reneyvane Fans de TheWitcher3 sur pc ? Le mod "The Witcher 3 HD Reworked Project NextGen Edition" est disponible sur Nexusmods (12.8Go), loin d'améliorer que les textures, les modèles 3D (PNJ/Objet) ... (il y a 2 Jours)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)
I will probably start adding more points to block and get some nice shield because if you dont have a shield blocking is out of the question even if you do two handed weapon block.
It does definitely get much more "satistfying" using a shield + weapon, especially when you shield bash, slow time. My new favorite is when you time your block perfectly when the enemy attacks, makes them stunned a bit and you dont take any damage.
It has much more strategy and timing to the combat compared to any other type of melee combat, definitely going with this type.
Prepare To Drop!!
http://www.geforce.com/Optimize/Guides/five-fast-e...
I know probably a few months ago? i was arguing how we don't need next gen yet.. but i eat my hat, because.. we do.
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
Oooh, Profound, isn't it?
A character sheet would be nice too.
A character sheet would be nice too.
Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
Fixed issue where projectiles did not properly fade away
Fixed occasional issue where a guest would arrive to the player’s wedding dead
Dragon corpses now clean up properly
Fixed rare issue where dragons would not attack
Fixed rare NPC sleeping animation bug
Fixed rare issue with dead corpses being cleared up prematurely
Skeleton Key will now work properly if player has no lockpicks in their inventory
Fixed rare issue with renaming enchanted weapons and armor
Fixed rare issue with dragons not properly giving souls after death
ESC button can now be used to exit menus (PC)
Fixed occasional mouse sensitivity issues (PC)
General functionality fixes related to remapping buttons and controls (PC)
Chanticleer Hegemony
Just finished the Mage guild quest, loved it.., onto some main quest stuff now :)
I really want to finish this soon so I can move on to some other new (and old!) games.
I really want to finish this soon so I can move on to some other new (and old!) games.
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
Prepare To Drop!!
can anyone yet telll me 100% how many perk points we get total? some say 50 some say 70 and others are saying 80....
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
Make of this what you will, but when they said they are planning on massive expansions for skyrim...
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
can anyone yet telll me 100% how many perk points we get total? some say 50 some say 70 and others are saying 80....
there are 251 perks avaliable to "buy" in total
there are 251 perks avaliable to "buy" in total
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
"When improving your Skills, heed the following advice:
In general, it's better to increase your Skills and level up naturally, rather than trying to find ways to exploit the game. In fact, it may make your adventure harder, since you'll lack the gear and tactics needed to survive higher-level combat.
There is no fixed "maximum level" (i.e., Level 50) for you to attain. However, if you were to raise all of your Skills to 100, this would - eventually - take you to around Level 80. As you're only able to choose one perk each time you level up, and there are well over 200 Skill-based perks, don't fixate on obtaining every single one, as that's impossible. Instead, focus on improving the Skills you're most interested in, and ignore perks you won't take advantage of, even if they're in a Skill you use constantly."
i take it who ever wrote that never played WoW and tried to get every single worthwhile point out there talent tree? already planned mine for the way i want to play it
One hand - 9
Smith - 6
shield - 13
speech - 10
restoration - 4
Armour - 9
enchanting - 8
archery - 9
perfect for me :)
any more is just well.. wasted on random shit, but for the one handed sword bow dude i just made that build is perfect for me :D
PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
You're not actually going to make it to 80 perks MTYF. That shit would take forever to do legitimately. Don't take all of enchanting or smithing, for sure, or you'll certainly come up short in other areas. You should plan for 50 or less perks up front.. that way you're not trying to fill out skills when you're already at level 50.
And 40/40? Just Famitsu continuing to make themselves look irrelevant. Skyrim.. perfect? LOL.
Most annoying things atm for me is either the companion following derp-tastrophy or the difficulty which decides I can saw through Dragons no problems but some apprentice mage in a hovel can one shot me with a frost spell.
You're not actually going to make it to 80 perks MTYF. That shit would take forever to do legitimately. Don't take all of enchanting or smithing, for sure, or you'll certainly come up short in other areas. You should plan for 50 or less perks up front.. that way you're not trying to fill out skills when you're already at level 50.
And 40/40? Just Famitsu continuing to make themselves look irrelevant. Skyrim.. perfect? LOL.