Driftwood @reneyvane: non eux ont répondu avec le formulaire, c'est la boîte RP qui gérait le jeu qui n'a pas donné suite. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
I don't get how the game can be unbalanced due to progression and perks and also balanced by said perks...especially when people who have been playing longer are privy to the same things the noobs are.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
I don't get how the game can be unbalanced due to progression and perks and also balanced by said perks...especially when people who have been playing longer are privy to the same things the noobs are.
I'm not even saying that I don't see the appeal in unlocks. It's just annoying that it's in pretty much every game now.
Anyhow, I haven't seen a single nuke and only a handful of AC130s. I am surprised at how MW2 really doesn't allow wholesale rapage of the newbs who cannot play. Hit boxes are fairly big and there is a lot of magnatism and adhesion.
If you are seeing a ton of nukes and high end killstreaks my only real conclusion is you are FEEDING the other team streaks.
Sorry, the other team isn't going to get 25 kills without YOU giving them long streaks of death.
So the question is why are you dieing 3-5 times in a row without kills? I admit, I sometimes die 3 or 4 times in a row and it is all because I spawn and RUSH. When I stop, take a good look where I am, find some action, and flank intelligently I don't have this problem.
Use the perimeter and elevation, ambush choke points, and flank firefights you will stop feeding the other team 25+ kill streaks!
Acert, I noticed your kd ratio increased dramatically. Any big change that did this? I started on the wrong foot (CoD4 kd ratio was a consistent 1.2), with around an embarrassing low 0.6!! I was being owed so much i couldn't believe. Now i seem to be exploring better configurations and i'm playing better. kd ratio slowly rising, now around 0.86 and I hope to get to a decent 1 anytime soon. But i was quite impressed by your sudden increase.
As a side note, on around 20h of play I've only seen the nuke twice and the javelin exploit once (yesterday), but the dual shotties (1882 or whatever they are called)all the fucking time. (i play mostly domination).
I think i have stood in poo
what do you guys say we set up a mw2 gaming night? quite a lot of people playing it on 360. i'm on central europe so anytime this week 22h central european time. anyone up for it?
Pwn'd by Phaethon360.
Fighters have a higher learning curve than most FPS, and most of their dedicated fans are, well, dedicated. It's not the least bit surprising then that they're more resistant to change... but there is a huge hardcore FPS audience out there too... and no one is making games for them anymore. I wish "Severity" didn't die with the CPL..
Obviously progression is popular in FPS, I just find it shocking that fans of the genre accept it. It's one of the chief reasons why every FPS released in the last five years has had to be heavily modded for competitive play. If you can't see the similarity between injecting RPG elements into a different competitive genre with much of the same motivation that you see in FPS, than I don't know what to say.. except that it's not nearly as crazy as you seem to think it is. If you don't think that progression is detrimental to the developers ability to properly balance the game, than we'll just have to disagree. No biggy.
Someone on GAF recently started a topic asking if gamers cared too much about balanced today. I laughed.
I'm pretty sure games like Street Fighter 4 and Soul Calibur 4 sold plenty well for whatever it's worth.. not that sales are actually a valuable indication of quality.
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Mind you, do i ever add anything of readable use ?.........*crys for been slightly loony*
wait what... huh
anyway ron.. yeah
Oh yeah that was it, make a MW2 thread asking only people to post in it are the ones who are enjoying in it, kinda like a.. what they called
christ she got singstar on again, fucks sake have mercy on me
poll... yeah like a poll, mainly cause i am curios because this game just gets that much hate i would like to see if there is any love for it
Maybe a zombie mode would make me turn my head....
OMFG! the woman just farted and it stinks of eggs, i had eggs on muffin other day was really nice, scrambled eggs because last time i had egg muffin i bit into it and the yolk burst and went all down my top, i looked retarded...
I might go watch lost now, but my balls itch.
I think i have stood in poo
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Tomorrow might try someone elses balls..................................na
I think i have stood in poo
Band myspace = http://www.myspace.com/skipcanyon
Rust is perhaps the worst map ive ever played, its constant spawn rapage, spawning on top of other people, inside them, beside them, over and over again. The map should be limited to 4 players max.
Also, gonna get a hub to split the cable goin to my ps3 and get rid of the 360 wifi, the game is 100% based on lag, cant tell you how many times ive fired grenades / thrown grenades / knifed only for them not to register while i die in the process of using them, then the knife anim plays when i spawn. Also watched a good few death cams which show me nowhere near where i actually was, allows players to run round my shield to my back etc, im lookin dead at them all the time yet end up knifed in the back...kept wondering how it happened...its all lag baby, yea.
You would think with them throwing together people from all over the world they would at least try to compensate for differences in ping (3 bars vs 4 bars is a BIG difference in reality) but i guess that would have been too much effort.
I think i have stood in poo
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
The video is damn hilarious, though.
The lag compensation is really bad.
Also, side-note: is the sit-rep perk worth anything at all? Is it worth even thinking about going for its challenges or Pro version? I've been using it for a few hours of play now, and haven't managed to disable a single enemy device with it. I can see a few from time to time, but can never get in the position to actually take them out. Better on a small team game than Ground War maybe?
Ignorance is the true enemy of all things.
Suhweet!
Just add dedicated servers like any proper (PC) FPS game, and let people play with normal (read: <30ms) latency.. Works much better then the current listen server system that offers latency over 100ms more as a standard then exception, and then trying to hide it with lag compensation..
Even more casual PC gamers are starting to complain about it now, which is very telling.. Slowly everybody still playing the game will get the clue why it's such a failure..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
Anyway, different topic: I hate being matched into a game and all I have time for (in 5 seconds of play) is to fire off a single stinger missile. I get the harrier, thats cool, but not before it takes out one of my team for the game winning kill >.< At least i'm seen in the kill cam to own the harrier.
Ignorance is the true enemy of all things.
Suhweet!
So stop being bemused and learn your stuff about online gaming and the systems behind it.. I know plenty after about 15 years of experience with hosting (dedicated) servers for gaming and other programs, last few years on my own fiber internetconection at home.. I even worked for an ISP in the early years on this century that hosted one of the biggest gameserver farms in Europe at the time.. So yeah, I think I know a little bit about online gaming and the systems behind it.. Believer me when I say MW2 online system on PC is crap! It has thrown the online experience back to the dial-up age on PC (last century) when pings of 150+ ms were normal.. It gives PC FPS gamers all the right to complain..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
Never mind all of the other important things that IWNet kicks to the curb.
It is a bit like kicking a dead horse at this point. This is the future of Call of Duty, and it's hardly a "Failure." This game cornered the casual market, which last I checked is about a billion times bigger than the hardcore audience. Infinity Ward doesn't care about making Call of Duty the best anymore, so long as it sells better than anything else out there. So long as suckers still buy shit they're going to complain about, etc. Dedicated servers are just the first point on a bullet list of things that they would need to fix to make Call of Duty interesting again.
I still have a little hope though... not for MW2 obviously... but maybe for future products.
Zapp Brannigan: If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate.
I've played hundreds of hours of Halo 3 that I consider to be pretty casual.