The Elder Scrolls V: Skyrim

sanex
Inscrit depuis 5204 Jours
I read somewhere that Offset was still very much alive?
En réponse à
blmbox
blmbox
Inscrit depuis 6348 Jours
As far as I know Intel ditched it to work on other projects that they considered 'a priority', while the original people who started the engine moved to another company. They could of course continue where they left off, but Intel currently owns the IP I believe.
En réponse à
ManThatYouFear
ManThatYouFear
Inscrit depuis 6960 Jours
Posté par Slabs
Lionhead game with cavemen and dinosaurs.
Yeah as i said.. off topic, but it did look promising :(
En réponse à

PSN:ManThatYouFear
Santa better bring me what i want...

blmbox
blmbox
Inscrit depuis 6348 Jours
It was being made by Lionhead though, so 'promising' doesn't mean all that much. :P
En réponse à
GrimThorne
GrimThorne
Inscrit depuis 6889 Jours
Posté par blmbox
As far as I know Intel ditched it to work on other projects that they considered 'a priority', while the original people who started the engine moved to another company. They could of course continue where they left off, but Intel currently owns the IP I believe.
Yeah, they're independent again and set up a new studio named Fractiv. They're making iPhone/iPad games now, won't even commit to making games for PC or console at this time. But I really do wish them well even if some of my commentary at their old game site was some of the harshest statements made over there. But I sure wasn't the only one.
From the Fractiv site-

"Our previous company, Offset Software, was purchased by Intel in 2008. Our labor of love was Project Offset and the game engine that went with it. As many of our fans already know, Project Offset was cancelled. The graphics hardware it was being designed for did not ship and our game was a casualty of this.

The IP and Engine are property of Intel so its future is out of our hands. We have tried working with Intel to obtain the rights and there are some good people there who have made some effort to help us, but without success.

We would like to thank all those who supported us and the project. We learned some good lessons along the way and met some incredibly talented people who we are fortunate enough to call our friends."
En réponse à
ManThatYouFear
ManThatYouFear
Inscrit depuis 6960 Jours
Posté par blmbox
It was being made by Lionhead though, so 'promising' doesn't mean all that much. :P
lol true.
En réponse à

PSN:ManThatYouFear
Santa better bring me what i want...

blmbox
blmbox
Inscrit depuis 6348 Jours
Skyrim is on the cover for this month's issue of OXM:



According to the reveal on their website, its 16-page coverage reveals 'brand new screenshots' and 'exclusive details' about the game - they were the only UK outlet to be granted access to Bethesda apparently.

Perhaps equally as exciting, Todd Howard has hinted that the Dark Brotherhood - which many consider to be the best quest line in all of Oblivion (myself included) - will be returning, stating that it's a "very popular quest line" and they "like it a lot". That's potentially awesome news, as the Dark Brotherhood quests were absolutely brilliant.

This month's issue of OXM ships on 10th February, so hopefully we'll see what it contains very soon - subscribers already have their issue I believe.
En réponse à
Sath - Missed the<br>hay
Sath
Inscrit depuis 6883 Jours
I want a wallpaper from that Game Reactor cover, now!
En réponse à
ManThatYouFear
ManThatYouFear
Inscrit depuis 6960 Jours
Posté par Sath
I want a wallpaper from that Game Reactor cover, now!
link me when you find it as for your avatar... bioware hair sucks make him bald.
En réponse à

PSN:ManThatYouFear
Santa better bring me what i want...

Sath - Missed the<br>hay
Sath
Inscrit depuis 6883 Jours
Posté par ManThatYouFear
link me when you find it as for your avatar... bioware hair sucks make him bald.
Yes, Bioware hair sucks.

Skyrim screenshots
http://www.neogaf.com/forum/showpost.php?p=2582620...
En réponse à
szaromir
szaromir
Inscrit depuis 6773 Jours
Shadows :D
En réponse à

"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox

KORNdog
KORNdog
Inscrit depuis 6421 Jours
Posté par blmbox
What are you trying to say... that shields existed before Skyrim?
no, just that it reminded me of that image.

@giant OXM cover

more interested to see what SSX looks like then this tbh. just to see if they really have butchered it.
En réponse à
blmbox
blmbox
Inscrit depuis 6348 Jours
The screenshot in the tavern with the blonde lady is so atmospheric. The dynamic shadows (finally) really do add so much to the scene, and look at those faces!

The last screen gives me tingles, for all sorts of reasons. I'm currently playing through Oblivion and I still believe it to be an utterly beautiful game for the most part; the fact that Skyrim looks to take that onto a whole new level makes me ridiculously excited.

I know I'll be playing Oblivion until 11-11-11, that's for sure.
En réponse à
KORNdog
KORNdog
Inscrit depuis 6421 Jours
screen dont look that impressive imo, but still an improvement over oblvion. the game finally getting shadows is a bonus tho. it at least stops it looking so flat. it'll be interesting seeing how old NPC's look now. becasue it's been a majory failure for bethesda's last few games. i was talking to a woman in fallout 3 who was apparently in here 60's. and yet she looked like any other young femal model but with grey hair, like that's all there is to visually represent age.....hahaha.
En réponse à
Frozpot
Frozpot
Inscrit depuis 6775 Jours
Yeah but Oblivion always looks way better in motion, as I'm hoping Skyrim does. At least the people actually look like humans, lol. And a female that looks even moderately attractive! These guys should talk to the people doing Inversion on some hair tips...
En réponse à

Oooh, Profound, isn't it?

Ronsauce
Ronsauce
Inscrit depuis 7002 Jours
This is probably one of my top three most anticipated games at the moment(up there with Arkham City and D3), but I have very little doubt that the game will still be unpolished and clunky feeling. I'm desperately hoping they prove me wrong though, and if they can get one of those dragons to look and act nearly as awesomely as it is in my head, then most of my potential issues will be rendered moot.
En réponse à

Zapp Brannigan: If we can hit that bull's eye, the rest of the dominoes will fall like a house of cards...Checkmate.

blmbox
blmbox
Inscrit depuis 6348 Jours
Well a small group from their team exclusively spent two years on perfecting the dragons, so I'd like to think they're going to be as awesome as it is in my head as well.
En réponse à
dcdelgado
dcdelgado
Inscrit depuis 6877 Jours
Posté par Sath
Yes, Bioware hair sucks.

Skyrim screenshots
http://www.neogaf.com/forum/showpost.php?p=2582620...
Awesome screens!! looks great for a massive open world RPG, i do belive this year will be the best for gaming EVER!!!
En réponse à

** Yes We CAN!! **

dcdelgado
dcdelgado
Inscrit depuis 6877 Jours
INFO FROM THE MAG:
Info

* There is a perk that will lower the sound of your footsteps.

* Perk for Axe that enables deeper cuts, which means prolonged bleeding. You can hit someone once and they will eventually bleed out.

* Eventual perk upgrade for Maces that will allow you to hit for full damage, ignoring armor stats.

* The article mentions placing runes on the floor (that we know already) but in particular talks about 'lob a frost rune down and if an enemy wanders over it, shards of ice will be launched through its body'

* Telekinesis is an available spell.

* 'No more agility to build up so don't have to keep jumping around to level up' (I assume they mean no longer skills like acrobatics and athletes but they use the word agility)

* When you kill a dragon you're able to absorb its soul which will make you learn a new dragon shout.

* There is a dragon shout called 'Unrelenting Force' which pushes anything standing directly in front of you backwards.

* Dragon shouts have cooldown periods after each shout performed. Individual shouts will have their own cooldown time.

* In the northern parts of Solitude is the Bard's College. The city is a busy port and there's event similar to bonfire night that has the burning of an effigy of King Olaf.

* Windhelm is the largest city. It has a palace that should look spectacular. This is also apparently the hangout for the Imperial Guards who monitor the path to Morrowind.

* Bleak Falls Barrows is a dungeon, with ancient Nord catacombs which features rivers, tree roots coming through the ceiling and light coming through odd cracks.

* 120 Dungeons and they claim that 'no two areas will be alike'.

* Just to re-confirm this fact straight from Todd Howard. Oblivion had 1 dungeon designer with artists doing the rest. Skyrim has 8 dungeon designers.

* Whole world is hand-crafted. Oblivion had some generated landscapes and there is NONE of that anymore used in Skyrim.

* The Shivering isles expansion inspired the team that unique, hand-crafted cities, where no two buildings look the same, was the way to go.

* Example of a 'Radiant Story'. OXM UK recieved a quest to go to Bleak Falls Barrow and retrieve a golden dragon claw antique and take it back to shopkeeper Lucan. If you killed Lucan, the quest would change to his friend Camilla instead.

* The Snow. Has been a lot of confusion about this. OXM UK says that snowfall is dynamic. Instead of a texture with a bit of white added, landscapes realistically get dusted with snow landing in appropiate nooks and crannies.

* There are one-off puzzles in certain dungeons.

* Example of new AI: 'Wolves have a den. Few times a day they go out and do a patrol and hunt in a pack. If they kill something then they'll hang out there. If you go outside and they're on patrol they will come after you. If they've killed something they will guard that and not chase you down as they want to look after it.


Dragon Shouts

The fact about the 'absorb soul of dragons to learn new shouts' has caused a little bit of confusion.

The dragon shout phases, of up to three words, can be found inscribed on the walls of ancient Nord dungeons. When uttered by the Dragonborn (the player) the words invoke powerful magic powers. For many of the shouts you can learn more phases which in turn will allow you to unleash a lengthier or more powerful version of the shout by holding the shout button down.
This appears to be the main way of learning shouts, by finding the word inscriptions. However the OXM article also mentions that you can learn new shouts in the process of absorbing dragon souls. The article doesn't mention anything else about this, maybe not all dragons give shouts, we don't know yet.


Key Map Locations visible on page 34

* Solitude
* Markarth
* Dawnstar
* Winter Hold
* Windhelm
* Whiterun
* Riften
* Falkreath



edit - These map locations may very well be outdated as OXM have used the old skyrim map with a new colour scheme.

Confirmed Skills

* Alchemy
* Illusion
* Conjuration
* Destruction
* Restoration
* Alteration
* Enchanting



New Screenshots

* Page 31 - We see a dragon on top of snow covered ruins. There is a huge backdrop behind it showing off mountains, new clouds and fog. Draw distance looks great.

* Page 34 - There is a picture of the skyrim worldmap which lists the locations listed above. On 2nd look they've used the same map as the one on the UESP wiki, so it may be outdated.

* Page 38 - A player appears to be wearing Elven armor and dualwielding a sword and staff. The staff is able to cast light along a corrider. (Was in gameinformer but bigger shot here and addition info)

* Page 39 - 2 new screenshots here, we see a hooded stealth character performing a stealth execution (Assassin's Creed style, blade to the chest up close).

We see a new dungeon called the 'Hall of Stories' which features a locked door and a puzzle to open it. Stonework looks fantastic with spider webbing across the walls.



I believe some of the screenshots I've mentioned are in the gameinformer, however different quality/size in OXM UK. The page 31 shot I believe in gameinformer was covered in text and colour tinted. In OXM UK it is a clear ingame screenshot.

It does appear all the screenshots we have seen so far have been from the xbox build.
http://forums.bethsoft.com/index.php?/topic/116534...
En réponse à

** Yes We CAN!! **

sanex
Inscrit depuis 5204 Jours
Some great info there DC :) and i do belive this year IS the best year for games!
En réponse à
sanex
Inscrit depuis 5204 Jours
En réponse à
rayy
rayy
Inscrit depuis 6991 Jours
Posté par dcdelgado
Awesome screens!! looks great for a massive open world RPG, i do belive this year will be the best for gaming EVER!!!
It have the potential to be. So many good games coming this year is just too crazy. For me it is going to be the best gaming year for this console generation. My wallet is not happy.

Pics looks great, That dragon pic look awesome.
En réponse à
blmbox
blmbox
Inscrit depuis 6348 Jours
Posté par sanex
Dayummmmmm! Just look at the draw distance in that pic. Utterly beautiful.
En réponse à
IRAIPT0IR
IRAIPT0IR
Inscrit depuis 5725 Jours
That looks insane!!

Also or that Dragon is a little one or that thing he is standing is massive
En réponse à

Real Madrid C.F. fan.

ManThatYouFear
ManThatYouFear
Inscrit depuis 6960 Jours
Posté par IRAIPT0IR
That looks insane!!

Also or that Dragon is a little one or that thing he is standing is massive
Now you said that i cant stop looking at this picture ad how out of proportion the dragon and the chapel? is
En réponse à

PSN:ManThatYouFear
Santa better bring me what i want...

Il faut etre identifie pour participer au forum !
Patreon

135 $ de 400 $ par mois

Quoi de neuf ?
  • reneyvane

    reneyvane et pleins d'autres choses ont été amélioré.optimisé. [url] Le site OMGPU à fait un article détaillé [url] (il y a 2 Jours)

  • reneyvane

    reneyvane Fans de TheWitcher3 sur pc ? Le mod "The Witcher 3 HD Reworked Project NextGen Edition" est disponible sur Nexusmods (12.8Go), loin d'améliorer que les textures, les modèles 3D (PNJ/Objet) ... (il y a 2 Jours)

  • reneyvane

    reneyvane Silent-Hill-2 à droit à son second patch PS5pro [url] alors que Cdiscount propose la PS5SlimDigital à 375€ (il y a 3 Jours)

  • reneyvane

    reneyvane Xboxygen relaye une analyse technique très détaillé de Stalker 2 sur pc & les XboxSeris et avec le + récent patch. [url] (il y a 3 Jours)

  • reneyvane

    reneyvane La chaine Youtube "Retro-Game-Futur" profite de la sortie en boite de EVIL NUN THE BROKEN MASK", qui date de fin 2023, pour faire un test. [url] (il y a 4 Jours)

  • reneyvane

    reneyvane Xboxygen à joué 3H à Avowed et propose une preview. [url] (il y a 4 Jours)

  • reneyvane

    reneyvane L'année de la Xbox est reporté à 2025, le temps de patcher & régler Stalker-2 & Flight-Simulator 2024 [url] (il y a 4 Jours)

  • Driftwood

    Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)

  • Driftwood

    Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)

  • Driftwood

    Driftwood Le live commence d'ici 30 minutes, voici le lien GSY [url] et celui de Twitch [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream via Twitch, ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Le stream maison ce sera ici : [url] (il y a > 3 Mois)

  • Driftwood

    Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Aussi sur Gamersyde

GSY Review : Life is Strange: Double Exposure

  • Vendredi 22 novembre 2024
  • davton

On sort du train-train quotidien avec Loco Motive

  • Jeudi 21 novembre 2024
  • Driftwood

Notre vidéo Switch de Ys X: Nordics

  • Mercredi 20 novembre 2024
  • davton