interiors.

And yes, like I said, the cars in FM3 do have some differences. Some do look better than others, and some do have slightly harsher damage. Visual differences are standard in racing games, its always been this way, and as you have more cars it's natural to have some slight differences in quality given the fact that cars are done by so many different people--in forza's case they are outsourced. The problem here is the fact that we are talking about substantial differences, not minor as it would be the case with Forza or previous GT games.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Jin187
Jin187
Inscrit depuis 6749 Jours
Posté par vspectra06
It's sort of the same in forza.
http://www.youtube.com/watch?v=C04fLAsGay4
There's just mainly paint removal and scratches with barely any deformities for the Bugatti Veyron. You see some small pieces flying off but you can't even tell after looking at the car again.
Even in the smallest cases of visual damage in Forza 3 like the vid you posted, I see mirrors flying off, smashed windows, smashed lights and most importantly, I see deformation. From the looks of things, not even the premium cars of GT5 feature deformation, but thats another issue.
En réponse à
vspectra06
vspectra06
Inscrit depuis 7711 Jours
Posté par LEBATO
I hate the fact that in Forza you can't see the interior of the cars outside of the in-car camera. Now imagine a race/replay where all cars look like your regular Forza car, but one of them, for some random reason shows a fully modeled interior, and substantially more detail overall. Well now you got a retarded situation, I don't know how this wouldn't boggle the mind of anyone out who appreciates consistency at all.
Yeah, that would be ridiculous, but how do we even know that's the case? Since it's polyphony I'm thinking "less detail" just means they won't bother to render the engine bay and such like in the cars that have full damage.



We've already seen some returning cars from GT4 that have been completely remodeled.
Posté par Jin187
Even in the smallest cases of visual damage in Forza 3 like the vid you posted, I see mirrors flying off, smashed windows, smashed lights and most importantly, I see deformation. From the looks of things, not even the premium cars of GT5 feature deformation, but thats another issue.
Like I said before, those are "barely" deformities on the veyron. It's still inconsistent with the other cars where you can see more damage.

I would just prefer they take out the shitty damage modeling in these racing sims and focus more on adding weather or day/night for each track anyway. But then there will always be people complaining about the lack of visual damage. :\
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
Posté par vspectra06
Yeah, that would be ridiculous, but how do we even know that's the case? Since it's polyphony I'm thinking "less detail" just means they won't bother to render the engine bay and such like in the cars that have full damage.



We've already seen some returning cars from GT4 that have been completely remodeled.
Yeah, no one knows exactly what the hell anything means now. The fact that any mentions of this stuff is always deleted never helps either.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

vspectra06
vspectra06
Inscrit depuis 7711 Jours
Add to that, Polyphony almost always never clears anything up after they make certain statements either. I guess they don't really need to since the GT name is going to sell millions anyway.

I'm still confused as to whether or not each track is going to have a day and night version.
En réponse à
Jin187
Jin187
Inscrit depuis 6749 Jours
Posté par vspectra06
Like I said before, those are "barely" deformities on the veyron.
Yes, but there is deformation.
Posté par vspectra06
It's still inconsistent with the other cars where you can see more damage.
Yup, just like real life.
Posté par vspectra06
I would just prefer they take out the shitty damage modeling in these racing sims and focus more on adding weather or day/night for each track anyway. But then there will always be people complaining about the lack of visual damage. :
Or just concentrate on both like PGR
En réponse à
vspectra06
vspectra06
Inscrit depuis 7711 Jours
Posté par Jin187
Yes, but there is deformation
so? your point was the inconsistency of the damage in gt5. I'm pointing out there's also an inconsistency in forza 3's damage modelling.
Posté par Jin187
Yup, just like real life.
Real life has cars where their bumpers don't come off when colliding with another vehicle at 100+ mph? News to me.
Posté par Jin187
Or just concentrate on both like PGR
PGR4's visual damage also mainly consisted of scratches and texture replacements for broken windows. Sometimes you might see small dents. Doesn't seem like Bizarre concentrated that much on the damage modeling...

En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
A complete racing game, specially the top ones should have all this stuff; good damage, great graphics and physics, lots of tracks, weather and day/night cycles. I don't see why they'd have to concentrate on one thing and forget another.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Jin187
Jin187
Inscrit depuis 6749 Jours
Posté par vspectra06
????????
You really don't get it do you? I give up.
En réponse à
Inflatable
Inflatable
Inscrit depuis 7643 Jours
GTA-IV has way better damage, but the best I've seen sofar was in the latest Burnout game.. Damage in Forza or GT is very limited (sadly enough)..
En réponse à

http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg

Tinks
Tinks
Inscrit depuis 6935 Jours
If you're going to do damage to your cars in such a retarded way, why bother?
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
Posté par Inflatable
GTA-IV has way better damage, but the best I've seen sofar was in the latest Burnout game.. Damage in Forza or GT is very limited (sadly enough)..
Was that a joke comment?
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Optimusv2
Optimusv2
Inscrit depuis 6897 Jours
What's weird about GTA IV is that it does a number of things you don't expect it to do, surprisingly better than what you'd expect for that kind of game.

I don't even remember what degree of damage is present in GTA IV, but I was fairly surprised by vehicle physics, as well as the feel of the shoot out gameplay. But, of course, I'm pretty off topic here :P
En réponse à

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
Posté par Optimusv2
What's weird about GTA IV is that it does a number of things you don't expect it to do, surprisingly better than what you'd expect for that kind of game.

I don't even remember what degree of damage is present in GTA IV, but I was fairly surprised by vehicle physics, as well as the feel of the shoot out gameplay. But, of course, I'm pretty off topic here :P
Yeah, that is true. GTAIV also has a much better shooting aspect than Forza does, I still don't know how that is relevant at all, and that's why I asked if that was a joke comment or what.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Inflatable
Inflatable
Inscrit depuis 7643 Jours
No joke, I really think the car damage in GTA-IV is better then in FM3..
En réponse à

http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg

LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
Posté par Inflatable
No joke, I really think the car damage in GTA-IV is better then in FM3..
Wow........

I also think the story is much better by the way.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

Inflatable
Inflatable
Inscrit depuis 7643 Jours
I'm not comparing games, just the tiny bit on cardamage.. Which shows the damage is still pretty poor in so-called sim racinggames like FM and GT compared to games like GTA-IV and Burnout etc which also have cardamage.. Since there are no technical reasons for it, the only other possible reason is carmanufacturers don't like to see to realistic damage on their cars.. Games like GTA and Burnout don't use real brand cars, so don't have that restricting problem..

Carmanufacturers should let it go imho, and let us smash their cars completly.. It's only a game you know, it's not real!
En réponse à

http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg

dcdelgado
dcdelgado
Inscrit depuis 6865 Jours
So when is this game finally coming out?
En réponse à

** Yes We CAN!! **

LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
Posté par Inflatable
I'm not comparing games, just the tiny bit on cardamage.. Which shows the damage is still pretty poor in so-called sim racinggames like FM and GT compared to games like GTA-IV and Burnout etc which also have cardamage.. Since there are no technical reasons for it, the only other possible reason is carmanufacturers don't like to see to realistic damage on their cars.. Games like GTA and Burnout don't use real brand cars, so don't have that restricting problem..

Carmanufacturers should let it go imho, and let us smash their cars completly.. It's only a game you know, it's not real!
I still think it's wrong to compare them. I suppose I can talk down on GTAIV's car physics, or Burnout's lack of customization and real world tracks, because after all, there is no technical reason for it to be that way.

I say let's compare racing games that have more in common than just games that have a few to no things in common.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

vspectra06
vspectra06
Inscrit depuis 7711 Jours
Posté par LEBATO
A complete racing game, specially the top ones should have all this stuff; good damage, great graphics and physics, lots of tracks, weather and day/night cycles. I don't see why they'd have to concentrate on one thing and forget another.
Yeah, but compromises have to be made somewhere, even for big budget games. If I had to choose I'd choose weather/day and night over the poor damage models we've seen in sim racers so far. It's taking polyphony 5+ years on GT5 and we still don't know if this game will actually include weather effects.
En réponse à
LEBATO - IS WRONG
LEBATO
Inscrit depuis 7127 Jours
Posté par vspectra06
Yeah, but compromises have to be made somewhere, even for big budget games. If I had to choose I'd choose weather/day and night over the poor damage models we've seen in sim racers so far. It's taking polyphony 5+ years on GT5 and we still don't know if this game will actually include weather effects.
It has taken them so long I think because of the HUGE amount of cars on the game. Now that is something I wouldn't mind being compromised, I doubt I've seen all cars in Forza 3 as is, and regardless of what they do, there is always going to be "that car" missing.

I say chop the online component if all you have to offer is "matchmaking", chop the number of cars in half if you have more than 600.

And yes, weather hasn't really been confirmed, but I don't see why it wouldn't be there. Other than cars, I just can't see where the time has gone so far.
En réponse à

Mods, stop changing my SIG! I'm going to end up banning you!

KORNdog
KORNdog
Inscrit depuis 6409 Jours
http://www.gtplanet.net/gran-turismo-5-3d-support-...

confirmed for 2010 release?

seems 3D could have been the main reason for the delay.
En réponse à
Nakano
Nakano
Inscrit depuis 6218 Jours
A while ago i heard about head tracking support as well...was that a fake rumor?
En réponse à
Il faut etre identifie pour participer au forum !
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • Driftwood

    Driftwood @TheDud: pourquoi tu ne peux pas commenter là-bas ? Rage 2 je n'y ai pas trop joué donc pas certain. Soit c'est bien Ratchet, soit un autre jeu m'échappe. :) (il y a 1 Jour)

  • TheDud

    TheDud @Drift, je peux pas commenter sous la video d'Horizon Lego mais la bombe qui rapproche les ennemis c est dans Rage 2 ;) (enfin à mon avis c est à ça que tu pensais) (il y a 1 Jour)

  • reneyvane

    reneyvane @CraCra: Les clés pour le test qui sont distribués différemment, la version Gog day-one, on est cmairement sur une exclu Xbox/PC, très différente du traitement habituel de ce que signe MS. (il y a 1 Jour)

  • CraCra

    CraCra @reneyvane: bah oui juste exclu console, justement téléchargé le jeu hier 146Go (il y a 1 Jour)

  • Driftwood

    Driftwood @face2papalocust: ça n'arirvera probablement jamais. :/ (il y a 2 Jours)

  • face2papalocust

    face2papalocust @CraCra: Oui je sais justement j'attends que ça se normalise pour tout les jeux peu importe l'éditeur ou la plateforme. (il y a 2 Jours)

  • reneyvane

    reneyvane Le bon lien, désolé. [url] (il y a 2 Jours)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Aussi sur Gamersyde

Couverture vidéo PlayStation 5 Pro : Jour 6

  • Jeudi 14 novembre 2024
  • Driftwood

Couverture vidéo PlayStation 5 Pro : Jour 5

  • Mercredi 13 novembre 2024
  • Driftwood

GSY Review : LEGO Horizon Adventures

  • Mercredi 13 novembre 2024
  • Driftwood